Mike Oxlong

Mike Oxlong — CS2 Stats

CK76561198206257280[U:1:245991552]Steam profile ↗✓ No bans

921Tracked matches60%Win rate2025Tracked since
CSDB Rating6.8 SolidAll-Rounder
Premier CS Rating22,027Top 50% of 175,286 CSDB-tracked playersPink band · top ~6.3% of ranked players (population est.)
CSDB Leaderboard#48836 of 219793 tracked
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 16 Sep 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then — still 921 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 15 days played since 12 May 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 22,027 +1,244 12 May16 Sept · 17 days played
18,32222,583peak 22,58312 May16 Sept
22,801Peak Premier in tracked matches
15Days played since 2026-05-12

Premier CS Rating

  • 556 below peak (22,583)
  • 0 over 90 days
  • Next: Red band at 25,000 2,973 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-03
  • Purple band first seen 2026-09-03

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGMike OxlongPREMIER22,027 · Pink bandcsdb.gg/stats

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Performance scores

Aim78
Positioning57
Utility54

0–100 skill scores via Leetify.

Recent form

STEADY54433Last 10054%Win rateWLLLWLWWWW

Last 10 vs previous 10: +10pp win rate · +0.01 avg rating · +1.3pp headshot accuracy · +14ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 16%
  • Avg reaction 572ms

Last 10

  • 64 · 60% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 14%
  • Avg reaction 574ms

Last 20

  • 119 · 55% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 14%
  • Avg reaction 567ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: All-RounderNo style dimension stands clear of the others in this profile.

Aim7.8
Utility5.4
Positioning5.7
Opening Duels5.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

iM

Plays most like iM 96% playstyle similarity

Most alike: opening-duel success, utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 602ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.8
Positioning5.7
Utility5.4
Mechanics8.3
Opening Duels3.0
Win Impact8.3

Composite 6.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.01
first ⅓ avg 0.00 → last ⅓ avg 0.01
Reaction time606ms+36ms
first ⅓ avg 569ms → last ⅓ avg 606ms
Headshot accuracy15.3%−3.5%
first ⅓ avg 18.8% → last ⅓ avg 15.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.11Best match rating · 13–0 · inferno, 15 May
44%Best headshot accuracy · 13–0 · mirage, 15 May
453msFastest reaction time · 13–6 · inferno, 14 May
13–0Biggest win · mirage, 15 May

Across the last 100 tracked matches.

Highlights

7Longest win streak
126In matches decided by ≤2 rounds
12Overtime games

Map breakdown

anubisBest map · 71% over 14mirageWeakest map · 42% over 19
MapGradePlayedRecordWin rateAvg rating
ancientA2012860%0.02
mirageC1981142%-0.01
dust2A1710759%0.02
infernoC146843%0.00
anubisS1410471%0.02
nukeA127558%-0.01
overpass41325%-0.03

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (42% over 19). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

6Matches
33%Win rate
0.67Avg K/D
ADR
43%Headshot %

Clutches & streaks

1v1 clutch win
1v2 clutch win
2Longest win streak

Recent Faceit resultsWLLLL

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.5%Headshot accuracy
37.1%Accuracy (enemy spotted)
40.0%Spray accuracy
87.3%Counter-strafing
8.6°Preaim
602msReaction time
40.1%T opening success
44.1%CT opening success
0.52Enemies flashed / flash
5.7%Flash assists
9.66HE damage / grenade
10.78Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.5067% — below the 15% mark we flag

    Aim Training
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

42% win rate across 19 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
dust213–100.0118%7 Jun
inferno8–130.0011%7 Jun
nuke11–130.0520%7 Jun
mirage10–130.049%6 Jun
ancient13–90.0923%6 Jun
ancient9–130.0310%6 Jun
dust213–110.0216%6 Jun
nuke16–13-0.008%4 Jun
ancient13–60.0119%4 Jun
nuke13–90.018%4 Jun
anubis13–9-0.016%4 Jun
nuke8–130.0020%4 Jun
inferno8–130.0518%4 Jun
dust213–40.0833%4 Jun
inferno13–7-0.017%27 May
mirage11–13-0.048%27 May
mirage12–16-0.0110%25 May
dust213–80.028%24 May
ancient3–130.093%24 May
inferno16–120.0217%20 May
anubis13–10.0216%20 May
anubis13–110.0715%20 May
overpass13–9-0.039%19 May
nuke13–90.0120%19 May
dust211–130.0226%19 May
anubis13–11-0.0310%19 May
ancient16–140.0815%19 May
inferno6–13-0.007%19 May
mirage13–3-0.0333%19 May
overpass4–13-0.0521%19 May
dust213–10-0.0424%18 May
mirage16–13-0.0311%18 May
mirage9–13-0.0126%18 May
nuke14–16-0.0513%17 May
ancient13–40.0818%17 May
dust23–13-0.0119%17 May
dust27–130.0313%17 May
ancient13–8-0.0415%17 May
mirage5–13-0.0415%17 May
dust213–110.0126%17 May
ancient13–60.0129%17 May
anubis15–150.0329%17 May
anubis13–110.0719%17 May
mirage8–13-0.089%16 May
nuke8–13-0.0421%16 May
anubis13–40.0417%16 May
nuke13–11-0.049%16 May
anubis13–9-0.0719%16 May
dust213–11-0.0216%16 May
ancient13–30.077%16 May
inferno8–13-0.0514%16 May
ancient8–130.0221%16 May
ancient13–90.0220%16 May
mirage13–100.0617%16 May
ancient13–11-0.0527%16 May
inferno9–130.0231%16 May
mirage15–150.0219%16 May
inferno6–13-0.0424%15 May
mirage13–00.0144%15 May
ancient10–130.0024%15 May
inferno13–50.0411%15 May
dust213–100.1022%15 May
nuke9–13-0.0325%15 May
anubis13–90.1029%15 May
dust211–130.0323%15 May
inferno13–60.0117%15 May
mirage9–130.0518%15 May
overpass5–13-0.0214%15 May
mirage13–50.0426%15 May
ancient13–80.0419%15 May
mirage13–60.0519%15 May
nuke13–9-0.017%15 May
dust213–100.0422%15 May
inferno13–00.1121%15 May
anubis13–60.0724%15 May
dust213–160.0318%15 May
anubis10–130.0113%14 May
ancient13–9-0.0310%14 May
ancient10–130.0118%14 May
inferno13–6-0.0325%14 May
ancient5–130.0416%14 May
mirage5–13-0.1019%14 May
ancient5–130.0012%14 May
mirage0–13-0.0529%14 May
nuke13–2-0.0026%14 May
ancient9–13-0.0011%14 May
anubis13–50.0114%14 May
inferno8–13-0.0317%13 May
anubis13–16-0.0613%13 May
ancient13–8-0.0115%13 May
dust215–15-0.0311%13 May
dust29–130.0115%13 May
mirage13–100.0618%13 May
mirage7–13-0.0513%13 May
dust216–140.0019%12 May
anubis11–13-0.0124%12 May
mirage13–11-0.0415%12 May
nuke13–110.0218%12 May
overpass9–13-0.0338%12 May
inferno7–13-0.0340%12 May

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →