insomnia

insomnia — CS2 Stats

CA76561198152288088[U:1:192022360]Steam profile ↗✓ No bans

1,245Tracked matches52%Win rate2020Tracked since
CSDB Rating5.8 SolidClutch Specialist
Premier CS Rating27,148Top 5% of 205,052 CSDB-tracked playersRed band · top ~2% of ranked players (population est.)
CSDB Leaderboard#5205 of 252264 tracked
FaceitLevel 9Top 20.7% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 21 May 2026 (148 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 27,148 +12,556 11 Nov – 21 May · 10 days played
14,59227,434peak 27,43411 Nov21 May
27,641Peak Premier in tracked matches
61Days played since 2023-11-11

Premier CS Rating

  • 286 below peak (27,434)
  • Next: Gold band at 30,000 — 2,852 to go
  • Reached: Red band · Pink band · Purple band · Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGinsomniaFACEITLevel 9STANDINGTop 20.7% of rankedPREMIER27,148 · Red bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim81
Positioning39
Utility37

0–100 skill scores via Leetify.

Recent form

STEADY57–42–1Last 10057%Win rateLLLWWLLLWW

Last 10 vs previous 10: −20pp win rate · +0.02 avg rating · −3.9pp headshot accuracy · −63ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.02), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 24%
  • Avg reaction 605ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 27%
  • Avg reaction 600ms

Last 20

  • 10–10 · 50% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 29%
  • Avg reaction 632ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch Specialist — Late-round 1vX conversion stands above the rest of this profile (+3.9 against its own average).

Aim8.1
Utility3.7
Positioning3.9
Opening Duels0.2
Clutch7.8

Reliable in 1v1s

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

b1t

Plays most like b1t 91% playstyle similarity

Most alike: aim profile, utility contribution.

Where you differ: lower opening-duel success; lower positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 41 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 625ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.1
Positioning3.9
Utility3.7
Mechanics7.9
Opening Duels0.0
Win Impact5.6

Composite 5.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.02
first ⅓ avg -0.04 → last ⅓ avg -0.01
Reaction time634ms−30ms
first ⅓ avg 665ms → last ⅓ avg 634ms
Headshot accuracy29.1%+5.3%
first ⅓ avg 23.8% → last ⅓ avg 29.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.09Best match rating · 6–13 · anubis, 2 Jun →
48%Best headshot accuracy · 6–13 · anubis, 2 Jun →
438msFastest reaction time · 4–13 · ancient, 10 Jan →
13–1Biggest win · anubis, 10 May →

Across the last 100 tracked matches.

Highlights

8Longest win streak
L3Current streak
12–6In matches decided by ≤2 rounds
16Overtime games

Map breakdown

infernoBest map · 73% over 11overpassWeakest map · 33% over 6
MapGradePlayedRecordWin rateAvg rating
mirageB1910–953%-0.01
ancientB179–853%-0.03
nukeS1611–569%-0.01
anubisB158–753%-0.02
dust2A116–555%-0.03
infernoS118–373%-0.02
overpassD62–433%-0.04
vertigo—42–250%-0.04
cache—11–0100%-0.01

Across the last 100 tracked matches.

Overpass is currently your weakest sufficiently-sampled map (33% over 6). Start with the 6 essential Overpass lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

1,947Matches
54%Win rate
1.02Avg K/D
61.8ADR
51%Headshot %

Clutches & streaks

59%1v1 clutch win
20%1v2 clutch win
9Longest win streak

Recent Faceit resultsWLLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage3465%0.9114.5
Anubis2854%0.8713.5
Ancient2846%0.7813.4
Dust22348%0.8714.1
Nuke1850%0.8313.8
Inferno1560%1.1215.1
Overpass743%0.7211.1
Vertigo743%0.7411.9

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

28.9%Headshot accuracy
34.0%Accuracy (enemy spotted)
33.9%Spray accuracy
85.3%Counter-strafing
9.2°Preaim
625msReaction time
25.3%T opening success
29.9%CT opening success
0.48Enemies flashed / flash
3.4%Flash assists
4.13HE damage / grenade
12.47Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4801 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 25.3091% — below the 40% mark we flag

Spend your practice time on Overpass

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Overpass callouts & strategy →Overpass grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage8–13-0.0121%16 Jun →
dust29–13-0.0017%11 Jun →
mirage14–160.0018%8 Jun →
mirage13–80.0222%7 Jun →
mirage13–110.0340%3 Jun →
anubis6–130.0948%2 Jun →
nuke13–16-0.0438%29 May →
dust212–16-0.0926%28 May →
mirage13–60.0814%26 May →
cache16–13-0.0126%25 May →
dust213–2-0.0730%21 May →
mirage13–40.0329%21 May →
dust211–13-0.0442%20 May →
mirage13–10-0.0124%20 May →
nuke13–20.0624%20 May →
nuke7–13-0.0132%17 May →
ancient13–16-0.0222%17 May →
anubis13–7-0.0335%16 May →
dust213–6-0.0446%14 May →
mirage2–6-0.0122%14 May →
nuke13–10-0.0319%14 May →
inferno13–4-0.0138%14 May →
dust25–13-0.0443%14 May →
dust27–13-0.0139%11 May →
inferno13–6-0.0418%11 May →
dust213–8-0.0233%11 May →
nuke6–3-0.0325%11 May →
overpass11–13-0.0724%11 May →
overpass0–7-0.0727%11 May →
anubis15–15-0.0025%11 May →
anubis13–10.0336%10 May →
nuke13–8-0.0338%9 May →
anubis13–9-0.0316%9 May →
nuke13–60.0126%9 May →
inferno13–50.0326%9 May →
nuke9–13-0.0441%9 May →
dust213–3-0.0246%9 May →
inferno13–8-0.0630%5 May →
dust213–5-0.0117%5 May →
ancient13–6-0.0134%5 May →
dust213–50.0037%5 May →
anubis16–14-0.0524%5 May →
anubis13–11-0.0425%27 Dec →
ancient16–13-0.0025%26 Dec →
anubis10–13-0.0124%24 Nov →
nuke13–7-0.0339%24 Nov →
anubis7–13-0.1023%3 Aug →
ancient13–10-0.0321%10 Jun →
ancient9–130.0114%8 Jun →
mirage13–110.0017%8 Jun →
nuke13–80.0128%8 Jun →
vertigo13–160.0123%7 Jun →
anubis9–13-0.0713%6 Jun →
anubis16–14-0.0525%3 Jun →
vertigo13–10-0.0332%3 Jun →
nuke13–70.0220%22 May →
mirage10–13-0.0139%17 May →
ancient13–10-0.0318%6 Apr →
mirage10–13-0.0436%10 Mar →
ancient13–110.0423%10 Mar →
overpass13–30.0122%10 Mar →
ancient10–130.0229%10 Mar →
mirage13–11-0.0328%9 Mar →
nuke2–13-0.0819%7 Mar →
ancient13–11-0.0422%5 Mar →
inferno13–80.0222%5 Mar →
nuke13–9-0.0435%5 Mar →
vertigo9–13-0.0625%3 Mar →
anubis13–110.0222%3 Mar →
anubis9–13-0.0428%27 Feb →
ancient13–11-0.0916%22 Feb →
ancient11–130.0215%20 Feb →
inferno13–9-0.0432%13 Feb →
ancient13–8-0.0426%8 Feb →
vertigo13–9-0.0820%6 Feb →
overpass22–19-0.0517%1 Feb →
mirage13–80.0129%30 Jan →
mirage7–13-0.0710%29 Jan →
ancient2–13-0.0827%29 Jan →
mirage2–00.000%28 Jan →
nuke13–70.0328%22 Jan →
nuke13–16-0.0120%21 Jan →
ancient1–13-0.1417%21 Jan →
anubis10–13-0.0228%21 Jan →
anubis13–30.0236%16 Jan →
nuke16–120.0123%15 Jan →
mirage12–16-0.0621%10 Jan →
ancient4–13-0.0728%10 Jan →
ancient28–26-0.0621%9 Jan →
mirage13–16-0.0522%8 Jan →
mirage11–13-0.0726%7 Dec →
ancient2–13-0.0741%7 Dec →
inferno10–13-0.1121%30 Nov →
inferno13–10-0.0133%28 Nov →
inferno9–13-0.0730%23 Nov →
inferno13–30.0631%21 Nov →
overpass3–13-0.0633%16 Nov →
inferno9–13-0.0132%14 Nov →
overpass0–10.000%11 Nov →
mirage13–10-0.0227%11 Nov →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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