barthélémi

barthélémi — CS2 Stats

BZ76561198166019574[U:1:205753846]Steam profile ↗✓ No bans

599Tracked matches52%Win rate2020Tracked since
5,141Hours in CS28Hrs last 2 wks
CSDB Rating6.9 SolidPositional Player
Premier CS Rating20,004Top 50% of 175,286 CSDB-tracked playersPink band · top ~8.5% of ranked players (population est.)
CSDB Leaderboard#72335 of 221999 tracked
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 14 Sep 2026 (3 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 599 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 21 days played since 20 Aug 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 20,004 -678 20 Aug14 Sept · 16 days played
18,62121,200peak 21,20020 Aug14 Sept
21,438Peak Premier in tracked matches
21Days played since 2026-08-20

Premier CS Rating

  • 1,196 below peak (21,200)
  • -678 over 30 days · declining
  • Next: Red band at 25,000 4,996 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-13
  • Purple band first seen 2026-09-01

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches343+31
Win rate41%33%+8pp
K/D1.171.41−0.24
Headshot %60%64%−4pp

Measured 8 Sep 202617 Sep 2026; previous 3 Sep 2026 → 8 Sep 2026.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Pink band among CSDB-tracked players (n=35,202), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPink band medianRed band medianvs Red band
Headshot rate49.6%47.0%49.2%meets
Shot accuracy15.3%13.0%13.4%above
Kill/death ratio1.141.081.12meets
Match win rate48.4%46.7%48.5%meets

Across every metric we can compare, this profile already matches the typical Red band player. Rank still comes from winning matches — this is a performance comparison, not a prediction.

Share this profile

CSDB.GGbarthélémiPREMIER20,004 · Pink bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim84
Positioning64
Utility54

0–100 skill scores via Leetify.

Recent form

STEADY474211Last 10047%Win rateLWWLLLLWTW

Last 10 vs previous 10: −20pp win rate · −0.03 avg rating · −7.4pp headshot accuracy · −24ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 21%
  • Avg reaction 541ms

Last 10

  • 451 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 25%
  • Avg reaction 542ms

Last 20

  • 1091 · 50% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 28%
  • Avg reaction 554ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.3 against its own average).

Aim8.4
Utility5.4
Positioning6.4
Opening Duels4.4
Clutch4.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 96% playstyle similarity

Most alike: positioning profile, aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 551ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.4
Positioning6.4
Utility5.4
Mechanics7.3
Opening Duels4.8
Win Impact5.6

Composite 6.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02−0.03
first ⅓ avg 0.05 → last ⅓ avg 0.02
Reaction time545ms−66ms
first ⅓ avg 610ms → last ⅓ avg 545ms
Headshot accuracy27.4%+2.1%
first ⅓ avg 25.3% → last ⅓ avg 27.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.17Best match rating · 13–6 · cache, 11 Sept
50%Best headshot accuracy · 5–13 · dust2, 10 Sept
422msFastest reaction time · 4–13 · mirage, 3 Sept
13–2Biggest win · inferno, 8 Sept

Across the last 100 tracked matches.

Highlights

7Longest win streak
67In matches decided by ≤2 rounds
4Overtime games

Map breakdown

infernoBest map · 56% over 9mirageWeakest map · 27% over 11
MapGradePlayedRecordWin rateAvg rating
dust2A49272255%0.03
cacheC2181338%0.04
mirageD113827%0.02
infernoA95456%0.02
nukeC52340%0.03
vertigo1010%-0.08
anubis1010%0.04
office1010%-0.03
overpass110100%0.08
ancient110100%0.09

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (27% over 11). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

108,066Lifetime kills
1.14K/D · Top 50% of Pink band
4,059Matches
48.4%Match win rate · Top 50% of Pink band
49.6%Headshot % · Top 50% of Pink band
15.3%Shot accuracy · Top 50% of Pink band
17,229MVPs
1,758Hours (in match)
6,543Bombs planted
1,463Bombs defused

Most-used weapons

AK-4727,865
AWP21,744
P2502,562
P902,196
FAMAS1,653

Lifetime map wins

13,803dust2
2,638inferno
1,706nuke
1,415cbble
552train
156vertigo
125office
80safehouse

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

149Matches
55%Win rate
0.98Avg K/D
88.4ADR
45%Headshot %

Clutches & streaks

40%1v1 clutch win
25%1v2 clutch win
11Longest win streak

Recent Faceit resultsWWWLL

MapMatchesWin rateAvg K/DAvg kills
Dust2450%1.2614.3
Cache1100%1.2918.0
Nuke10%1.4320.0
Mirage1100%2.4317.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

28.5%Headshot accuracy
32.4%Accuracy (enemy spotted)
34.0%Spray accuracy
82.9%Counter-strafing
8.5°Preaim
551msReaction time
43.1%T opening success
55.3%CT opening success
0.49Enemies flashed / flash
6.0%Flash assists
8.74HE damage / grenade
10.86Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4893 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

27% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
cache10–130.0514%12 Sept
cache13–6-0.0230%12 Sept
dust213–100.0632%12 Sept
vertigo5–9-0.0811%11 Sept
nuke4–90.0120%11 Sept
cache11–130.0732%11 Sept
cache5–130.0022%11 Sept
dust213–11-0.0721%11 Sept
cache12–12-0.0231%11 Sept
dust213–50.0534%11 Sept
cache13–60.1747%11 Sept
cache11–130.0132%10 Sept
dust25–13-0.0150%10 Sept
dust210–13-0.0326%10 Sept
dust213–10-0.0021%10 Sept
nuke13–70.0729%10 Sept
dust211–13-0.0326%10 Sept
cache13–100.0137%10 Sept
inferno13–80.0725%9 Sept
mirage13–70.0828%9 Sept
cache13–100.0835%9 Sept
dust210–13-0.0334%9 Sept
dust213–110.0129%9 Sept
cache9–130.0725%9 Sept
dust28–130.0324%8 Sept
dust213–11-0.0422%8 Sept
cache9–13-0.0220%8 Sept
mirage8–130.0032%8 Sept
inferno13–20.0418%8 Sept
dust210–130.0332%4 Sept
dust213–30.0924%3 Sept
anubis8–130.0427%3 Sept
mirage4–13-0.0214%3 Sept
dust213–90.0621%3 Sept
inferno14–16-0.0125%3 Sept
mirage2–13-0.0218%3 Sept
inferno4–13-0.0636%3 Sept
mirage13–50.0314%2 Sept
inferno13–70.0121%2 Sept
dust213–30.0529%2 Sept
dust213–70.1036%1 Sept
dust213–80.0519%1 Sept
mirage15–15-0.0538%31 Aug
dust213–60.0120%31 Aug
dust212–120.0335%30 Aug
nuke9–13-0.0323%30 Aug
dust21–4-0.0210%30 Aug
mirage0–13-0.0311%30 Aug
dust215–150.0529%30 Aug
mirage10–130.0724%30 Aug
cache7–13-0.0218%30 Aug
dust29–13-0.0325%30 Aug
cache9–130.0345%30 Aug
dust210–130.0827%30 Aug
dust213–70.0540%30 Aug
dust213–70.0220%29 Aug
dust28–130.1041%29 Aug
dust211–13-0.0038%29 Aug
inferno13–110.0730%28 Aug
cache12–120.0635%28 Aug
dust213–110.0627%28 Aug
dust211–130.0429%27 Aug
dust29–13-0.0022%27 Aug
cache8–13-0.0328%26 Aug
nuke8–13-0.0119%26 Aug
dust213–100.0721%26 Aug
inferno11–130.0629%26 Aug
dust213–50.0329%26 Aug
cache13–90.1035%26 Aug
dust213–50.0643%26 Aug
dust213–5-0.0329%26 Aug
office12–12-0.0324%25 Aug
mirage2–13-0.0116%25 Aug
dust213–80.0529%25 Aug
dust213–90.0526%24 Aug
dust213–40.0928%24 Aug
dust29–130.0524%23 Aug
overpass13–100.0819%23 Aug
cache12–120.0923%23 Aug
dust213–40.0428%23 Aug
dust29–13-0.0416%22 Aug
inferno6–13-0.0531%22 Aug
inferno13–90.0323%22 Aug
mirage13–110.1043%22 Aug
mirage12–120.0523%21 Aug
dust213–100.1015%21 Aug
cache13–40.0545%21 Aug
dust213–100.1224%21 Aug
nuke13–30.0924%21 Aug
dust213–40.1326%21 Aug
ancient13–40.0938%21 Aug
dust213–60.1014%21 Aug
dust212–12-0.0228%21 Aug
dust22–13-0.0623%20 Aug
dust215–150.0718%20 Aug
dust27–13-0.0429%20 Aug
dust212–120.0314%20 Aug
cache2–13-0.0112%20 Aug
cache13–50.1215%20 Aug
cache13–20.1325%20 Aug

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →