Hot Wing

Hot Wing — CS2 Stats

76561198170090062[U:1:209824334]Steam profile ↗✓ No bans

195Tracked matches52%Win rate2020Tracked since
CSDB Rating3.6 LearningPositional Player
Premier CS Rating4,603Grey band · top ~80.5% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 22 Sep 2026 (yesterday). Ranks are recorded once per day this page is viewed.

−213Premier CS Rating · 4,816 → 4,603
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 43 days played since 13 Jun 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 4,603 -2,964 13 Jun23 Sept · 35 days played
3,8118,620peak 8,62013 Jun23 Sept
8,620Peak Premier in tracked matches
43Days played since 2026-06-13

Premier CS Rating

  • 4,017 below peak (8,620)
  • -1,350 over 30 days · declining
  • -1,562 over 90 days
  • Next: Light Blue band at 5,000 397 to go
  • Reached: Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

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CSDB.GGHot WingPREMIER4,603 · Grey bandcsdb.gg/stats

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Performance scores

Aim36
Positioning53
Utility33

0–100 skill scores via Leetify.

Recent form

STEADY48511Last 10048%Win rateWLLWLWLWWL

Last 10 vs previous 10: 0pp win rate · +0.01 avg rating · −0.8pp headshot accuracy · +53ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 16%
  • Avg reaction 627ms

Last 10

  • 55 · 50% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 16%
  • Avg reaction 622ms

Last 20

  • 1091 · 50% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 16%
  • Avg reaction 595ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+2.6 against its own average).

Aim3.6
Utility3.3
Positioning5.3
Opening Duels2.3
Clutch0.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 72% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 592ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 65% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.6
Positioning5.3
Utility3.3
Mechanics3.4
Opening Duels2.6
Win Impact5.6

Composite 3.6/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00+0.02
first ⅓ avg -0.02 → last ⅓ avg 0.00
Reaction time588ms−44ms
first ⅓ avg 631ms → last ⅓ avg 588ms
Headshot accuracy15.7%−2.0%
first ⅓ avg 17.7% → last ⅓ avg 15.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 13–9 · dust2, 8 Sept
43%Best headshot accuracy · 8–0 · dust2, 1 Jul
438msFastest reaction time · 16–14 · dust2, 20 Sept
13–1Biggest win · ancient, 13 Sept

Across the last 100 tracked matches.

Highlights

4Longest win streak
910In matches decided by ≤2 rounds
12Overtime games

Map breakdown

mirageBest map · 71% over 21nukeWeakest map · 33% over 12
MapGradePlayedRecordWin rateAvg rating
dust2C38152339%-0.01
mirageS2115671%-0.01
ancientB136746%0.00
nukeD124833%-0.03
infernoC73443%-0.01
cache43175%0.02
anubis41325%-0.01
italy110100%0.13

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (33% over 12). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

7Matches
71%Win rate
0.61Avg K/D
69.1ADR
45%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
2Longest win streak

Recent Faceit resultsLWWLW

MapMatchesWin rateAvg K/DAvg kills
Inferno10%0.8917.0
Anubis1100%0.8814.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.8%Headshot accuracy
30.1%Accuracy (enemy spotted)
24.9%Spray accuracy
65.5%Counter-strafing
10.6°Preaim
592msReaction time
41.9%T opening success
39.1%CT opening success
0.29Enemies flashed / flash
1.8%Flash assists
11.10HE damage / grenade
4.58Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2943 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 39.084% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage13–110.0710%23 Sept
cache11–130.0013%23 Sept
dust26–130.0217%23 Sept
dust213–30.0718%22 Sept
dust26–130.0022%22 Sept
mirage16–13-0.0213%22 Sept
inferno6–13-0.0218%22 Sept
ancient13–10-0.018%22 Sept
mirage16–130.0319%21 Sept
ancient2–13-0.0420%21 Sept
mirage16–14-0.0414%20 Sept
ancient11–13-0.0111%20 Sept
anubis15–150.0119%20 Sept
ancient11–13-0.0310%20 Sept
dust216–14-0.0116%20 Sept
dust29–130.0221%20 Sept
dust213–80.0818%19 Sept
dust28–130.0118%19 Sept
dust213–11-0.0225%19 Sept
cache13–110.0213%18 Sept
dust214–16-0.0519%18 Sept
dust213–110.027%18 Sept
dust216–130.059%15 Sept
dust213–70.0418%15 Sept
mirage13–10-0.0215%15 Sept
dust20–13-0.064%15 Sept
dust29–13-0.0418%15 Sept
dust22–13-0.0426%14 Sept
ancient5–13-0.0217%14 Sept
mirage13–30.0526%14 Sept
dust22–13-0.097%14 Sept
ancient13–10.1017%13 Sept
anubis13–8-0.0315%13 Sept
mirage13–9-0.019%13 Sept
mirage9–13-0.0324%12 Sept
nuke13–110.0018%11 Sept
italy13–10.1338%11 Sept
ancient9–13-0.023%11 Sept
dust22–13-0.1223%11 Sept
inferno10–13-0.0120%10 Sept
anubis10–13-0.0118%10 Sept
nuke6–13-0.027%9 Sept
mirage9–130.0215%9 Sept
mirage14–16-0.039%9 Sept
dust213–90.1319%8 Sept
dust28–13-0.0219%8 Sept
dust210–13-0.0617%8 Sept
mirage13–9-0.0223%8 Sept
nuke5–13-0.0424%7 Sept
ancient2–13-0.020%7 Sept
ancient13–40.0210%7 Sept
ancient13–90.0517%6 Sept
cache13–10-0.0312%6 Sept
nuke13–9-0.0218%6 Sept
dust23–13-0.0610%6 Sept
inferno13–110.0113%5 Sept
nuke1–5-0.0813%5 Sept
dust213–30.0113%5 Sept
cache13–20.096%4 Sept
ancient13–60.0910%3 Sept
dust22–13-0.059%2 Sept
nuke13–20.0011%2 Sept
dust28–130.0314%1 Sept
anubis6–13-0.0216%1 Sept
dust20–4-0.110%31 Aug
dust213–100.0011%31 Aug
dust211–130.0119%30 Aug
mirage13–50.0210%27 Aug
dust28–13-0.0916%24 Aug
mirage13–1-0.0515%24 Aug
nuke13–16-0.0219%22 Aug
inferno5–12-0.0110%22 Aug
mirage8–13-0.0613%22 Aug
ancient13–6-0.0020%21 Aug
inferno11–13-0.0514%21 Aug
nuke13–7-0.0419%17 Jul
dust213–70.0317%15 Jul
dust28–130.0320%15 Jul
mirage7–13-0.0314%13 Jul
nuke5–13-0.0710%11 Jul
mirage13–30.0113%11 Jul
dust22–13-0.0720%10 Jul
inferno13–4-0.0124%9 Jul
mirage1–8-0.0122%8 Jul
dust213–80.1117%7 Jul
dust211–13-0.0319%6 Jul
dust23–13-0.0517%6 Jul
nuke14–16-0.0314%6 Jul
dust28–0-0.0243%1 Jul
mirage13–6-0.059%1 Jul
mirage13–11-0.0315%1 Jul
nuke3–130.0024%1 Jul
dust213–5-0.0315%1 Jul
ancient11–13-0.0312%29 Jun
dust21–13-0.0726%26 Jun
dust216–12-0.0129%24 Jun
mirage13–50.1016%23 Jun
inferno13–90.0518%14 Jun
nuke7–13-0.0416%14 Jun
mirage16–12-0.0220%13 Jun

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →