chris

chris — CS2 Stats

76561198189127182[U:1:228861454]Steam profile ↗✓ No bans

785Tracked matches67%Win rate2020Tracked since
CSDB Rating7.3 StrongAll-Rounder
Premier CS Rating26,476Top 5% of 180,525 CSDB-tracked playersRed band · top ~2.3% of ranked players (population est.)
CSDB Leaderboard#8890 of 227737 tracked
FaceitLevel 10Top 12.4% of ranked FACEIT players
WingmanMaster Guardian II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 30 Aug 2026 (20 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 67 days played since 11 May 2024. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 26,476 +6,943 11 May30 Aug · 9 days played
18,46926,587peak 26,58711 May30 Aug
26,708Peak Premier in tracked matches
67Days played since 2024-05-11

Premier CS Rating

  • 111 below peak (26,587)
  • Next: Gold band at 30,000 3,524 to go
  • Reached: Red band · Pink band · Purple band · Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGchrisFACEITLevel 10STANDINGTop 12.4% of rankedPREMIER26,476 · Red bandcsdb.gg/stats

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Performance scores

Aim83
Positioning55
Utility46

0–100 skill scores via Leetify.

Recent form

STEADY60391Last 10060%Win rateLLWWWWWLLW

Last 10 vs previous 10: −10pp win rate · −0.01 avg rating · −3.9pp headshot accuracy · −67ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 32 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 25%
  • Avg reaction 558ms

Last 10

  • 64 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 26%
  • Avg reaction 603ms

Last 20

  • 137 · 65% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 28%
  • Avg reaction 637ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: All-RounderNo style dimension stands clear of the others in this profile.

Aim8.3
Utility4.6
Positioning5.5
Opening Duels5.3
Clutch4.2

Excellent counter-strafingLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 95% playstyle similarity

Most alike: aim profile, opening-duel success.

Where you differ: lower positioning profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 56% on CT to 36% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 628ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.3
Positioning5.5
Utility4.6
Mechanics8.6
Opening Duels4.0
Win Impact10.0

Composite 7.3/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.01
first ⅓ avg 0.01 → last ⅓ avg 0.02
Reaction time639ms+53ms
first ⅓ avg 585ms → last ⅓ avg 639ms
Headshot accuracy28.3%+8.0%
first ⅓ avg 20.3% → last ⅓ avg 28.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.17Best match rating · 13–0 · ancient, 1 May
50%Best headshot accuracy · 6–13 · mirage, 12 May
406msFastest reaction time · 3–9 · inferno, 27 Nov
13–0Biggest win · ancient, 1 May

Across the last 100 tracked matches.

Highlights

5Longest win streak
L2Current streak
108In matches decided by ≤2 rounds
7Overtime games

Map breakdown

trainBest map · 100% over 6infernoWeakest map · 20% over 10
MapGradePlayedRecordWin rateAvg rating
mirageA2113862%0.00
ancientB179853%0.00
dust2S1612475%0.01
anubisA149564%0.02
infernoD102820%-0.04
vertigoC73443%0.03
trainS660100%0.04
nuke43175%0.01
palais21150%-0.09
cache110100%0.02
overpass1010%-0.04
italy110100%0.03

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (20% over 10). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

2,345Matches
51%Win rate
1.01Avg K/D
78.7ADR
48%Headshot %

Clutches & streaks

41%1v1 clutch win
23%1v2 clutch win
8Longest win streak

Recent Faceit resultsLWLLW

MapMatchesWin rateAvg K/DAvg kills
Mirage24953%1.1116.6
Anubis15853%1.0315.8
Ancient9746%0.9915.4
Dust26757%1.0315.7
Inferno6148%1.1115.4
Vertigo4257%1.0415.6
Nuke1942%0.8314.4
Overpass1182%1.3517.2

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

28.3%Headshot accuracy
35.2%Accuracy (enemy spotted)
35.3%Spray accuracy
88.8%Counter-strafing
9.7°Preaim
628msReaction time
35.9%T opening success
55.8%CT opening success
0.70Enemies flashed / flash
12.6%Flash assists
7.60HE damage / grenade
4.17Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 35.9355% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno8–13-0.0316%30 Aug
anubis8–130.0324%28 Aug
ancient13–10-0.0018%28 Aug
cache13–80.0238%28 Aug
mirage16–130.0230%27 Aug
dust213–90.0737%27 Aug
mirage13–7-0.0732%6 Aug
mirage6–130.0120%6 Aug
dust25–13-0.0225%6 Aug
dust213–110.0421%5 Aug
ancient13–10.0426%5 Aug
mirage11–130.0338%5 Aug
anubis13–4-0.0419%4 Aug
dust213–90.0230%3 Aug
dust213–40.0048%31 Jan
nuke9–50.0827%1 Sept
dust210–13-0.0320%26 Jul
dust213–80.0733%25 Jul
overpass7–13-0.0429%24 Jul
dust213–110.0530%18 Jul
ancient11–130.0218%11 Jul
ancient13–10-0.0124%5 Jul
train13–90.0623%5 Jul
vertigo13–2-0.0141%29 Jun
nuke13–10.0526%29 Jun
inferno10–13-0.0126%30 May
mirage13–70.0226%20 May
dust213–90.0243%20 May
mirage13–50.1239%20 May
inferno2–13-0.0130%18 May
ancient13–00.1726%1 May
italy13–100.039%23 Mar
train13–50.1044%18 Feb
train13–60.0520%11 Feb
train13–8-0.0017%19 Dec
mirage10–130.0131%19 Dec
anubis14–160.0124%5 Dec
train13–50.027%5 Dec
dust213–90.0021%5 Dec
inferno2–13-0.0719%30 Nov
mirage13–80.0835%28 Nov
train13–60.0228%28 Nov
ancient11–13-0.0126%27 Nov
ancient8–13-0.0520%27 Nov
inferno3–9-0.136%27 Nov
anubis13–11-0.0035%26 Nov
mirage16–13-0.0719%24 Nov
palais9–7-0.0527%14 Nov
palais2–9-0.1325%14 Nov
vertigo8–80.0516%13 Nov
mirage13–9-0.0317%12 Nov
ancient13–100.0230%12 Nov
ancient13–7-0.0424%9 Nov
ancient6–13-0.058%9 Nov
mirage5–13-0.0419%6 Nov
anubis13–5-0.0120%1 Nov
anubis13–60.0719%31 Oct
mirage11–13-0.0420%24 Oct
vertigo10–130.0736%24 Oct
nuke19–17-0.0419%24 Oct
dust26–13-0.0617%20 Oct
ancient5–13-0.0121%20 Oct
mirage13–110.0327%12 Oct
dust213–2-0.0325%12 Oct
inferno2–9-0.1220%7 Oct
mirage13–11-0.0520%6 Oct
nuke9–13-0.0524%6 Oct
inferno8–13-0.109%3 Oct
anubis13–11-0.0416%30 Sept
inferno9–130.0519%29 Sept
dust23–13-0.0619%19 Sept
anubis13–70.0327%7 Sept
mirage13–70.0217%5 Sept
vertigo13–70.0118%29 Aug
anubis13–90.0119%28 Aug
anubis8–13-0.029%27 Aug
anubis13–30.1110%27 Aug
mirage16–14-0.0119%17 Aug
ancient16–14-0.114%14 Aug
ancient11–130.0310%13 Aug
inferno13–80.0222%12 Aug
mirage13–90.0525%12 Aug
ancient10–130.0126%12 Aug
anubis13–100.0716%6 Aug
mirage14–160.0116%4 Aug
ancient7–130.0029%23 Jul
ancient13–10-0.0723%11 Jul
inferno13–60.0024%8 Jul
anubis9–130.0714%29 Jun
vertigo11–130.0226%29 Jun
ancient13–80.1322%27 Jun
dust213–60.1316%25 Jun
mirage13–70.0533%23 Jun
mirage10–13-0.0621%8 Jun
dust213–70.0626%12 May
mirage6–13-0.0150%12 May
vertigo8–130.0131%12 May
vertigo13–70.0722%11 May
dust213–10-0.0422%11 May
anubis8–13-0.079%11 May

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 10500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →