detentioN

detentioN — CS2 Stats

76561198150896584[U:1:190630856]Steam profile ↗✓ No bans

1,941Tracked matches48%Win rate2020Tracked since
CSDB Rating6.9 SolidPositional Player
Premier CS Rating25,538Top 10% of 201,122 CSDB-tracked playersRed band · top ~2.7% of ranked players (population est.)
CSDB Leaderboard#16009 of 247983 tracked
FaceitLevel 9Top 20.7% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 1 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then — still 1,941 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 25,538 -1,290 22 Jul – 1 Oct · 20 days played
25,53827,772peak 27,77222 Jul1 Oct
27,772Peak Premier in tracked matches
36Days played since 2026-07-18

Premier CS Rating

  • 2,234 below peak (27,772)
  • -821 over 30 days · declining
  • Next: Gold band at 30,000 — 4,462 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Red band first seen 2026-08-29
  • Pink band first seen 2026-08-29

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGdetentioNFACEITLevel 9STANDINGTop 20.7% of rankedPREMIER25,538 · Red bandcsdb.gg/stats

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Performance scores

Aim92
Positioning60
Utility45

0–100 skill scores via Leetify.

Recent form

STEADY46–51–3Last 10046%Win rateWWWLLWLLWW

Last 10 vs previous 10: +10pp win rate · −0.03 avg rating · −1.0pp headshot accuracy · −26ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 24%
  • Avg reaction 527ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 23%
  • Avg reaction 533ms

Last 20

  • 11–8–1 · 55% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 24%
  • Avg reaction 546ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+0.9 against its own average).

Aim9.2
Utility4.5
Positioning6.0
Opening Duels4.7
Clutch5.2

Sharp aimer

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 96% playstyle similarity

Most alike: utility contribution, aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 92 — the mechanical foundation is a clear strength.

Areas to improve

Positioning. Positioning trails aim by 32 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 50% on CT to 35% on T — the same duels are being taken with worse setups on the attacking side.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.2
Positioning6.0
Utility4.5
Mechanics7.6
Opening Duels3.2
Win Impact4.4

Composite 6.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.01
first ⅓ avg 0.01 → last ⅓ avg 0.01
Reaction time528ms−79ms
first ⅓ avg 607ms → last ⅓ avg 528ms
Headshot accuracy25.8%+3.0%
first ⅓ avg 22.8% → last ⅓ avg 25.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.15Best match rating · 13–5 · dust2, 27 Jul →
100%Best headshot accuracy · 3–13 · inferno, 18 Aug →
297msFastest reaction time · 3–13 · inferno, 18 Aug →
13–1Biggest win · dust2, 21 Aug →

Across the last 100 tracked matches.

Highlights

4Longest win streak
W3Current streak
7–5In matches decided by ≤2 rounds
5Overtime games

Map breakdown

cacheBest map · 64% over 22ancientWeakest map · 14% over 7
MapGradePlayedRecordWin rateAvg rating
cacheA2214–864%0.02
infernoD196–1332%0.01
anubisC146–843%0.03
dust2B136–746%0.01
vertigoB105–550%0.03
mirageA95–456%0.02
ancientD71–614%-0.02
nuke—31–233%0.01
overpass—21–150%0.06
fachwerk—11–0100%0.04

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (14% over 7). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

643Matches
56%Win rate
1.21Avg K/D
84.5ADR
42%Headshot %

Clutches & streaks

46%1v1 clutch win
25%1v2 clutch win
11Longest win streak

Recent Faceit resultsWWWLL

MapMatchesWin rateAvg K/DAvg kills
Dust22255%1.3416.3
Inferno1688%1.5518.1
Ancient1560%1.2419.7
Anubis1283%1.4719.0
Cache1070%1.2216.7
Mirage560%1.1414.6
Overpass1100%1.0013.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

25.8%Headshot accuracy
38.0%Accuracy (enemy spotted)
39.0%Spray accuracy
84.2%Counter-strafing
7.2°Preaim
527msReaction time
34.8%T opening success
50.4%CT opening success
0.44Enemies flashed / flash
1.6%Flash assists
12.69HE damage / grenade
5.14Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4358 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 34.8393% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

14% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
cache13–9-0.0019%30 Sept →
cache13–8-0.0423%23 Sept →
mirage13–50.0939%12 Sept →
vertigo3–9-0.0619%12 Sept →
inferno3–13-0.0422%12 Sept →
anubis13–90.0422%5 Sept →
inferno9–13-0.0125%5 Sept →
cache11–13-0.0232%4 Sept →
anubis13–100.0516%1 Sept →
inferno13–60.0818%31 Aug →
cache10–130.0231%24 Aug →
inferno8–13-0.0229%23 Aug →
vertigo8–20.0123%23 Aug →
cache6–130.0514%22 Aug →
cache12–120.1125%21 Aug →
vertigo13–100.0423%21 Aug →
mirage16–130.0214%21 Aug →
mirage11–13-0.0135%21 Aug →
cache7–10.0523%21 Aug →
dust213–10.0828%21 Aug →
nuke13–80.0019%20 Aug →
inferno6–130.0144%20 Aug →
ancient1–13-0.0731%20 Aug →
ancient3–130.0019%20 Aug →
ancient4–130.0120%20 Aug →
mirage11–13-0.0716%19 Aug →
dust213–6-0.0019%19 Aug →
dust213–20.0127%19 Aug →
inferno9–130.0315%18 Aug →
inferno3–13-0.04100%18 Aug →
nuke6–13-0.0923%18 Aug →
mirage13–110.0125%17 Aug →
ancient4–13-0.0215%17 Aug →
inferno3–13-0.0247%17 Aug →
dust21–13-0.0111%16 Aug →
dust29–130.0829%15 Aug →
overpass4–130.0534%15 Aug →
cache10–13-0.0227%15 Aug →
anubis6–130.0424%15 Aug →
ancient0–13-0.0529%15 Aug →
fachwerk13–40.0441%15 Aug →
cache13–80.1238%15 Aug →
nuke9–130.1131%15 Aug →
mirage9–130.0723%15 Aug →
inferno12–120.0424%15 Aug →
overpass13–50.0720%15 Aug →
vertigo11–130.1220%15 Aug →
anubis10–130.1323%15 Aug →
dust26–13-0.0111%15 Aug →
vertigo13–100.1323%14 Aug →
cache13–60.1124%14 Aug →
dust22–13-0.0128%11 Aug →
anubis13–80.0730%11 Aug →
inferno13–100.0927%11 Aug →
anubis13–40.0122%10 Aug →
cache13–40.0136%10 Aug →
dust27–130.0028%9 Aug →
inferno10–130.0018%9 Aug →
inferno13–110.0118%7 Aug →
vertigo2–5-0.0421%7 Aug →
cache13–11-0.0333%7 Aug →
cache13–80.0429%7 Aug →
inferno8–13-0.0017%7 Aug →
vertigo13–6-0.0325%7 Aug →
anubis13–60.0933%4 Aug →
inferno3–10.0311%4 Aug →
mirage13–9-0.0518%2 Aug →
vertigo7–130.0214%2 Aug →
cache13–90.0119%1 Aug →
inferno13–30.0329%1 Aug →
inferno6–13-0.0031%1 Aug →
cache16–130.0017%31 Jul →
dust213–80.0238%31 Jul →
cache3–13-0.0324%30 Jul →
vertigo7–130.0124%30 Jul →
vertigo13–40.1117%28 Jul →
inferno11–130.0119%28 Jul →
cache13–60.0627%27 Jul →
dust213–50.1528%27 Jul →
mirage13–40.1433%27 Jul →
ancient5–13-0.0217%26 Jul →
anubis12–160.0425%26 Jul →
anubis8–13-0.0329%25 Jul →
cache13–5-0.0035%25 Jul →
anubis6–13-0.0310%22 Jul →
anubis1–13-0.0114%22 Jul →
dust213–7-0.0422%22 Jul →
anubis13–20.0430%22 Jul →
ancient16–14-0.0221%21 Jul →
cache13–110.0428%21 Jul →
inferno4–130.0129%20 Jul →
anubis15–150.0323%20 Jul →
mirage6–13-0.0218%20 Jul →
dust210–13-0.0218%19 Jul →
anubis7–13-0.0212%19 Jul →
cache3–13-0.0613%19 Jul →
inferno13–80.0418%18 Jul →
cache9–130.0729%18 Jul →
dust26–13-0.0521%18 Jul →
cache13–11-0.0024%18 Jul →

Match data via Leetify.

Recent teammates

Milestones

1,000 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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