vondi

vondi — CS2 Stats

CI76561198158372898[U:1:198107170]Steam profile ↗✓ No bans

192Tracked matches54%Win rate2026Tracked since
345Hours in CS
CSDB Rating4.6 DevelopingPositional Player
Premier CS Rating20,087Top 50% of 215,248 CSDB-tracked playersPink band · top ~8.4% of ranked players (population est.)
CSDB Leaderboard#83163 of 261485 tracked
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 3 Nov 2026 (11 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 192 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 20,087 +3,670 30 Mar – 3 Nov · 35 days played
16,41722,174peak 22,17430 Mar3 Nov
22,497Peak Premier in tracked matches
38Days played since 2026-03-30

Premier CS Rating

  • 2,087 below peak (22,174)
  • +445 over 90 days
  • Next: Red band at 25,000 — 4,913 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-17
  • Purple band first seen 2026-09-17

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Pink band among CSDB-tracked players (n=38,294), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPink band medianRed band medianvs Red band
Headshot rate25.2%46.9%49.3%24.1% short
Shot accuracy11.1%13.0%13.4%2.3% short
Kill/death ratio0.961.081.120.16 short
Match win rate45.6%46.7%48.5%2.9% short

This profile sits below the typical Red band player on every metric we can compare.

Widest gap: Headshot rate. That is the metric furthest from the Red band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGvondiPREMIER20,087 · Pink bandcsdb.gg/stats

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Performance scores

Aim58
Positioning47
Utility36

0–100 skill scores via Leetify.

Recent form

STEADY56–40–4Last 10056%Win rateLWWLWLWWTW

Last 10 vs previous 10: −10pp win rate · +0.02 avg rating · +0.4pp headshot accuracy · +14ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 9%
  • Avg reaction 591ms

Last 10

  • 6–3–1 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 14%
  • Avg reaction 570ms

Last 20

  • 13–5–2 · 65% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 14%
  • Avg reaction 563ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.6 against its own average).

Aim5.8
Utility3.6
Positioning4.7
Opening Duels0.9

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

iM

Plays most like iM 90% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 581ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 67% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.8
Positioning4.7
Utility3.6
Mechanics3.7
Opening Duels0.9
Win Impact6.2

Composite 4.6/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.03
first ⅓ avg 0.02 → last ⅓ avg -0.01
Reaction time592ms+71ms
first ⅓ avg 521ms → last ⅓ avg 592ms
Headshot accuracy15.6%+2.5%
first ⅓ avg 13.1% → last ⅓ avg 15.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 13–7 · dust2, 4 Apr →
38%Best headshot accuracy · 5–13 · nuke, 20 Apr →
109msFastest reaction time · 0–13 · nuke, 31 May →
13–1Biggest win · anubis, 11 Sept →

Across the last 100 tracked matches.

Highlights

9Longest win streak
4–3In matches decided by ≤2 rounds
8Overtime games

Map breakdown

anubisBest map · 80% over 5cacheWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
mirageB2614–1254%-0.01
dust2A2414–1058%0.01
nukeB168–850%0.01
infernoB158–753%0.01
ancientS64–267%-0.02
anubisS54–180%-0.01
cacheD51–420%0.01
overpass—33–0100%0.06

Across the last 100 tracked matches.

Lifetime stats

14,273Lifetime kills
0.96K/D
851Matches
45.6%Match win rate
25.2%Headshot %
11.1%Shot accuracy
1,686MVPs
345Hours (in match)
1,087Bombs planted
168Bombs defused

Most-used weapons

Lifetime map wins

4,376dust2
691nuke
616inferno
77cbble
32office
27train
22aztec
16assault

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.5%Headshot accuracy
34.3%Accuracy (enemy spotted)
32.8%Spray accuracy
66.8%Counter-strafing
8.3°Preaim
581msReaction time
36.9%T opening success
30.2%CT opening success
0.55Enemies flashed / flash
4.3%Flash assists
6.48HE damage / grenade
5.17Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 36.9293% — below the 40% mark we flag

Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy →

Recent matches

MapScoreRatingHS%Date
mirage1–2-0.140%12 Sept →
dust213–90.0018%12 Sept →
anubis13–1-0.017%11 Sept →
cache8–13-0.009%11 Sept →
nuke13–80.1010%14 Aug →
cache2–130.0819%14 Aug →
anubis16–130.0328%14 Aug →
ancient13–1-0.008%14 Aug →
nuke15–150.0119%13 Aug →
inferno13–40.0726%13 Aug →
mirage13–40.0118%13 Aug →
mirage13–11-0.0211%12 Aug →
dust215–150.0315%12 Aug →
dust213–8-0.0412%12 Aug →
nuke13–90.0119%11 Aug →
inferno13–100.0011%11 Aug →
dust213–70.0520%11 Aug →
mirage11–13-0.0513%11 Aug →
dust210–130.0121%11 Aug →
mirage13–10-0.013%11 Aug →
cache8–13-0.046%10 Aug →
mirage5–13-0.0621%9 Aug →
anubis4–13-0.0415%9 Aug →
cache1–13-0.0525%9 Aug →
nuke4–13-0.0716%9 Aug →
nuke13–8-0.009%9 Aug →
ancient13–9-0.0522%8 Aug →
nuke0–13-0.050%31 May →
inferno2–13-0.0631%31 May →
dust26–13-0.0619%23 May →
mirage7–130.0223%11 May →
inferno13–20.1023%11 May →
mirage10–130.0021%8 May →
overpass13–90.0824%8 May →
nuke13–80.0229%5 May →
cache13–10.0713%5 May →
mirage15–150.0029%28 Apr →
mirage13–9-0.0112%26 Apr →
inferno0–13-0.028%26 Apr →
mirage13–110.0418%26 Apr →
dust210–130.0435%25 Apr →
mirage13–100.0029%25 Apr →
mirage5–130.0024%23 Apr →
ancient9–130.007%23 Apr →
inferno6–13-0.030%23 Apr →
mirage10–13-0.0527%21 Apr →
dust216–13-0.0112%21 Apr →
dust213–9-0.0522%20 Apr →
dust213–6-0.0021%20 Apr →
anubis13–8-0.0411%20 Apr →
mirage8–13-0.0520%20 Apr →
dust213–8-0.0420%20 Apr →
nuke5–13-0.0238%20 Apr →
inferno7–13-0.034%19 Apr →
mirage8–13-0.067%18 Apr →
ancient8–13-0.0419%16 Apr →
nuke13–8-0.0119%16 Apr →
dust213–10-0.0217%16 Apr →
inferno13–110.0110%15 Apr →
mirage13–9-0.0212%15 Apr →
nuke4–130.1016%15 Apr →
anubis13–8-0.015%14 Apr →
dust27–130.0215%13 Apr →
inferno7–20.0121%13 Apr →
dust216–140.0214%12 Apr →
dust29–130.0519%12 Apr →
inferno9–130.0415%10 Apr →
dust213–30.0715%10 Apr →
mirage13–100.0418%9 Apr →
inferno13–90.0014%9 Apr →
dust26–130.0115%8 Apr →
mirage13–90.037%8 Apr →
nuke10–130.0121%7 Apr →
dust213–90.0626%7 Apr →
mirage13–100.0314%7 Apr →
mirage9–130.066%6 Apr →
mirage13–70.0111%6 Apr →
nuke7–13-0.0217%6 Apr →
mirage13–90.0210%5 Apr →
nuke13–6-0.0419%5 Apr →
dust28–130.026%5 Apr →
ancient13–8-0.049%5 Apr →
inferno6–13-0.028%5 Apr →
overpass16–130.0815%4 Apr →
mirage13–1-0.0014%4 Apr →
mirage13–10.066%4 Apr →
dust213–70.1310%4 Apr →
nuke13–90.0213%4 Apr →
overpass13–100.029%3 Apr →
inferno13–50.0521%3 Apr →
inferno13–20.0413%3 Apr →
dust213–40.0212%3 Apr →
nuke15–150.0417%3 Apr →
dust213–9-0.0310%2 Apr →
dust29–13-0.0414%2 Apr →
ancient13–100.0112%31 Mar →
mirage6–13-0.0311%30 Mar →
inferno11–13-0.049%30 Mar →
nuke13–90.0717%30 Mar →
dust25–130.0715%30 Mar →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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