iAdrixn

iAdrixn — CS2 Stats

US76561198206841385[U:1:246575657]Steam profile ↗✓ No bans

1,869Tracked matches42%Win rate2023Tracked since
CSDB Rating5.1 DevelopingPositional Player
Premier CS Rating14,854Blue band · top ~29.2% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 9 Oct 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 14,854 -3,120 18 Aug – 9 Oct · 32 days played
14,55019,906peak 19,90618 Aug9 Oct
19,906Peak Premier in tracked matches
956Highest Faceit ELO seen on CSDB
43Days played since 2026-08-18

Faceit ELO

  • At peak — 956
  • Next: Level 5 at 1,051 — 95 to go
  • Reached: Level 4 · Level 3 · Level 2
  • Level 4 first seen 2026-09-10
  • Level 3 first seen 2026-09-10

Premier CS Rating

  • 5,052 below peak (19,906)
  • -1,740 over 30 days · declining
  • Next: Purple band at 15,000 — 146 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-10
  • Blue band first seen 2026-09-10

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

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CSDB.GGiAdrixnPREMIER14,854 · Blue bandPEAK ELO956csdb.gg/stats

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Performance scores

Aim60
Positioning63
Utility39

0–100 skill scores via Leetify.

Recent form

STEADY40–50–10Last 10040%Win rateLLTWLWWLWW

Last 10 vs previous 10: +20pp win rate · +0.01 avg rating · +0.8pp headshot accuracy · +9ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 1–3–1 · 20% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 25%
  • Avg reaction 559ms

Last 10

  • 5–4–1 · 50% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 22%
  • Avg reaction 605ms

Last 20

  • 8–10–2 · 40% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 22%
  • Avg reaction 600ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.7 against its own average).

Aim6.0
Utility3.9
Positioning6.3
Opening Duels4.5
Clutch3.6

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 85% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 607ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.0
Positioning6.3
Utility3.9
Mechanics6.6
Opening Duels5.3
Win Impact2.4

Composite 5.1/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.01
first ⅓ avg 0.02 → last ⅓ avg 0.01
Reaction time603ms+17ms
first ⅓ avg 586ms → last ⅓ avg 603ms
Headshot accuracy20.8%−1.7%
first ⅓ avg 22.5% → last ⅓ avg 20.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.22Best match rating · 13–8 · nuke, 11 Sept →
42%Best headshot accuracy · 13–9 · dust2, 24 Aug →
469msFastest reaction time · 13–3 · train, 10 Oct →
13–2Biggest win · inferno, 8 Oct →

Across the last 100 tracked matches.

Highlights

4Longest win streak
L2Current streak
6–7In matches decided by ≤2 rounds
11Overtime games

Map breakdown

anubisBest map · 62% over 13cacheWeakest map · 13% over 8
MapGradePlayedRecordWin rateAvg rating
dust2C218–1338%0.02
mirageD205–1525%0.02
anubisA138–562%0.02
infernoC104–640%0.02
ancientB105–550%0.01
nukeA95–456%0.01
cacheD81–713%0.02
vertigoC73–443%0.05
train—21–150%0.02

Across the last 100 tracked matches.

Faceit stats

Combat

50Matches
44%Win rate
1.04Avg K/D
79.7ADR
49%Headshot %

Clutches & streaks

38%1v1 clutch win
17%1v2 clutch win
6Longest win streak

Recent Faceit resultsWLLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage1656%1.1215.3
Dust21233%1.2314.5
Inferno560%0.8513.6
Ancient450%0.8413.3
Anubis425%1.1020.8
Cache450%0.7213.5
Nuke250%1.0412.5
Vertigo20%0.9014.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.6%Headshot accuracy
31.4%Accuracy (enemy spotted)
32.2%Spray accuracy
79.7%Counter-strafing
10.7°Preaim
607msReaction time
49.3%T opening success
53.3%CT opening success
0.37Enemies flashed / flash
4.4%Flash assists
7.37HE damage / grenade
9.09Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3674 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

13% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy →

Recent matches

MapScoreRatingHS%Date
vertigo8–130.0729%11 Oct →
mirage6–130.0124%10 Oct →
dust212–120.0619%10 Oct →
train13–30.0124%10 Oct →
mirage6–13-0.0328%9 Oct →
inferno13–20.0213%8 Oct →
dust213–100.0119%8 Oct →
nuke7–13-0.0511%7 Oct →
inferno13–100.0331%7 Oct →
cache13–20.0721%7 Oct →
mirage16–130.0324%6 Oct →
mirage13–20.0319%6 Oct →
cache9–13-0.0523%6 Oct →
mirage11–13-0.0426%6 Oct →
mirage11–13-0.0321%6 Oct →
ancient11–130.0224%5 Oct →
anubis2–13-0.0812%5 Oct →
dust213–110.0318%5 Oct →
mirage12–120.1224%3 Oct →
cache7–130.0620%30 Sept →
cache15–150.0014%30 Sept →
inferno10–130.0218%29 Sept →
mirage8–13-0.0018%28 Sept →
dust27–13-0.0019%28 Sept →
dust26–13-0.057%27 Sept →
anubis13–100.0618%27 Sept →
mirage15–150.0716%26 Sept →
dust213–90.0232%25 Sept →
anubis13–100.0419%25 Sept →
mirage9–13-0.0521%25 Sept →
dust215–15-0.0219%21 Sept →
mirage3–130.0225%20 Sept →
vertigo13–110.0626%19 Sept →
dust21–13-0.0233%18 Sept →
anubis13–100.0625%16 Sept →
ancient11–13-0.0428%16 Sept →
vertigo13–5-0.0326%16 Sept →
anubis13–40.1118%15 Sept →
cache12–120.0727%14 Sept →
nuke6–130.0524%14 Sept →
vertigo12–120.0318%12 Sept →
dust212–120.1528%11 Sept →
mirage13–30.0711%11 Sept →
nuke13–80.2220%11 Sept →
dust28–130.0219%11 Sept →
dust212–120.0918%9 Sept →
vertigo6–13-0.0614%9 Sept →
inferno13–110.0526%9 Sept →
dust28–13-0.0221%8 Sept →
mirage8–130.1121%8 Sept →
mirage5–130.0226%8 Sept →
ancient8–5-0.0032%5 Sept →
mirage6–130.0319%4 Sept →
inferno8–13-0.0118%3 Sept →
mirage6–13-0.0817%2 Sept →
cache1–13-0.0513%2 Sept →
anubis16–19-0.0015%1 Sept →
dust211–130.0339%1 Sept →
anubis16–140.0218%31 Aug →
inferno9–13-0.0620%31 Aug →
vertigo9–130.0822%31 Aug →
anubis8–13-0.0315%29 Aug →
cache9–13-0.0129%29 Aug →
ancient9–130.0327%28 Aug →
nuke3–13-0.0621%28 Aug →
dust25–13-0.0225%27 Aug →
train11–130.0324%27 Aug →
anubis6–13-0.0431%27 Aug →
nuke13–11-0.0226%26 Aug →
nuke13–3-0.0012%25 Aug →
dust213–40.0822%25 Aug →
mirage8–130.0425%25 Aug →
dust213–90.0742%24 Aug →
mirage13–70.0712%24 Aug →
nuke13–60.0026%24 Aug →
anubis9–130.0225%24 Aug →
mirage13–80.0323%23 Aug →
inferno13–100.0114%22 Aug →
dust213–7-0.0326%22 Aug →
inferno14–16-0.0219%22 Aug →
dust213–110.0415%22 Aug →
dust27–13-0.0522%22 Aug →
ancient16–130.0426%22 Aug →
ancient16–120.0725%22 Aug →
anubis13–80.0533%21 Aug →
mirage6–13-0.0226%21 Aug →
anubis13–50.0629%21 Aug →
ancient7–13-0.0610%21 Aug →
inferno9–130.0127%21 Aug →
dust28–13-0.0231%21 Aug →
ancient13–100.0514%21 Aug →
nuke2–13-0.0613%20 Aug →
anubis13–90.0517%20 Aug →
nuke13–90.0418%20 Aug →
cache3–130.0222%19 Aug →
vertigo13–100.1730%19 Aug →
ancient15–150.0313%18 Aug →
inferno7–130.1232%18 Aug →
ancient13–90.0219%18 Aug →
dust216–120.0521%18 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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