qu1ckeR

qu1ckeR — CS2 Stats

BE76561198203343384[U:1:243077656]Steam profile ↗

1,920Tracked matches50%Win rate2020Tracked since
CSDB Rating6.7 SolidAggressive Rifler
Premier CS Rating24,875Top 50% of 819 CSDB-tracked playersPink band · top ~3.1% of ranked players (population est.)
CSDB Leaderboard#2735 of 15915 tracked
FaceitLevel 10 · 2,492 ELOTop 12.4% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGqu1ckeRFACEITLevel 10 · 2,492 ELOSTANDINGTop 12.4% of rankedPREMIER24,875 · Pink bandcsdb.gg/stats

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Performance scores

Aim87
Positioning63
Utility49

0–100 skill scores via Leetify.

Recent form

STEADY54451Last 10054%Win rateWLLLWLWWWW

Last 10 vs previous 10: +20pp win rate · -0.02 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim8.7
Aggression10.0
Utility4.9
Positioning6.3
Opening Duels5.6
Clutch3.0

Sharp aimerStrong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

sh1ro

Plays most like sh1ro 93% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 87 — the mechanical foundation is a clear strength.

CT openings. 62% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 62% on CT to 42% on T — the same duels are being taken with worse setups on the attacking side.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.7
Positioning6.3
Utility4.9
Mechanics6.0
Opening Duels5.6
Win Impact5.0

Composite 6.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.05
first ⅓ avg 0.05 → last ⅓ avg 0.00
Reaction time505ms−11ms
first ⅓ avg 516ms → last ⅓ avg 505ms
Headshot accuracy22.0%−1.3%
first ⅓ avg 23.4% → last ⅓ avg 22.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.13Best rating — cache 13–6
130Biggest win — dust2
6Longest win streak
411In matches decided by ≤2 rounds
9Overtime games

Map breakdown

mirageBest map · 80% over 15ancientWeakest map · 38% over 16
MapGradePlayedRecordWin rateAvg rating
infernoC25101540%0.00
dust2A2213959%0.03
cacheA2213959%0.05
ancientC1661038%0.03
mirageS1512380%0.04

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (38% over 16). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

1,147Matches
53%Win rate
1.12Avg K/D
79.5ADR
47%Headshot %

Clutches & streaks

35%1v1 clutch win
18%1v2 clutch win
9Longest win streak

Recent Faceit resultsWLWWL

MapMatchesWin rateAvg K/DAvg kills
Mirage13558%1.2316.1
Dust210948%1.1116.1
Ancient8953%1.0816.7
Inferno6053%1.1916.7
Anubis3168%1.0814.9
Nuke2129%0.8514.8
Overpass1540%0.9013.7
Vertigo1362%1.1015.2

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

22.5%Headshot accuracy
36.9%Accuracy (enemy spotted)
39.3%Spray accuracy
76.8%Counter-strafing
7.4°Preaim
507msReaction time
42.3%T opening success
62.2%CT opening success
0.49Enemies flashed / flash
3.8%Flash assists
9.59HE damage / grenade
9.60Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4948 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 16 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
dust213–7-0.0268%28 Aug
dust213–160.0121%28 Aug
cache13–16-0.0322%24 Aug
ancient14–16-0.0219%23 Aug
mirage13–6-0.0126%23 Aug
ancient4–13-0.0315%17 Aug
ancient13–90.0031%16 Aug
mirage16–13-0.0223%16 Aug
inferno13–8-0.0215%16 Aug
mirage13–110.0719%15 Aug
dust213–110.0919%15 Aug
mirage13–100.0116%14 Aug
dust29–130.0627%14 Aug
cache4–13-0.0614%8 Aug
ancient11–13-0.0412%8 Aug
inferno13–100.0322%6 Aug
inferno14–16-0.0122%5 Aug
dust211–13-0.0121%5 Aug
dust213–40.0635%2 Aug
cache7–130.0117%2 Aug
inferno14–160.0527%29 Jul
dust211–130.0224%28 Jul
mirage3–130.0318%28 Jul
inferno13–5-0.1023%28 Jul
inferno7–130.0429%26 Jul
dust213–9-0.0325%26 Jul
inferno3–13-0.0310%25 Jul
cache13–90.0721%25 Jul
mirage13–90.1120%25 Jul
mirage13–6-0.0216%24 Jul
dust20–13-0.0120%24 Jul
dust213–100.0321%24 Jul
inferno1–9-0.1711%23 Jul
inferno5–13-0.0424%22 Jul
cache13–50.0114%22 Jul
inferno5–13-0.0130%22 Jul
inferno11–130.0229%21 Jul
cache13–3-0.0124%21 Jul
inferno3–13-0.0641%21 Jul
mirage13–9-0.0123%21 Jul
ancient6–130.0227%21 Jul
ancient13–50.0132%20 Jul
cache2–13-0.0222%20 Jul
cache3–130.0932%19 Jul
dust213–90.0326%19 Jul
mirage13–100.0912%19 Jul
dust27–130.0730%19 Jul
cache11–130.1125%19 Jul
inferno13–70.1125%19 Jul
inferno7–13-0.0221%19 Jul
mirage13–50.1125%19 Jul
cache13–90.0724%19 Jul
dust212–160.0427%19 Jul
dust213–5-0.0216%19 Jul
cache13–60.0615%18 Jul
ancient9–130.0221%18 Jul
mirage13–11-0.0221%17 Jul
ancient13–80.0533%12 Jul
inferno3–80.0138%12 Jul
mirage13–70.0922%12 Jul
inferno4–130.0223%12 Jul
dust23–130.058%11 Jul
mirage14–160.0818%11 Jul
inferno13–5-0.0029%11 Jul
ancient8–130.0333%11 Jul
cache13–100.0224%11 Jul
ancient13–40.0119%11 Jul
inferno13–40.0936%11 Jul
cache11–130.0830%11 Jul
cache13–90.0242%11 Jul
inferno13–30.0815%11 Jul
cache13–60.1327%10 Jul
ancient13–20.1133%10 Jul
dust213–00.1027%10 Jul
ancient9–130.0413%10 Jul
cache13–10.1213%10 Jul
cache10–130.0629%10 Jul
cache13–80.0324%7 Jul
cache13–30.1221%7 Jul
cache10–130.0731%7 Jul
inferno13–90.1021%5 Jul
dust213–40.1036%5 Jul
inferno6–130.0233%5 Jul
cache13–90.0443%5 Jul
dust213–70.0615%4 Jul
dust213–8-0.0227%4 Jul
inferno11–13-0.0420%3 Jul
dust213–11-0.0215%3 Jul
inferno13–3-0.0239%3 Jul
ancient7–130.0716%3 Jul
mirage13–90.1013%3 Jul
dust20–13-0.030%3 Jul
mirage8–13-0.0216%2 Jul
ancient15–150.0717%28 Jun
inferno1–13-0.0715%28 Jun
inferno13–90.1325%28 Jun
ancient13–50.0623%28 Jun
cache13–70.0421%28 Jun
dust213–90.0120%27 Jun
ancient6–130.0515%27 Jun

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 102K ELO1,000 Matches
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