Tiltmeister

Tiltmeister — CS2 Stats

76561198182669643[U:1:222403915]Steam profile ↗✓ No bans

512Tracked matches59%Win rate2020Tracked since
CSDB Rating7.2 StrongSupport
Premier CS Rating24,410Top 25% of 204,219 CSDB-tracked playersPink band · top ~3.6% of ranked players (population est.)
CSDB Leaderboard#27567 of 251330 tracked
FaceitLevel 7 · 1,013 ELOTop 42.3% of ranked FACEIT players
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 11 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 24,410 +3,338 27 Jul – 11 Oct · 33 days played
20,94224,661peak 24,66127 Jul11 Oct
Faceit ELO: 1,013 +0 31 Aug – 20 Sept · 5 observations
1,0131,013peak 1,01331 Aug20 Sept
24,868Peak Premier in tracked matches
1,013Highest Faceit ELO seen on CSDB
35Days played since 2026-07-27

Faceit ELO

  • At peak — 1,013
  • Next: Level 5 at 1,051 — 38 to go
  • Reached: Level 4 · Level 3 · Level 2
  • Level 4 first seen 2026-08-31
  • Level 3 first seen 2026-08-31

Premier CS Rating

  • 251 below peak (24,661)
  • +1,747 over 30 days · improving
  • +3,338 over 90 days
  • Next: Red band at 25,000 — 590 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-08-31
  • Purple band first seen 2026-08-31

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGTiltmeisterFACEITLevel 7 · 1,013 ELOSTANDINGTop 42.3% of rankedPREMIER24,410 · Pink bandPEAK ELO1,013csdb.gg/stats

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Performance scores

Aim86
Positioning48
Utility80

0–100 skill scores via Leetify.

Recent form

HOT51–46–3Last 10051%Win rateLWWWLWWWWL

Last 10 vs previous 10: +40pp win rate · +0.06 avg rating · +6.0pp headshot accuracy · −9ms reaction

Win rate up 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 32%
  • Avg reaction 592ms

Last 10

  • 7–3 · 70% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 29%
  • Avg reaction 625ms

Last 20

  • 10–9–1 · 50% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 26%
  • Avg reaction 630ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+3.5 against its own average).

Aim8.6
Utility8.0
Positioning4.8
Opening Duels1.7
Clutch3.4

Sharp aimerEffective flashesHigh utility contribution

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 81% playstyle similarity

Most alike: utility contribution, aim profile.

Where you differ: lower positioning profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 86 — the mechanical foundation is a clear strength.

Flashes. 0.85 enemies blinded per flash — utility that consistently lands.

Utility. Utility score of 80 — grenade impact well above the norm.

Areas to improve

Preaim. Mechanical aim is strong but the crosshair sits 10.9° off target when enemies appear — placement, not flicking, is the bigger win available.

Positioning. Positioning trails aim by 38 points — deaths here waste a strong aim profile.

Reaction time. 599ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.6
Positioning4.8
Utility8.0
Mechanics8.3
Opening Duels2.6
Win Impact7.9

Composite 7.2/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.01
first ⅓ avg -0.00 → last ⅓ avg 0.01
Reaction time603ms−11ms
first ⅓ avg 614ms → last ⅓ avg 603ms
Headshot accuracy26.7%−0.3%
first ⅓ avg 27.0% → last ⅓ avg 26.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.19Best match rating · 9–3 · inferno, 24 Sept →
80%Best headshot accuracy · 6–2 · rush_001, 10 Oct →
422msFastest reaction time · 7–13 · mirage, 11 Oct →
13–1Biggest win · mirage, 24 Sept →

Across the last 100 tracked matches.

Highlights

4Longest win streak
12–9In matches decided by ≤2 rounds
16Overtime games

Map breakdown

infernoBest map · 64% over 14ancientWeakest map · 41% over 22
MapGradePlayedRecordWin rateAvg rating
ancientC229–1341%-0.01
mirageB199–1047%0.01
cacheA1912–763%-0.01
infernoA149–564%0.02
nukeB84–450%-0.00
dust2C73–443%0.01
anubisA53–260%-0.01
rush_001—42–250%0.04
vertigo—10–10%-0.01
overpass—10–10%0.03

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (41% over 22). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

472Matches
53%Win rate
1.03Avg K/D
70.3ADR
48%Headshot %

Clutches & streaks

37%1v1 clutch win
23%1v2 clutch win
6Longest win streak

Recent Faceit resultsWWWWL

MapMatchesWin rateAvg K/DAvg kills
Mirage3145%0.9014.0
Ancient3161%1.0815.3
Inferno2475%1.1415.0
Cache2171%1.2715.6
Anubis1136%0.9013.9
Nuke729%0.6510.9
Dust2450%0.8614.0
Overpass475%1.0012.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

24.9%Headshot accuracy
38.9%Accuracy (enemy spotted)
43.1%Spray accuracy
87.2%Counter-strafing
10.9°Preaim
599msReaction time
42.6%T opening success
38.0%CT opening success
0.85Enemies flashed / flash
13.7%Flash assists
8.98HE damage / grenade
15.47Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 37.9711% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

41% win rate across 22 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage7–130.0335%11 Oct →
rush_0016–20.1280%10 Oct →
rush_0015–10.0213%10 Oct →
cache13–11-0.0113%10 Oct →
ancient10–13-0.0517%9 Oct →
cache13–90.0328%9 Oct →
mirage13–50.0412%9 Oct →
cache13–40.1024%9 Oct →
inferno13–20.0721%9 Oct →
dust28–13-0.0346%9 Oct →
ancient13–8-0.0518%3 Oct →
anubis10–13-0.0433%3 Oct →
inferno5–9-0.1620%3 Oct →
ancient10–13-0.0722%2 Oct →
mirage16–130.0520%2 Oct →
anubis13–20.0319%2 Oct →
mirage7–13-0.0626%2 Oct →
cache15–150.0118%1 Oct →
rush_0017–80.0520%1 Oct →
rush_0017–8-0.0533%1 Oct →
ancient16–13-0.0124%30 Sept →
nuke13–100.0026%30 Sept →
inferno4–13-0.0428%30 Sept →
ancient6–130.0227%30 Sept →
dust210–130.0326%30 Sept →
cache13–110.0129%29 Sept →
nuke16–120.0430%29 Sept →
ancient13–70.0320%29 Sept →
dust213–80.0530%29 Sept →
ancient5–130.0534%28 Sept →
cache13–10-0.0224%28 Sept →
inferno13–90.0247%28 Sept →
cache14–160.0318%27 Sept →
mirage14–160.0125%27 Sept →
ancient13–11-0.0112%27 Sept →
ancient11–13-0.0420%24 Sept →
mirage13–10.0628%24 Sept →
vertigo4–9-0.0142%24 Sept →
nuke8–80.0213%24 Sept →
inferno9–30.1927%24 Sept →
overpass6–90.039%24 Sept →
inferno9–00.1832%24 Sept →
mirage5–13-0.0330%23 Sept →
inferno13–11-0.0426%23 Sept →
dust24–13-0.0215%23 Sept →
ancient13–11-0.0115%23 Sept →
anubis5–13-0.0225%22 Sept →
mirage19–16-0.0420%22 Sept →
inferno13–20.1216%22 Sept →
cache3–13-0.0736%22 Sept →
mirage13–60.0326%22 Sept →
nuke11–130.0327%22 Sept →
nuke16–14-0.0217%17 Sept →
ancient16–140.0024%13 Sept →
mirage2–130.0435%12 Sept →
cache13–6-0.0230%12 Sept →
ancient13–11-0.0619%12 Sept →
inferno6–13-0.0715%8 Sept →
cache13–10-0.0215%8 Sept →
ancient9–13-0.0123%8 Sept →
mirage13–11-0.0224%8 Sept →
mirage11–13-0.0424%3 Sept →
nuke9–13-0.0116%3 Sept →
mirage13–70.0136%2 Sept →
ancient9–13-0.0322%2 Sept →
mirage2–13-0.0629%2 Sept →
cache13–16-0.0336%30 Aug →
mirage16–130.0138%30 Aug →
ancient11–13-0.0122%30 Aug →
inferno13–110.0138%29 Aug →
cache13–10-0.0323%29 Aug →
cache1–13-0.0329%27 Aug →
cache13–8-0.0423%24 Aug →
inferno13–160.0323%21 Aug →
dust213–90.0211%21 Aug →
ancient3–13-0.0426%21 Aug →
nuke13–10-0.0622%20 Aug →
anubis13–90.0232%20 Aug →
ancient13–60.0127%20 Aug →
inferno13–11-0.0133%19 Aug →
mirage6–130.0623%19 Aug →
mirage13–100.0922%19 Aug →
inferno16–120.0230%17 Aug →
ancient7–13-0.0026%17 Aug →
cache13–80.0432%17 Aug →
ancient13–60.0129%13 Aug →
cache13–11-0.0432%13 Aug →
mirage15–150.0324%6 Aug →
cache12–160.0235%4 Aug →
nuke7–13-0.0321%3 Aug →
ancient14–16-0.0022%3 Aug →
cache13–90.0137%2 Aug →
ancient9–13-0.0329%2 Aug →
cache10–13-0.0518%2 Aug →
dust213–60.0639%30 Jul →
ancient10–13-0.0419%29 Jul →
anubis13–8-0.0322%29 Jul →
inferno10–13-0.0225%29 Jul →
mirage3–130.0028%29 Jul →
dust26–13-0.0227%27 Jul →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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