Mr. Least — CS2 Stats

76561198199083942[U:1:238818214]

2,182Tracked matches52%Win rate2023Tracked since
CSDB Rating5.1 Developing
Premier CS Rating18,573Purple band · top ~14.2% of ranked players (population est.)
CSDB Leaderboard#4451 of 8394 tracked
FaceitLevel 6Top 54.0% of ranked FACEIT players
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

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CSDB.GGMr. LeastFACEITLevel 6STANDINGTop 54.0% of rankedPREMIER18,573 · Purple bandcsdb.gg/stats

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Performance scores

Aim59
Positioning42
Utility43

0–100 skill scores via Leetify.

Player DNA

Aim5.9
Aggression4.5
Utility4.3
Positioning4.2
Opening Duels2.0
Clutch3.4

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 84% playstyle similarity

Most alike: opening-duel success, opening-fight frequency.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 51% on CT to 25% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 703ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.9
Positioning4.2
Utility4.3
Mechanics6.8
Opening Duels2.6
Win Impact5.6

Composite 5.1/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Faceit stats

Combat

138Matches
53%Win rate
0.93Avg K/D
74.7ADR
46%Headshot %

Clutches & streaks

37%1v1 clutch win
18%1v2 clutch win
6Longest win streak

Recent Faceit resultsLLWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage4757%1.0315.6
Dust23348%0.8613.4
Overpass956%0.9515.8
Vertigo967%1.0619.4
Nuke838%0.6410.4
Inferno771%0.8913.7
Ancient743%1.0516.0
Anubis729%0.7212.7

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

22.8%Headshot accuracy
32.0%Accuracy (enemy spotted)
36.0%Spray accuracy
80.4%Counter-strafing
10.5°Preaim
703msReaction time
25.1%T opening success
50.8%CT opening success
0.47Enemies flashed / flash
7.2%Flash assists
14.11HE damage / grenade
5.11Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 702.6328ms — above the 700ms mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.475 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 25.1201% — below the 40% mark we flag

Milestones

1,000 Matches
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