phonzie

phonzie — CS2 Stats

UZ76561198156100836[U:1:195835108]Steam profile ↗✓ No bans

267Tracked matches67%Win rate2025Tracked since
CSDB Rating6.5 SolidSupport
Premier CS Rating28,731Top 1% of 180,525 CSDB-tracked playersRed band · top ~1.2% of ranked players (population est.)
CSDB Leaderboard#1387 of 225460 tracked
WingmanMaster Guardian Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 16 Sep 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 267 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 27 days played since 6 Mar 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 28,731 +321 6 Mar16 Sept · 26 days played
28,19830,627peak 30,6276 Mar16 Sept
30,627Peak Premier in tracked matches
27Days played since 2026-03-06

Premier CS Rating

  • 1,896 below peak (30,627)
  • Next: Gold band at 30,000 1,269 to go
  • Reached: Gold band · Red band · Pink band · Purple band
  • Red band first seen 2026-09-09
  • Pink band first seen 2026-09-09

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGphonziePREMIER28,731 · Red bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim85
Positioning48
Utility49

0–100 skill scores via Leetify.

Recent form

STEADY57403Last 10057%Win rateWLLLWWLWWW

Last 10 vs previous 10: 0pp win rate · +0.02 avg rating · +6.2pp headshot accuracy · +23ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 27%
  • Avg reaction 583ms

Last 10

  • 64 · 60% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 23%
  • Avg reaction 538ms

Last 20

  • 128 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 20%
  • Avg reaction 526ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: SupportUtility contribution stands above the rest of this profile (+1 against its own average).

Aim8.5
Utility4.9
Positioning4.8
Opening Duels2.0

Sharp aimer

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

sh1ro

Plays most like sh1ro 94% playstyle similarity

Most alike: utility contribution, aim profile.

Where you differ: lower positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 85 — the mechanical foundation is a clear strength.

Areas to improve

Positioning. Positioning trails aim by 37 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.5
Positioning4.8
Utility4.9
Mechanics5.6
Opening Duels1.5
Win Impact10.0

Composite 6.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.01
first ⅓ avg 0.02 → last ⅓ avg 0.01
Reaction time522ms−56ms
first ⅓ avg 577ms → last ⅓ avg 522ms
Headshot accuracy19.7%−0.6%
first ⅓ avg 20.3% → last ⅓ avg 19.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.32Best match rating · 13–0 · mirage, 18 Mar
58%Best headshot accuracy · 13–0 · mirage, 18 Mar
375msFastest reaction time · 4–13 · dust2, 23 Mar
13–0Biggest win · mirage, 21 Mar

Across the last 100 tracked matches.

Highlights

8Longest win streak
104In matches decided by ≤2 rounds
10Overtime games

Map breakdown

dust2Best map · 67% over 39ancientWeakest map · 38% over 13
MapGradePlayedRecordWin rateAvg rating
dust2S39261367%0.03
infernoB168850%0.02
mirageS1510567%0.04
ancientC135838%-0.01
anubisB84450%-0.02
nukeC52340%0.04
cache21150%0.05
overpass21150%-0.08

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (38% over 13). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.7%Headshot accuracy
38.1%Accuracy (enemy spotted)
42.9%Spray accuracy
75.4%Counter-strafing
8.3°Preaim
515msReaction time
28.1%T opening success
42.0%CT opening success
0.49Enemies flashed / flash
5.6%Flash assists
11.30HE damage / grenade
7.15Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4948 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 28.0894% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
dust216–14-0.0124%5 Jul
anubis0–3-0.0417%5 Jul
mirage10–13-0.0227%4 Jul
cache5–13-0.0329%8 May
cache13–30.1439%30 Apr
ancient13–30.0015%30 Apr
nuke5–110.1020%30 Apr
dust213–110.0221%22 Apr
inferno16–120.0719%22 Apr
anubis13–8-0.0115%19 Apr
anubis16–140.0116%18 Apr
inferno13–7-0.0614%18 Apr
inferno16–120.0520%16 Apr
dust24–3-0.0115%16 Apr
dust28–130.0324%16 Apr
dust213–10.0610%15 Apr
anubis6–130.0020%15 Apr
overpass1–13-0.1119%15 Apr
mirage13–80.0315%14 Apr
dust28–13-0.0212%14 Apr
mirage13–10.0625%14 Apr
anubis13–80.0021%14 Apr
dust213–90.0016%13 Apr
dust213–40.0317%13 Apr
mirage13–100.0321%10 Apr
inferno16–140.0522%8 Apr
inferno13–90.0220%8 Apr
dust213–110.0125%8 Apr
ancient10–130.0615%8 Apr
inferno2–13-0.0711%7 Apr
dust26–130.0128%7 Apr
dust28–13-0.0322%7 Apr
ancient13–8-0.0216%7 Apr
dust213–60.0325%7 Apr
ancient13–6-0.0432%7 Apr
mirage3–13-0.0832%7 Apr
inferno4–13-0.0121%7 Apr
dust211–130.1818%7 Apr
dust213–70.0734%7 Apr
dust213–100.0823%30 Mar
ancient8–13-0.0722%30 Mar
anubis1–13-0.0650%29 Mar
dust213–40.0825%29 Mar
dust213–80.0419%29 Mar
nuke11–13-0.0215%29 Mar
dust213–60.0417%29 Mar
dust20–80.0615%29 Mar
mirage9–13-0.0019%29 Mar
inferno1–80.0138%29 Mar
ancient5–13-0.0421%29 Mar
dust23–13-0.0310%29 Mar
dust21–9-0.0819%29 Mar
mirage13–1-0.006%29 Mar
dust213–50.0612%28 Mar
nuke13–40.0533%28 Mar
nuke13–110.0624%28 Mar
dust213–80.0628%26 Mar
inferno15–150.0323%26 Mar
inferno5–130.0126%26 Mar
dust216–120.1328%25 Mar
dust213–50.0919%23 Mar
dust24–13-0.0223%23 Mar
inferno9–130.0524%21 Mar
mirage13–00.0715%21 Mar
mirage13–40.0421%21 Mar
dust215–150.0627%21 Mar
ancient13–80.1211%21 Mar
ancient8–13-0.0714%21 Mar
nuke7–130.0213%21 Mar
ancient12–160.0113%21 Mar
ancient11–130.0818%21 Mar
dust213–90.0821%19 Mar
dust213–110.0727%19 Mar
ancient13–5-0.0111%19 Mar
dust28–130.0625%19 Mar
dust24–13-0.1619%19 Mar
ancient2–13-0.0629%19 Mar
dust27–13-0.0521%18 Mar
inferno5–130.0123%18 Mar
mirage13–00.3258%18 Mar
anubis13–50.014%17 Mar
dust24–20.0330%17 Mar
ancient7–13-0.0516%17 Mar
anubis2–13-0.0718%17 Mar
inferno12–120.0713%17 Mar
inferno13–40.0823%16 Mar
dust213–60.1324%16 Mar
mirage13–70.0526%16 Mar
mirage13–80.0318%16 Mar
mirage13–80.0318%13 Mar
inferno13–70.0338%13 Mar
mirage6–13-0.0314%13 Mar
inferno13–6-0.0421%13 Mar
dust213–90.0516%13 Mar
dust213–6-0.0416%6 Mar
dust213–60.0213%6 Mar
mirage11–130.009%6 Mar
overpass16–14-0.0417%6 Mar
dust213–60.0623%6 Mar
dust213–90.0920%6 Mar

Match data via Leetify.

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →