Nuttn

Nuttn — CS2 Stats

SE76561198150280746[U:1:190015018]Steam profile ↗✓ No bans

1,360Tracked matches70%Win rate2020Tracked since
CSDB Rating4.9 DevelopingSupport
FaceitLevel 5Top 67.6% of ranked FACEIT players
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 2 Sep 2026 (55 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 1,360 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 23,974 +3,975 23 Feb – 6 Jul · 24 days played
19,99924,194peak 24,19423 Feb6 Jul
24,194Peak Premier in tracked matches
41Days played since 2025-02-23

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGNuttnFACEITLevel 5STANDINGTop 67.6% of rankedcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim42
Positioning46
Utility67

0–100 skill scores via Leetify.

Recent form

STEADY60–37–3Last 10060%Win rateWWWWWWLLLL

Last 10 vs previous 10: −30pp win rate · −0.01 avg rating · +2.6pp headshot accuracy · +15ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 5–0 · 100% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 15%
  • Avg reaction 570ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 15%
  • Avg reaction 599ms

Last 20

  • 15–5 · 75% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 13%
  • Avg reaction 592ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+3.6 against its own average).

Aim4.2
Utility6.7
Positioning4.6
Opening Duels1.3
Clutch0.0

Effective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 63% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Flashes. 0.78 enemies blinded per flash — utility that consistently lands.

Areas to improve

T-side openings. Opening success drops from 41% on CT to 22% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 573ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 66% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.2
Positioning4.6
Utility6.7
Mechanics3.7
Opening Duels1.3
Win Impact10.0

Composite 4.9/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.00
first ⅓ avg 0.00 → last ⅓ avg 0.00
Reaction time568ms−6ms
first ⅓ avg 574ms → last ⅓ avg 568ms
Headshot accuracy12.5%+0.9%
first ⅓ avg 11.6% → last ⅓ avg 12.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.11Best match rating · 13–5 · mirage, 24 Feb →
26%Best headshot accuracy · 13–8 · ancient, 16 Jun →
391msFastest reaction time · 3–13 · nuke, 27 Apr →
13–1Biggest win · inferno, 30 Jun →

Across the last 100 tracked matches.

Highlights

9Longest win streak
W6Current streak
9–8In matches decided by ≤2 rounds
13Overtime games

Map breakdown

infernoBest map · 83% over 23nukeWeakest map · 33% over 6
MapGradePlayedRecordWin rateAvg rating
infernoS2319–483%0.01
mirageA2212–1055%0.00
ancientS2015–575%0.00
anubisC176–1135%0.02
nukeD62–433%-0.04
cacheS54–180%0.00
dust2—30–30%-0.03
overpass—21–150%-0.04
jura—21–150%-0.03

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (33% over 6). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

131Matches
54%Win rate
1.21Avg K/D
85.7ADR
46%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
10Longest win streak

Recent Faceit resultsLWWWL

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.7%Headshot accuracy
30.1%Accuracy (enemy spotted)
36.2%Spray accuracy
66.5%Counter-strafing
11.1°Preaim
573msReaction time
22.2%T opening success
40.8%CT opening success
0.78Enemies flashed / flash
6.5%Flash assists
12.58HE damage / grenade
5.79Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.7327% — below the 15% mark we flag

    Aim Training →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 22.2243% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
anubis13–8-0.0417%12 Aug →
inferno13–70.0416%12 Aug →
cache13–8-0.0319%12 Aug →
mirage16–140.0411%11 Aug →
cache13–11-0.0215%11 Aug →
ancient13–60.0314%10 Aug →
cache11–130.0420%10 Aug →
mirage4–13-0.0711%10 Aug →
mirage10–13-0.006%6 Jul →
inferno11–130.0118%6 Jul →
ancient16–140.0313%29 Jun →
mirage13–8-0.0012%29 Jun →
anubis4–130.0416%29 Jun →
overpass13–7-0.0520%28 Jun →
cache13–10-0.038%28 Jun →
inferno13–8-0.015%23 Jun →
anubis13–20.0916%23 Jun →
nuke13–9-0.027%17 Jun →
inferno13–4-0.0315%17 Jun →
inferno13–90.086%17 Jun →
inferno13–9-0.027%23 May →
ancient13–110.0110%23 May →
nuke4–13-0.059%23 May →
mirage8–130.0020%4 May →
cache13–100.0515%3 May →
mirage13–60.0513%27 Apr →
nuke3–13-0.0811%27 Apr →
anubis13–70.0110%27 Apr →
mirage13–70.0414%20 Apr →
ancient10–13-0.0410%20 Apr →
inferno16–13-0.0114%26 Nov →
ancient13–100.0211%3 Nov →
mirage9–13-0.053%3 Nov →
ancient13–5-0.0111%3 Nov →
ancient5–130.016%4 Oct →
anubis13–80.0411%4 Oct →
inferno15–15-0.0313%30 Aug →
overpass10–13-0.0316%26 Jul →
inferno13–100.0519%26 Jul →
mirage13–80.079%6 Jul →
ancient4–13-0.0318%5 Jul →
mirage11–13-0.028%5 Jul →
inferno13–90.0310%4 Jul →
ancient13–110.058%4 Jul →
mirage13–16-0.0312%30 Jun →
anubis10–13-0.0513%30 Jun →
inferno13–10.0417%30 Jun →
mirage16–140.0012%28 Jun →
anubis11–13-0.0116%28 Jun →
inferno13–6-0.0113%27 Jun →
inferno13–40.0716%26 Jun →
dust27–13-0.0415%26 Jun →
jura12–12-0.009%26 Jun →
ancient10–130.0119%26 Jun →
anubis13–160.047%25 Jun →
nuke5–13-0.0311%24 Jun →
ancient13–8-0.060%24 Jun →
ancient13–7-0.049%24 Jun →
anubis14–16-0.0212%24 Jun →
mirage9–13-0.0516%24 Jun →
ancient13–80.0426%16 Jun →
mirage13–70.004%16 Jun →
anubis8–130.039%10 Jun →
ancient13–80.0220%10 Jun →
anubis13–8-0.0212%10 Jun →
jura13–10-0.0519%5 Jun →
nuke9–13-0.0521%27 May →
anubis7–130.018%27 May →
inferno2–13-0.0113%27 May →
dust28–13-0.0517%10 May →
ancient13–50.0224%10 May →
anubis8–130.0213%10 May →
inferno13–20.067%10 May →
ancient13–7-0.0111%16 Apr →
inferno16–130.0111%16 Apr →
mirage13–50.057%16 Apr →
mirage13–10-0.058%8 Apr →
mirage0–2-0.030%8 Apr →
mirage8–13-0.079%8 Apr →
anubis11–130.028%8 Apr →
inferno11–13-0.029%7 Apr →
inferno13–110.0115%1 Apr →
ancient15–15-0.0214%1 Apr →
anubis5–130.0212%1 Apr →
mirage13–100.0115%18 Mar →
ancient13–80.0115%18 Mar →
inferno13–50.028%18 Mar →
dust29–13-0.0116%17 Mar →
anubis13–70.0615%17 Mar →
mirage13–40.029%17 Mar →
inferno13–60.0213%9 Mar →
ancient13–9-0.0113%9 Mar →
mirage10–13-0.0211%9 Mar →
nuke16–120.0111%9 Mar →
ancient13–50.0110%9 Mar →
anubis12–160.039%9 Mar →
inferno13–70.0317%9 Mar →
inferno13–11-0.046%24 Feb →
mirage13–50.1122%24 Feb →
inferno16–14-0.069%23 Feb →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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