a

a — CS2 Stats

76561198172543991[U:1:212278263]Steam profile ↗

3,799Tracked matches43%Win rate2020Tracked since
CSDB Rating6.4 SolidAggressive Rifler
FaceitLevel 10 · 2,172 ELOTop 12.4% of ranked FACEIT players
WingmanLegendary Eagle Master
Ladder ranks via Leetify

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CSDB.GGaFACEITLevel 10 · 2,172 ELOSTANDINGTop 12.4% of rankedcsdb.gg/stats

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Performance scores

Aim84
Positioning57
Utility51

0–100 skill scores via Leetify.

Recent form

STEADY5347Last 10053%Win rateLLWWWLLWLW

Last 10 vs previous 10: +0pp win rate · +0.00 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim8.4
Aggression8.2
Utility5.1
Positioning5.7
Opening Duels4.5
Clutch4.2

Excellent counter-strafingStrong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 93% playstyle similarity

Most alike: utility contribution, opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 57% on CT to 39% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 601ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.4
Positioning5.7
Utility5.1
Mechanics8.6
Opening Duels4.5
Win Impact2.8

Composite 6.4/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.00
first ⅓ avg 0.01 → last ⅓ avg 0.01
Reaction time605ms−3ms
first ⅓ avg 608ms → last ⅓ avg 605ms
Headshot accuracy22.6%+0.2%
first ⅓ avg 22.4% → last ⅓ avg 22.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.14Best rating — ancient 13–3
131Biggest win — nuke
6Longest win streak
L2Current streak
1010In matches decided by ≤2 rounds
14Overtime games

Map breakdown

nukeBest map · 75% over 12infernoWeakest map · 41% over 17
MapGradePlayedRecordWin rateAvg rating
ancientA2112957%0.03
cacheB179853%0.01
infernoC1771041%-0.00
dust2B137654%0.00
anubisB136746%-0.00
nukeS129375%0.02
mirageA53260%0.00
vertigo2020%-0.07

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (41% over 17). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

2,020Matches
52%Win rate
1.03Avg K/D
81.5ADR
52%Headshot %

Clutches & streaks

41%1v1 clutch win
19%1v2 clutch win
10Longest win streak

Recent Faceit resultsWWWLW

MapMatchesWin rateAvg K/DAvg kills
Ancient16448%1.0415.9
Nuke14756%1.1216.4
Inferno10247%0.9915.3
Vertigo9652%1.0115.5
Dust29551%0.9815.7
Overpass5855%1.0316.5
Train4372%1.0714.8
Mirage3949%0.9714.7

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

22.2%Headshot accuracy
37.4%Accuracy (enemy spotted)
39.5%Spray accuracy
88.7%Counter-strafing
9.6°Preaim
601msReaction time
39.2%T opening success
56.7%CT opening success
0.50Enemies flashed / flash
5.7%Flash assists
11.15HE damage / grenade
3.72Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4969 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 39.177% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

41% win rate across 17 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
cache11–130.0221%26 Aug
inferno10–130.0722%20 Aug
cache13–70.0125%20 Aug
cache13–10-0.0325%20 Aug
ancient19–170.0921%13 Aug
ancient10–13-0.0818%13 Aug
dust210–130.0233%13 Aug
dust213–9-0.0236%12 Aug
inferno17–19-0.0119%12 Aug
ancient13–20.1231%12 Aug
cache13–100.1022%11 Aug
anubis4–13-0.0421%11 Aug
cache2–13-0.0619%10 Aug
inferno13–70.0425%10 Aug
dust24–13-0.0314%10 Aug
ancient4–130.0738%10 Aug
dust213–80.0923%10 Aug
anubis10–13-0.0615%10 Aug
inferno13–4-0.0423%7 Aug
cache13–20.0822%7 Aug
dust28–13-0.0120%7 Aug
vertigo3–13-0.1019%7 Aug
inferno11–13-0.0222%7 Aug
dust213–11-0.0226%6 Aug
inferno11–13-0.0120%6 Aug
anubis11–130.0412%6 Aug
anubis19–160.0124%6 Aug
anubis5–13-0.0622%6 Aug
ancient13–8-0.0120%6 Aug
cache14–160.0317%6 Aug
nuke13–80.0622%6 Aug
dust217–19-0.0418%6 Aug
ancient13–110.0133%6 Aug
ancient8–13-0.0614%6 Aug
nuke13–70.0531%5 Aug
vertigo6–13-0.0434%5 Aug
mirage13–30.0424%5 Aug
mirage14–16-0.0128%5 Aug
inferno13–9-0.0126%5 Aug
dust213–11-0.0036%5 Aug
ancient13–160.0035%5 Aug
anubis11–130.0427%4 Aug
ancient13–100.0331%4 Aug
dust27–130.0219%2 Aug
cache4–13-0.0625%2 Aug
ancient8–130.0216%2 Aug
cache4–130.0222%2 Aug
nuke13–110.0020%2 Aug
inferno4–130.0324%2 Aug
cache13–90.0619%2 Aug
inferno13–110.0517%2 Aug
nuke13–20.0128%1 Aug
anubis13–80.0419%1 Aug
inferno12–16-0.0126%1 Aug
anubis13–70.0613%31 Jul
nuke13–16-0.0030%31 Jul
nuke7–13-0.0619%31 Jul
anubis16–13-0.0019%31 Jul
nuke13–50.048%31 Jul
cache13–40.0320%31 Jul
inferno13–4-0.016%30 Jul
ancient6–130.0214%30 Jul
cache13–70.0629%29 Jul
nuke10–130.0110%29 Jul
cache7–13-0.0425%29 Jul
ancient13–60.0518%28 Jul
ancient13–100.0330%28 Jul
ancient13–30.1431%28 Jul
dust219–160.0316%28 Jul
ancient13–8-0.0222%28 Jul
cache13–90.0314%28 Jul
ancient4–7-0.0325%28 Jul
cache19–170.0419%27 Jul
ancient10–130.0029%27 Jul
nuke13–20.0916%27 Jul
anubis9–13-0.0726%27 Jul
inferno5–13-0.0516%27 Jul
anubis6–13-0.0914%27 Jul
ancient13–70.0730%27 Jul
anubis13–80.0423%24 Jul
ancient7–130.0126%24 Jul
ancient13–40.0915%23 Jul
inferno9–130.0328%23 Jul
inferno6–13-0.0218%23 Jul
nuke13–10-0.0221%22 Jul
dust23–13-0.0818%22 Jul
mirage6–13-0.0513%22 Jul
inferno13–90.0120%22 Jul
ancient13–6-0.0227%22 Jul
nuke13–80.0723%22 Jul
nuke13–10.0218%22 Jul
mirage13–60.0420%22 Jul
inferno11–13-0.0114%22 Jul
dust216–140.0722%22 Jul
mirage13–110.0126%21 Jul
cache5–13-0.0228%21 Jul
cache4–13-0.0325%21 Jul
dust219–170.0230%21 Jul
anubis13–70.0736%21 Jul
inferno13–7-0.0631%21 Jul

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 102K ELO1,000 Matches
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