RyoMand0

RyoMand0 — CS2 Stats

FR76561198169859211[U:1:209593483]Steam profile ↗✓ No bans

990Tracked matches33%Win rate2022Tracked since
CSDB Rating4.0 DevelopingPositional Player
Premier CS Rating14,632Blue band · top ~30.3% of ranked players (population est.)
FaceitLevel 7 · 1,592 ELOTop 42.3% of ranked FACEIT players
WingmanLegendary Eagle
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 4 Sep 2026 (13 days ago). Ranks are recorded once per day this page is viewed.

0Premier CS Rating · 14,632 → 14,632
0Faceit ELO · 1,592 → 1,592
+9Tracked matches · now 990
+4.8ppWin rate · 28.6% → 33.3%
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 57 days played since 29 Mar 2026. Come back after the next session and the change shows above.

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Rating over time

14,632Peak Premier on CSDB
1,592Highest Faceit ELO seen on CSDB
57Days played since 2026-03-29

Faceit ELO

  • At peak — 1,592
  • Next: Level 9 at 1,751 159 to go
  • Reached: Level 8 · Level 7 · Level 6 · Level 5
  • Level 8 first seen 2026-09-04
  • Level 7 first seen 2026-09-04

Premier CS Rating

  • At peak — 14,632
  • Next: Purple band at 15,000 368 to go
  • Reached: Blue band · Light Blue band
  • Blue band first seen 2026-09-04
  • Light Blue band first seen 2026-09-04

CSDB’s own observations — this history builds from the day a profile is first viewed and cannot be backfilled.

Share this profile

CSDB.GGRyoMand0FACEITLevel 7 · 1,592 ELOSTANDINGTop 42.3% of rankedPREMIER14,632 · Blue bandPEAK ELO1,592csdb.gg/stats

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Performance scores

Aim59
Positioning46
Utility18

0–100 skill scores via Leetify.

Recent form

STEADY365410Last 10036%Win rateWLTWLLWWTW

Last 10 vs previous 10: +20pp win rate · +0.01 avg rating · +0.4pp headshot accuracy · −13ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 221 · 40% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 25%
  • Avg reaction 658ms

Last 10

  • 532 · 50% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 20%
  • Avg reaction 634ms

Last 20

  • 884 · 40% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 20%
  • Avg reaction 641ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.7 against its own average).

Aim5.9
Utility1.8
Positioning4.6
Opening Duels2.2
Clutch3.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 84% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower utility contribution; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 631ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.9
Positioning4.6
Utility1.8
Mechanics7.3
Opening Duels1.1
Win Impact0.0

Composite 4.0/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00+0.01
first ⅓ avg -0.00 → last ⅓ avg 0.00
Reaction time641ms−27ms
first ⅓ avg 668ms → last ⅓ avg 641ms
Headshot accuracy20.8%−0.2%
first ⅓ avg 21.0% → last ⅓ avg 20.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.18Best match rating · 9–4 · inferno, 16 Aug
42%Best headshot accuracy · 13–11 · mirage, 21 Jun
422msFastest reaction time · 2–13 · inferno, 27 Apr
13–1Biggest win · mirage, 23 May

Across the last 100 tracked matches.

Highlights

4Longest win streak
65In matches decided by ≤2 rounds
5Overtime games

Map breakdown

mirageBest map · 52% over 23overpassWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
mirageB23121152%-0.00
dust2C1661038%-0.00
cacheD134931%-0.04
ancientB126650%-0.02
nukeD103730%-0.00
infernoD82625%0.01
anubisD82625%-0.01
overpassD51420%-0.01
vertigo2020%-0.01
debris1010%0.04
sanctum1010%-0.03
poseidon1010%-0.12

Across the last 100 tracked matches.

Overpass is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Overpass lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

716Matches
52%Win rate
0.79Avg K/D
64.0ADR
53%Headshot %

Clutches & streaks

35%1v1 clutch win
16%1v2 clutch win
8Longest win streak

Recent Faceit resultsWWLLW

MapMatchesWin rateAvg K/DAvg kills
Dust221053%0.7512.0
Mirage19152%0.8112.2
Ancient12052%0.7011.3
Inferno5347%0.8313.0
Nuke4654%0.8112.8
Anubis4245%0.8713.1
Overpass2365%0.7612.9
Cache2050%0.8312.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.5%Headshot accuracy
29.9%Accuracy (enemy spotted)
32.6%Spray accuracy
82.9%Counter-strafing
10.7°Preaim
631msReaction time
34.1%T opening success
34.7%CT opening success
0.35Enemies flashed / flash
0.0%Flash assists
5.02HE damage / grenade
2.71Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3501 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 34.1349% — below the 40% mark we flag

Spend your practice time on Overpass

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Overpass callouts & strategyOverpass grenade lineups

Recent matches

MapScoreRatingHS%Date
ancient13–70.0728%17 Sept
cache9–130.0523%16 Sept
mirage12–12-0.0028%16 Sept
mirage13–60.1122%9 Sept
nuke7–13-0.0125%9 Sept
overpass0–6-0.120%21 Aug
mirage19–15-0.0417%20 Aug
dust228–26-0.0415%20 Aug
vertigo8–80.0221%16 Aug
inferno9–40.1820%16 Aug
nuke10–13-0.0318%14 Aug
cache13–11-0.0315%13 Aug
inferno13–10-0.0112%11 Aug
anubis13–5-0.0715%7 Aug
debris8–80.0412%6 Aug
mirage3–130.0622%6 Aug
dust27–130.0722%6 Aug
dust213–16-0.0531%4 Aug
overpass9–130.0522%1 Aug
inferno12–120.0925%22 Jul
mirage0–13-0.0715%22 Jul
mirage13–90.0233%20 Jul
ancient10–13-0.1016%20 Jul
dust25–130.0120%16 Jul
inferno7–130.0124%16 Jul
dust26–130.0331%14 Jul
nuke5–13-0.0421%12 Jul
dust210–13-0.0225%12 Jul
nuke3–13-0.0116%8 Jul
dust212–120.0227%8 Jul
nuke11–130.0527%2 Jul
mirage1–13-0.0422%30 Jun
ancient13–9-0.0918%28 Jun
mirage9–13-0.0813%28 Jun
cache9–13-0.119%27 Jun
mirage5–130.0028%25 Jun
dust24–13-0.0531%23 Jun
mirage13–9-0.0113%21 Jun
cache12–12-0.0630%21 Jun
mirage13–110.0542%21 Jun
nuke5–13-0.0730%17 Jun
inferno5–13-0.0711%17 Jun
cache7–13-0.0524%15 Jun
mirage13–110.0329%10 Jun
cache13–4-0.0229%8 Jun
cache5–13-0.0617%4 Jun
ancient7–13-0.0312%4 Jun
mirage12–120.0422%3 Jun
ancient5–13-0.090%2 Jun
cache5–13-0.0922%2 Jun
ancient13–2-0.0013%2 Jun
cache12–12-0.0517%28 May
nuke13–3-0.0410%28 May
anubis7–130.0820%28 May
cache7–13-0.0114%28 May
dust213–40.0122%25 May
dust213–9-0.0611%25 May
mirage13–10-0.0417%24 May
overpass5–130.0018%23 May
mirage13–1-0.0623%23 May
nuke13–90.0221%15 May
dust28–13-0.0318%15 May
ancient13–2-0.0024%14 May
vertigo6–13-0.0323%12 May
dust213–70.0127%12 May
anubis3–13-0.0318%12 May
mirage13–9-0.0628%12 May
ancient4–130.0222%7 May
inferno6–13-0.0116%7 May
anubis13–2-0.0418%29 Apr
cache12–12-0.0624%29 Apr
cache13–110.0525%29 Apr
mirage6–13-0.0525%27 Apr
inferno2–13-0.0921%27 Apr
anubis7–13-0.0713%23 Apr
dust213–10-0.0122%23 Apr
cache13–4-0.0331%22 Apr
nuke13–100.1212%22 Apr
ancient13–1-0.0623%22 Apr
inferno6–130.0120%22 Apr
dust25–13-0.0125%22 Apr
dust27–130.0519%21 Apr
mirage14–160.0218%19 Apr
overpass11–13-0.0018%18 Apr
anubis12–120.0418%17 Apr
mirage7–13-0.0217%16 Apr
overpass13–40.0210%15 Apr
dust213–80.0728%15 Apr
anubis7–130.0221%12 Apr
mirage13–110.0228%12 Apr
ancient13–60.0427%12 Apr
sanctum5–9-0.0326%12 Apr
poseidon3–9-0.1219%12 Apr
mirage13–50.0325%10 Apr
ancient11–130.0318%10 Apr
anubis4–13-0.0420%9 Apr
nuke10–13-0.0320%9 Apr
ancient10–13-0.0519%3 Apr
mirage14–160.0131%2 Apr
mirage13–40.0612%29 Mar

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →