herediax

herediax — CS2 Stats

76561198159124093[U:1:198858365]Steam profile ↗✓ No bans

869Tracked matches39%Win rate2020Tracked since
CSDB Rating4.5 DevelopingPositional Player
Premier CS Rating11,617Blue band · top ~46.3% of ranked players (population est.)
WingmanMaster Guardian II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 21 Sep 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 29 days played since 12 Jul 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 11,617 -589 8 Aug21 Sept · 10 days played
11,00412,407peak 12,4078 Aug21 Sept
12,407Peak Premier in tracked matches
1,141Highest Faceit ELO seen on CSDB
29Days played since 2026-07-12

Faceit ELO

  • At peak — 1,141
  • Next: Level 6 at 1,201 60 to go
  • Reached: Level 5 · Level 4 · Level 3 · Level 2

Premier CS Rating

  • 790 below peak (12,407)
  • -790 over 30 days · declining
  • Next: Purple band at 15,000 3,383 to go
  • Reached: Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGherediaxPREMIER11,617 · Blue bandPEAK ELO1,141csdb.gg/stats

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Performance scores

Aim62
Positioning61
Utility22

0–100 skill scores via Leetify.

Recent form

STEADY37567Last 10037%Win rateLWLWWLTWTL

Last 10 vs previous 10: 0pp win rate · −0.01 avg rating · −3.2pp headshot accuracy · −24ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 32 · 60% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 10%
  • Avg reaction 534ms

Last 10

  • 442 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 11%
  • Avg reaction 543ms

Last 20

  • 8102 · 40% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 13%
  • Avg reaction 555ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.9 against its own average).

Aim6.2
Utility2.2
Positioning6.1
Opening Duels5.3
Clutch3.2

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 86% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 64% T opening-duel success — entries that actually open the round.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

CT openings. Opening success drops from 64% on T to 46% on CT — first contacts on the defending side are being lost.

Reaction time. 562ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 66% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.2
Positioning6.1
Utility2.2
Mechanics3.6
Opening Duels6.2
Win Impact1.4

Composite 4.5/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.01
first ⅓ avg -0.02 → last ⅓ avg -0.01
Reaction time560ms−39ms
first ⅓ avg 600ms → last ⅓ avg 560ms
Headshot accuracy13.0%+0.9%
first ⅓ avg 12.1% → last ⅓ avg 13.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.10Best match rating · 9–7 · nuke, 27 Aug
50%Best headshot accuracy · 0–13 · mirage, 26 Aug
391msFastest reaction time · 12–12 · inferno, 23 Aug
13–2Biggest win · inferno, 7 Aug

Across the last 100 tracked matches.

Highlights

6Longest win streak
54In matches decided by ≤2 rounds
4Overtime games

Map breakdown

cacheBest map · 46% over 13nukeWeakest map · 27% over 11
MapGradePlayedRecordWin rateAvg rating
infernoD2791833%-0.02
dust2C23101343%-0.02
mirageC2391439%-0.02
cacheB136746%-0.02
nukeD113827%-0.02
ancient2020%-0.07
vertigo1010%-0.05

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (27% over 11). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

99Matches
49%Win rate
0.91Avg K/D
72.5ADR
32%Headshot %

Clutches & streaks

36%1v1 clutch win
9%1v2 clutch win
6Longest win streak

Recent Faceit resultsWWWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage2065%1.0615.8
Dust22060%0.9814.8
Inferno1464%1.0816.6
Nuke812%0.7213.9
Anubis333%0.9814.0
Ancient250%0.548.5
Overpass250%0.9411.5
Cache2100%1.1617.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.9%Headshot accuracy
34.5%Accuracy (enemy spotted)
36.6%Spray accuracy
66.2%Counter-strafing
7.5°Preaim
562msReaction time
63.9%T opening success
46.1%CT opening success
0.27Enemies flashed / flash
3.2%Flash assists
8.72HE damage / grenade
2.19Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.9082% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2726 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

27% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno5–13-0.014%21 Sept
dust213–90.039%21 Sept
dust25–13-0.0212%19 Sept
cache13–8-0.079%19 Sept
inferno16–13-0.0117%19 Sept
mirage11–13-0.0216%18 Sept
nuke12–12-0.0211%15 Sept
cache13–8-0.028%15 Sept
dust215–150.0313%14 Sept
inferno11–130.0114%14 Sept
inferno10–13-0.0421%12 Sept
dust213–80.0117%12 Sept
inferno6–13-0.0411%12 Sept
mirage6–13-0.049%12 Sept
inferno13–80.0716%10 Sept
dust210–13-0.035%10 Sept
mirage8–13-0.0727%10 Sept
inferno9–70.0712%10 Sept
dust213–110.0314%8 Sept
nuke9–130.0612%7 Sept
mirage9–13-0.0829%2 Sept
inferno7–130.0219%2 Sept
mirage13–50.0218%1 Sept
inferno7–13-0.098%1 Sept
inferno13–70.047%1 Sept
inferno6–13-0.065%30 Aug
dust213–3-0.039%27 Aug
ancient7–13-0.075%27 Aug
dust22–13-0.078%27 Aug
mirage13–110.0413%27 Aug
cache4–13-0.0916%27 Aug
dust22–13-0.0120%27 Aug
nuke9–70.1016%27 Aug
inferno9–6-0.0213%27 Aug
nuke5–9-0.0613%27 Aug
inferno3–9-0.2011%27 Aug
inferno5–130.029%26 Aug
dust210–13-0.0225%26 Aug
cache8–13-0.0215%26 Aug
ancient3–13-0.080%26 Aug
mirage0–13-0.0650%26 Aug
dust28–13-0.0123%24 Aug
mirage13–100.0214%24 Aug
mirage2–13-0.0423%23 Aug
dust212–12-0.0517%23 Aug
cache13–100.0213%23 Aug
mirage5–13-0.068%23 Aug
inferno12–120.015%23 Aug
dust26–13-0.064%23 Aug
inferno12–12-0.0629%15 Aug
cache10–130.0232%15 Aug
dust213–4-0.0612%15 Aug
mirage8–130.049%15 Aug
mirage13–90.0016%15 Aug
mirage8–13-0.0212%15 Aug
inferno5–13-0.0514%14 Aug
nuke3–130.0219%14 Aug
cache7–13-0.0810%14 Aug
dust28–13-0.0525%14 Aug
inferno8–80.0211%14 Aug
inferno5–130.0410%13 Aug
dust20–20.000%13 Aug
inferno8–13-0.0514%13 Aug
mirage13–6-0.0532%13 Aug
dust213–7-0.036%13 Aug
mirage5–13-0.0210%13 Aug
nuke5–13-0.0622%9 Aug
cache5–13-0.0111%9 Aug
mirage16–120.0214%8 Aug
cache13–50.0210%8 Aug
mirage13–60.039%8 Aug
dust213–90.0116%8 Aug
mirage5–1-0.0920%8 Aug
inferno13–70.028%8 Aug
cache9–13-0.022%8 Aug
mirage13–30.079%8 Aug
mirage4–7-0.084%7 Aug
cache13–40.0410%7 Aug
dust213–40.0210%7 Aug
inferno13–20.0010%7 Aug
mirage5–13-0.068%7 Aug
inferno2–13-0.0718%7 Aug
mirage12–160.029%5 Aug
dust27–13-0.0723%30 Jul
cache13–60.0316%30 Jul
dust213–11-0.0512%30 Jul
nuke10–13-0.0714%30 Jul
dust213–6-0.0427%29 Jul
nuke9–13-0.1010%18 Jul
cache0–13-0.020%16 Jul
dust20–8-0.047%16 Jul
inferno13–60.0111%16 Jul
inferno4–13-0.0212%15 Jul
nuke13–7-0.0516%15 Jul
vertigo7–13-0.0516%12 Jul
nuke13–9-0.0022%12 Jul
mirage11–13-0.086%12 Jul
inferno3–9-0.118%12 Jul
inferno9–60.0118%12 Jul
nuke8–8-0.0514%12 Jul

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →