o

o — CS2 Stats

US76561198151460761[U:1:191195033]Steam profile ↗✓ No bans

421Tracked matches55%Win rate2020Tracked since
CSDB Rating5.2 DevelopingAll-Rounder
Premier CS Rating13,172Blue band · top ~38.1% of ranked players (population est.)
WingmanMaster Guardian Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 9 Sep 2026 (8 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 36 days played since 10 Feb 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 13,172 -614 10 Feb9 Sept · 26 days played
12,49916,831peak 16,83110 Feb9 Sept
16,947Peak Premier in tracked matches
36Days played since 2026-02-10

Premier CS Rating

  • 3,659 below peak (16,831)
  • -394 over 90 days
  • Next: Purple band at 15,000 1,828 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Blue band first seen 2026-08-28
  • Light Blue band first seen 2026-08-28

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

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CSDB.GGoPREMIER13,172 · Blue bandcsdb.gg/stats

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Performance scores

Aim62
Positioning54
Utility41

0–100 skill scores via Leetify.

Recent form

STEADY51436Last 10051%Win rateWWWLLWWWTL

Last 10 vs previous 10: +30pp win rate · −0.00 avg rating · −1.5pp headshot accuracy · +5ms reaction

Win rate up 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.00), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 32 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 17%
  • Avg reaction 612ms

Last 10

  • 631 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 13%
  • Avg reaction 641ms

Last 20

  • 992 · 45% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 14%
  • Avg reaction 639ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: All-RounderNo style dimension stands clear of the others in this profile.

Aim6.2
Utility4.1
Positioning5.4
Opening Duels4.6

Strong T-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 90% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 634ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.2
Positioning5.4
Utility4.1
Mechanics6.1
Opening Duels3.5
Win Impact6.7

Composite 5.2/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.01
first ⅓ avg 0.01 → last ⅓ avg -0.00
Reaction time644ms+11ms
first ⅓ avg 633ms → last ⅓ avg 644ms
Headshot accuracy14.1%−0.1%
first ⅓ avg 14.2% → last ⅓ avg 14.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.20Best match rating · 13–4 · dust2, 12 Jul
40%Best headshot accuracy · 9–3 · inferno, 20 Jul
469msFastest reaction time · 13–8 · dust2, 21 Feb
13–2Biggest win · mirage, 16 Feb

Across the last 100 tracked matches.

Highlights

7Longest win streak
W3Current streak
1311In matches decided by ≤2 rounds
14Overtime games

Map breakdown

mirageBest map · 82% over 17infernoWeakest map · 20% over 10
MapGradePlayedRecordWin rateAvg rating
mirageS1714382%0.02
ancientB168850%0.01
nukeB126650%-0.00
cacheB115645%-0.01
dust2C114736%0.02
anubisA116555%-0.01
infernoD102820%-0.00
overpassS64267%-0.03
vertigo21150%-0.07
debris2020%-0.01
poseidon110100%0.01
sanctum1010%0.01

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (20% over 10). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.8%Headshot accuracy
36.6%Accuracy (enemy spotted)
34.6%Spray accuracy
77.6%Counter-strafing
9.1°Preaim
634msReaction time
48.8%T opening success
39.3%CT opening success
0.45Enemies flashed / flash
4.1%Flash assists
11.90HE damage / grenade
3.46Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.7919% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4532 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 39.257% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
cache13–60.0118%9 Sept
vertigo10–11-0.0218%5 Sept
mirage13–80.0324%4 Sept
dust25–13-0.0415%31 Aug
inferno12–160.0512%31 Aug
anubis13–9-0.045%30 Jul
cache13–3-0.0112%29 Jul
nuke13–11-0.068%29 Jul
anubis15–15-0.057%28 Jul
nuke11–130.0212%28 Jul
ancient13–70.0820%27 Jul
inferno11–130.024%27 Jul
anubis16–120.0112%27 Jul
ancient9–13-0.0320%26 Jul
poseidon9–50.0114%25 Jul
debris8–80.0414%25 Jul
dust214–160.0120%25 Jul
cache10–13-0.0313%24 Jul
inferno5–9-0.1021%24 Jul
nuke4–9-0.107%24 Jul
overpass9–6-0.1022%24 Jul
mirage16–140.059%24 Jul
cache11–130.0219%24 Jul
ancient16–12-0.0111%23 Jul
mirage9–13-0.0010%23 Jul
nuke11–50.1516%23 Jul
cache11–13-0.0223%23 Jul
mirage13–80.0616%22 Jul
anubis13–50.0613%22 Jul
mirage3–13-0.048%21 Jul
nuke13–60.0715%21 Jul
nuke4–9-0.0813%20 Jul
debris6–9-0.0718%20 Jul
inferno9–30.1440%20 Jul
dust26–130.0114%20 Jul
cache13–4-0.0215%20 Jul
anubis8–13-0.0421%12 Jul
mirage13–80.0212%12 Jul
cache13–16-0.0119%12 Jul
dust213–40.2016%12 Jul
overpass9–4-0.0323%11 Jul
nuke9–5-0.024%11 Jul
cache11–13-0.028%11 Jul
mirage13–90.0023%10 Jul
inferno13–80.0318%10 Jul
nuke7–130.0715%10 Jul
dust23–13-0.0116%10 Jul
ancient4–13-0.0718%10 Jul
mirage13–80.0510%10 Jul
cache13–11-0.0113%10 Jul
cache12–120.015%7 Jul
dust213–11-0.0214%7 Jul
vertigo4–9-0.1231%7 Jul
sanctum8–80.0122%7 Jul
nuke9–60.0123%7 Jul
inferno8–80.0223%7 Jul
cache5–50.0314%7 Jul
overpass5–13-0.063%4 Jul
nuke11–13-0.0420%27 Jun
mirage13–6-0.0111%25 Jun
dust29–130.0117%4 Apr
ancient3–13-0.1220%22 Mar
inferno6–13-0.0613%14 Mar
overpass5–130.0015%28 Feb
nuke6–0-0.0313%28 Feb
mirage13–90.044%28 Feb
overpass13–110.039%27 Feb
inferno5–9-0.0813%27 Feb
anubis16–14-0.0613%25 Feb
ancient16–140.0011%24 Feb
ancient13–60.1023%24 Feb
mirage13–110.0110%24 Feb
ancient9–130.0112%23 Feb
ancient9–130.0313%21 Feb
mirage13–30.0913%21 Feb
dust213–8-0.039%21 Feb
anubis14–16-0.0116%21 Feb
mirage11–130.1012%21 Feb
ancient13–8-0.0317%21 Feb
ancient9–13-0.0619%21 Feb
dust211–130.067%21 Feb
ancient13–110.0229%17 Feb
mirage13–8-0.0514%17 Feb
anubis10–13-0.0215%16 Feb
inferno13–16-0.0611%16 Feb
mirage13–20.0213%16 Feb
dust210–13-0.0023%16 Feb
mirage16–140.048%13 Feb
nuke8–13-0.0411%13 Feb
ancient11–13-0.0115%13 Feb
ancient13–70.0713%13 Feb
anubis13–70.0115%13 Feb
dust216–140.0813%13 Feb
anubis13–30.0317%13 Feb
overpass13–8-0.015%11 Feb
mirage13–4-0.0322%11 Feb
ancient13–30.1012%11 Feb
inferno8–130.0113%11 Feb
anubis9–130.0416%11 Feb
ancient15–150.0116%10 Feb

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →