Chuckus <3

Chuckus <3 — CS2 Stats

CU76561198175112058[U:1:214846330]Steam profile ↗

2,149Tracked matches53%Win rate2021Tracked since
CSDB Rating5.6 SolidAggressive Rifler
Premier CS Rating24,759Top 50% of 819 CSDB-tracked playersPink band · top ~3.3% of ranked players (population est.)
CSDB Leaderboard#3084 of 18140 tracked
FaceitLevel 9 · 2,040 ELOTop 20.7% of ranked FACEIT players
WingmanMaster Guardian Elite
Ladder ranks via Leetify

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CSDB.GGChuckus <3FACEITLevel 9 · 2,040 ELOSTANDINGTop 20.7% of rankedPREMIER24,759 · Pink bandcsdb.gg/stats

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Performance scores

Aim81
Positioning46
Utility35

0–100 skill scores via Leetify.

Recent form

STEADY53434Last 10053%Win rateWWWWLLLWWL

Last 10 vs previous 10: +0pp win rate · -0.00 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim8.1
Aggression6.8
Utility3.5
Positioning4.6
Opening Duels2.5
Clutch3.4

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

Twistzz

Plays most like Twistzz 86% playstyle similarity

Most alike: opening-duel success, opening-fight frequency.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 34 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.1
Positioning4.6
Utility3.5
Mechanics5.1
Opening Duels2.5
Win Impact6.1

Composite 5.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.01
first ⅓ avg 0.02 → last ⅓ avg 0.01
Reaction time502ms−42ms
first ⅓ avg 544ms → last ⅓ avg 502ms
Headshot accuracy13.9%−2.7%
first ⅓ avg 16.5% → last ⅓ avg 13.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.18Best rating — nuke 13–3
130Biggest win — inferno
4Longest win streak
W4Current streak
135In matches decided by ≤2 rounds
11Overtime games

Map breakdown

infernoBest map · 81% over 21ancientWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
mirageB24111346%0.01
infernoS2117481%0.01
nukeC2191243%0.02
dust2A148657%0.02
cacheB115645%0.01
ancientD51420%0.02
anubis31233%-0.02
vertigo110100%-0.03

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

1,328Matches
49%Win rate
1.08Avg K/D
81.9ADR
43%Headshot %

Clutches & streaks

37%1v1 clutch win
20%1v2 clutch win
8Longest win streak

Recent Faceit resultsWWWWW

MapMatchesWin rateAvg K/DAvg kills
Mirage40949%1.0715.9
Dust225346%1.0315.5
Ancient16951%1.0616.4
Inferno16650%1.1216.5
Nuke13755%1.1617.0
Anubis12748%1.0916.4
Vertigo2241%1.0113.7
Overpass1861%1.1215.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.9%Headshot accuracy
40.1%Accuracy (enemy spotted)
38.4%Spray accuracy
72.9%Counter-strafing
7.9°Preaim
499msReaction time
42.2%T opening success
38.1%CT opening success
0.36Enemies flashed / flash
6.5%Flash assists
6.57HE damage / grenade
3.47Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.8972% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3649 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 38.1077% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno13–100.0220%28 Aug
mirage13–90.0012%27 Aug
inferno13–30.0811%27 Aug
cache13–100.0014%25 Aug
mirage6–13-0.0419%25 Aug
ancient6–130.0512%24 Aug
mirage5–13-0.0311%23 Aug
nuke13–110.0413%20 Aug
anubis13–80.0713%17 Aug
mirage3–13-0.0211%16 Aug
mirage10–130.0218%14 Aug
mirage13–9-0.054%14 Aug
mirage6–13-0.037%13 Aug
nuke13–30.0313%13 Aug
nuke13–60.0315%11 Aug
nuke25–230.0316%10 Aug
inferno8–130.0213%9 Aug
dust28–130.0320%5 Aug
nuke16–130.078%4 Aug
mirage13–50.0615%4 Aug
inferno13–110.0219%3 Aug
cache8–13-0.047%3 Aug
mirage14–16-0.0114%2 Aug
inferno13–70.0317%2 Aug
cache10–130.0513%31 Jul
cache13–50.1323%31 Jul
inferno6–13-0.0716%31 Jul
nuke8–13-0.0516%29 Jul
inferno13–90.0011%29 Jul
dust210–130.0013%28 Jul
inferno13–70.0521%28 Jul
inferno13–11-0.0513%28 Jul
mirage13–30.019%27 Jul
mirage10–130.045%27 Jul
cache13–20.0120%26 Jul
nuke13–40.0216%24 Jul
mirage11–130.0519%22 Jul
cache10–13-0.019%21 Jul
mirage7–130.0117%20 Jul
nuke13–10.1627%20 Jul
mirage13–80.0715%20 Jul
nuke13–110.0810%19 Jul
dust29–13-0.0215%19 Jul
dust213–110.0015%19 Jul
nuke2–13-0.0814%18 Jul
cache13–60.0217%18 Jul
cache2–13-0.0621%18 Jul
mirage13–40.008%18 Jul
inferno13–0-0.056%18 Jul
ancient11–13-0.0423%18 Jul
anubis8–13-0.077%18 Jul
dust29–130.0215%18 Jul
ancient9–13-0.0216%18 Jul
dust213–3-0.0416%18 Jul
mirage15–15-0.0211%16 Jul
nuke10–13-0.0316%16 Jul
nuke1–13-0.0425%16 Jul
ancient15–150.0517%16 Jul
nuke13–30.1822%16 Jul
nuke2–8-0.0625%16 Jul
dust28–13-0.0120%16 Jul
inferno13–90.0219%14 Jul
nuke8–13-0.029%13 Jul
inferno16–120.0016%13 Jul
anubis8–13-0.069%11 Jul
inferno13–2-0.0011%11 Jul
dust213–6-0.0127%11 Jul
mirage13–110.0215%11 Jul
cache15–15-0.0315%10 Jul
cache13–5-0.0123%9 Jul
mirage13–40.1320%9 Jul
vertigo13–9-0.0314%7 Jul
cache5–130.0520%7 Jul
inferno13–8-0.0215%6 Jul
nuke8–13-0.0014%5 Jul
ancient13–10.0618%2 Jul
inferno13–90.0717%2 Jul
nuke7–13-0.0326%1 Jul
mirage14–160.0313%29 Jun
inferno6–13-0.0214%29 Jun
nuke8–130.0112%28 Jun
nuke8–13-0.0111%26 Jun
mirage16–130.0214%26 Jun
dust213–110.0113%25 Jun
nuke10–13-0.0111%25 Jun
dust213–110.0310%22 Jun
dust213–30.0930%22 Jun
inferno13–11-0.0117%16 Jun
mirage15–15-0.019%15 Jun
inferno7–13-0.047%14 Jun
mirage13–110.0111%14 Jun
inferno13–90.0625%11 Jun
inferno13–40.069%10 Jun
dust213–80.0425%10 Jun
mirage11–130.0729%9 Jun
dust26–13-0.0717%7 Jun
nuke9–130.0619%7 Jun
inferno13–11-0.0225%7 Jun
mirage16–14-0.0412%6 Jun
dust213–80.1417%4 Jun

Match data via Leetify.

Recent teammates

Milestones

2K ELO1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →