evpire — CS2 Stats

76561198178588735[U:1:218323007]

389Tracked matches53%Win rate2021Tracked since
CSDB Rating5.8 SolidAggressive Rifler
Premier CS Rating14,999Blue band · top ~28.4% of ranked players (population est.)
CSDB Leaderboard#5590 of 8525 tracked
Ladder ranks via Leetify

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CSDB.GGevpirePREMIER14,999 · Blue bandcsdb.gg/stats

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Performance scores

Aim75
Positioning63
Utility45

0–100 skill scores via Leetify.

Recent form

STEADY51481Last 10051%Win rateWLLWWWWLWL

Last 10 vs previous 10: +10pp win rate · +0.02 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim7.5
Aggression8.0
Utility4.5
Positioning6.3
Opening Duels3.3
Clutch4.2

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

b1t

Plays most like b1t 91% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 595ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.5
Positioning6.3
Utility4.5
Mechanics6.4
Opening Duels3.3
Win Impact6.1

Composite 5.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.01
first ⅓ avg 0.02 → last ⅓ avg 0.01
Reaction time595ms−49ms
first ⅓ avg 644ms → last ⅓ avg 595ms
Headshot accuracy19.5%−6.6%
first ⅓ avg 26.1% → last ⅓ avg 19.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.18Best rating — ancient 6–1
132Biggest win — mirage
5Longest win streak
88In matches decided by ≤2 rounds
14Overtime games

Map breakdown

dust2Best map · 75% over 8infernoWeakest map · 29% over 14
MapGradePlayedRecordWin rateAvg rating
mirageA29161355%0.01
nukeB157847%0.01
infernoD1441029%-0.01
cacheA117464%0.02
ancientA106460%0.06
dust2S86275%0.03
overpassD72529%0.02
train42250%0.02
anubis21150%0.03

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (29% over 14). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

68Matches
49%Win rate
0.97Avg K/D
75.0ADR
51%Headshot %

Clutches & streaks

41%1v1 clutch win
7%1v2 clutch win
3Longest win streak

Recent Faceit resultsLWWWL

MapMatchesWin rateAvg K/DAvg kills
Mirage2250%0.9913.8
Ancient850%1.0919.1
Nuke812%0.6210.1
Dust2875%1.0913.8
Inferno650%1.0813.0
Overpass580%0.9011.4
Anubis540%0.8610.4
Vertigo333%1.1615.7

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.3%Headshot accuracy
37.1%Accuracy (enemy spotted)
42.1%Spray accuracy
78.8%Counter-strafing
10.2°Preaim
595msReaction time
39.5%T opening success
46.9%CT opening success
0.45Enemies flashed / flash
2.3%Flash assists
9.28HE damage / grenade
7.57Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4491 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 39.5144% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 14 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
dust213–100.0726%28 Aug
mirage9–13-0.0316%28 Aug
inferno6–13-0.0223%21 Aug
mirage13–100.0111%18 Aug
cache16–130.0215%15 Aug
cache13–40.1327%15 Aug
mirage13–90.0825%15 Aug
mirage13–160.0010%15 Aug
mirage13–8-0.0123%6 Aug
cache6–13-0.0219%2 Aug
mirage5–13-0.0416%2 Aug
cache13–70.0223%2 Aug
cache13–60.0217%2 Aug
mirage9–13-0.0417%1 Aug
inferno10–130.0111%1 Aug
dust213–30.0019%1 Aug
cache14–16-0.0017%31 Jul
cache13–160.0419%30 Jul
inferno13–90.0224%27 Jul
dust213–80.0221%24 Jul
cache9–130.0236%22 Jul
ancient13–30.1213%22 Jul
ancient13–11-0.0114%18 Jul
inferno10–130.0225%17 Jul
cache16–140.0017%10 Jul
mirage8–13-0.0213%9 Jul
cache13–9-0.0428%9 Jul
mirage4–13-0.0515%9 Jul
cache13–6-0.0124%8 Jul
mirage7–13-0.0321%1 Jul
mirage13–6-0.0718%1 Jul
anubis7–130.0016%1 Jul
nuke14–16-0.0223%1 Jul
mirage13–70.0027%28 Jun
dust213–70.0232%27 Jun
inferno13–5-0.0224%27 Jun
overpass10–130.0122%27 Jun
mirage13–80.0217%27 Jun
mirage13–20.1120%26 Jun
nuke5–13-0.0231%18 Apr
overpass10–130.0031%18 Apr
nuke8–130.0231%17 Apr
anubis13–50.0512%28 Feb
mirage13–50.0367%28 Feb
overpass11–130.0226%28 Feb
inferno7–13-0.0433%13 Dec
nuke14–160.0221%13 Dec
nuke10–13-0.0410%26 Nov
inferno16–13-0.0248%26 Nov
inferno10–13-0.0224%14 Nov
train5–130.0546%14 Nov
mirage9–130.0221%9 Nov
ancient13–110.0429%8 Nov
nuke13–100.0340%8 Nov
nuke13–160.0125%8 Nov
mirage13–60.0321%7 Nov
mirage13–50.1426%26 Oct
nuke13–160.0515%26 Oct
overpass13–60.0922%26 Oct
nuke13–11-0.0117%25 Oct
nuke13–100.0917%25 Oct
ancient10–130.1123%25 Oct
mirage11–130.0224%25 Oct
dust213–110.0226%25 Oct
ancient13–80.0417%24 Oct
inferno10–13-0.0216%24 Oct
ancient14–160.0430%24 Oct
mirage7–13-0.0520%24 Oct
mirage13–70.0330%24 Oct
mirage5–13-0.0221%24 Oct
inferno9–13-0.0116%24 Oct
inferno9–13-0.0425%22 Oct
mirage13–20.0128%22 Oct
dust213–60.1025%22 Oct
mirage9–130.0423%21 Oct
overpass14–16-0.0124%19 Oct
inferno13–60.0450%19 Oct
nuke13–7-0.0332%19 Oct
ancient15–150.0721%18 Oct
nuke6–130.0126%18 Oct
mirage13–8-0.0218%18 Oct
nuke16–140.0128%18 Oct
mirage13–11-0.0322%18 Oct
dust28–130.0334%13 Oct
mirage7–13-0.0223%7 Oct
train13–90.0226%7 Oct
overpass13–90.0634%7 Oct
ancient9–130.0217%7 Oct
train13–4-0.0024%7 Oct
nuke13–110.0040%7 Oct
mirage13–20.0213%7 Oct
nuke13–80.0023%7 Oct
ancient6–10.1844%7 Oct
inferno10–130.0231%4 Oct
overpass7–13-0.0329%27 Sept
ancient13–90.0119%27 Sept
train10–130.0138%26 Sept
inferno10–13-0.0020%26 Sept
mirage13–90.0619%24 Sept
dust211–13-0.0116%24 Sept

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →