reiko

reiko — CS2 Stats

PRO“reik;o”WalczakiPolandRiflerSettings & gear profile →

76561198150702257[U:1:190436529]Steam profile ↗✓ No bans

2,421Tracked matches47%Win rate2020Tracked since
CSDB Rating6.6 SolidPositional Player
WingmanLegendary Eagle Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 24 Sep 2026 (21 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 2,421 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Faceit ELO: 3,435 +0 29 Aug – 24 Sept · 8 observations
3,4353,435peak 3,43529 Aug24 Sept
3,435Highest Faceit ELO seen on CSDB
36Days played since 2026-04-15

Faceit ELO

  • At peak — 3,435
  • 0 over 30 days · steady
  • Next: 3,500 ELO at 3,500 — 65 to go
  • Reached: 3,000 ELO · 2,500 ELO · Level 10 · Level 9
  • 3,000 ELO first seen 2026-08-29
  • 2,500 ELO first seen 2026-08-29

Premier is CSDB’s own observation — it builds from the day a profile is first viewed and cannot be backfilled. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

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CSDB.GGreiko30 DAYS0 ELOPEAK ELO3,435csdb.gg/stats

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Performance scores

Aim94
Positioning57
Utility51

0–100 skill scores via Leetify.

Recent form

COLD62–37–1Last 10062%Win rateLLLLLWWLLW

Last 10 vs previous 10: −30pp win rate · +0.00 avg rating · +3.0pp headshot accuracy · −14ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.00), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 0–5 · 0% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 15%
  • Avg reaction 414ms

Last 10

  • 3–7 · 30% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 18%
  • Avg reaction 410ms

Last 20

  • 9–11 · 45% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 16%
  • Avg reaction 417ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.9 against its own average).

Aim9.4
Utility5.1
Positioning5.7
Opening Duels2.5
Clutch2.0

Sharp aimer

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

b1t

Plays most like b1t 91% playstyle similarity

Most alike: opening-duel success, aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 94 — the mechanical foundation is a clear strength.

Areas to improve

Positioning. Positioning trails aim by 37 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.4
Positioning5.7
Utility5.1
Mechanics7.4
Opening Duels0.7
Win Impact3.9

Composite 6.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.00
first ⅓ avg 0.00 → last ⅓ avg 0.00
Reaction time443ms−71ms
first ⅓ avg 515ms → last ⅓ avg 443ms
Headshot accuracy16.5%−4.1%
first ⅓ avg 20.6% → last ⅓ avg 16.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.10Best match rating · 13–8 · nuke, 15 May →
40%Best headshot accuracy · 16–12 · nuke, 2 May →
289msFastest reaction time · 3–13 · inferno, 1 Aug →
13–2Biggest win · dust2, 4 May →

Across the last 100 tracked matches.

Highlights

13Longest win streak
L5Current streak
14–5In matches decided by ≤2 rounds
20Overtime games

Map breakdown

anubisBest map · 83% over 18infernoWeakest map · 40% over 15
MapGradePlayedRecordWin rateAvg rating
nukeA2916–1355%-0.01
anubisS1815–383%-0.00
ancientS1712–571%0.00
infernoC156–940%-0.00
mirageS97–278%0.00
dust2B84–450%-0.01
cache—32–167%0.03
overpass—10–10%-0.04

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (40% over 15). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

4,518Matches
61%Win rate
1.27Avg K/D
100.0ADR
47%Headshot %

Clutches & streaks

30%1v1 clutch win
25%1v2 clutch win
20Longest win streak

Recent Faceit resultsWWWWL

MapMatchesWin rateAvg K/DAvg kills
Mirage24458%1.2720.2
Ancient22566%1.2419.6
Nuke13276%1.3419.3
Dust212160%1.2520.9
Anubis11753%1.2519.1
Inferno6055%1.1717.4
Vertigo5157%1.4519.0
Train2152%1.2121.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.6%Headshot accuracy
44.6%Accuracy (enemy spotted)
49.0%Spray accuracy
83.3%Counter-strafing
9.5°Preaim
440msReaction time
27.9%T opening success
35.6%CT opening success
0.45Enemies flashed / flash
4.6%Flash assists
7.83HE damage / grenade
10.38Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4478 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 27.8886% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 15 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke10–13-0.0215%2 Sept →
inferno0–13-0.0715%2 Sept →
inferno6–13-0.029%2 Sept →
anubis9–130.0717%2 Sept →
inferno4–130.0220%31 Aug →
nuke16–130.0123%31 Aug →
ancient13–30.0214%31 Aug →
mirage6–13-0.0315%29 Aug →
nuke2–13-0.0335%29 Aug →
anubis13–110.0717%29 Aug →
anubis16–140.0216%28 Aug →
cache13–100.0215%28 Aug →
inferno11–13-0.0717%7 Aug →
anubis13–90.0119%7 Aug →
cache23–250.0120%7 Aug →
anubis31–290.0111%6 Aug →
cache16–140.0513%6 Aug →
inferno3–13-0.039%1 Aug →
nuke9–13-0.0415%1 Aug →
mirage13–70.0215%30 Jul →
anubis13–60.0520%30 Jul →
nuke13–80.0529%26 Jul →
nuke9–13-0.0418%24 May →
inferno13–110.038%23 May →
anubis19–16-0.0210%23 May →
nuke1–13-0.0817%22 May →
dust210–130.0320%22 May →
nuke11–130.0116%20 May →
inferno8–13-0.0014%20 May →
ancient13–80.0326%20 May →
mirage13–100.0211%18 May →
nuke10–13-0.0218%18 May →
inferno13–4-0.038%18 May →
dust213–7-0.0313%16 May →
nuke5–13-0.0329%16 May →
mirage13–30.0417%16 May →
nuke13–80.1021%15 May →
ancient9–13-0.0314%15 May →
dust28–13-0.0614%15 May →
dust213–100.0321%14 May →
nuke8–13-0.0811%14 May →
ancient13–6-0.0019%14 May →
inferno13–4-0.0011%12 May →
ancient13–11-0.0124%12 May →
ancient13–9-0.0314%11 May →
dust214–160.0228%10 May →
anubis13–7-0.0411%10 May →
nuke11–7-0.0817%10 May →
nuke2–2-0.050%10 May →
nuke13–60.007%10 May →
anubis13–70.0321%10 May →
nuke8–13-0.0120%9 May →
inferno9–130.0515%9 May →
mirage13–80.0021%9 May →
nuke13–7-0.0216%9 May →
ancient11–13-0.0718%9 May →
nuke9–13-0.0616%8 May →
ancient13–80.0519%8 May →
mirage13–40.0218%8 May →
anubis13–8-0.0213%8 May →
dust216–14-0.0324%8 May →
inferno13–16-0.0416%8 May →
nuke13–50.0218%6 May →
dust213–16-0.0221%6 May →
ancient13–110.0119%6 May →
mirage13–11-0.0717%5 May →
nuke16–12-0.0311%5 May →
dust213–20.0215%4 May →
ancient13–30.0433%4 May →
nuke16–12-0.0140%2 May →
ancient13–40.0414%2 May →
anubis13–11-0.0226%1 May →
ancient13–40.1015%1 May →
mirage13–30.0422%30 Apr →
nuke13–80.0031%30 Apr →
ancient16–140.0114%29 Apr →
anubis16–12-0.0816%29 Apr →
overpass10–13-0.0416%29 Apr →
ancient4–13-0.0730%28 Apr →
ancient4–13-0.0730%28 Apr →
nuke13–110.0533%28 Apr →
inferno13–7-0.0117%28 Apr →
anubis13–8-0.0124%27 Apr →
ancient13–80.0116%27 Apr →
anubis13–16-0.0412%27 Apr →
nuke9–13-0.0212%27 Apr →
anubis16–120.0013%27 Apr →
nuke13–60.0822%27 Apr →
nuke13–50.0912%26 Apr →
inferno13–50.0420%26 Apr →
anubis10–13-0.0716%23 Apr →
mirage10–13-0.0119%23 Apr →
anubis16–14-0.0517%19 Apr →
nuke19–16-0.0118%19 Apr →
inferno13–60.0522%16 Apr →
nuke19–17-0.0313%16 Apr →
ancient19–22-0.0222%15 Apr →
anubis13–40.0626%15 Apr →
nuke13–100.0229%15 Apr →
inferno6–130.0117%15 Apr →

Match data via Leetify.

Recent teammates

Milestones

3K ELO Club1,000 Matches13-Win StreakAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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