Kurai.~

Kurai.~ — CS2 Stats

76561198150144021[U:1:189878293]Steam profile ↗✓ No bans

2,102Tracked matches45%Win rate2020Tracked since
CSDB Rating6.6 SolidPositional Player
Premier CS Rating18,797Top 50% of 213,399 CSDB-tracked playersPurple band · top ~13.3% of ranked players (population est.)
FaceitLevel 7Top 42.3% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGKurai.~FACEITLevel 7STANDINGTop 42.3% of rankedPREMIER18,797 · Purple bandcsdb.gg/stats

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Performance scores

Aim81
Positioning67
Utility58

0–100 skill scores via Leetify.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.6 against its own average).

Aim8.1
Utility5.8
Positioning6.7
Opening Duels3.2
Clutch4.8

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

iM

Plays most like iM 96% playstyle similarity

Most alike: utility contribution, opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 61% T opening-duel success — entries that actually open the round.

Areas to improve

CT openings. Opening success drops from 61% on T to 46% on CT — first contacts on the defending side are being lost.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.1
Positioning6.7
Utility5.8
Mechanics7.0
Opening Duels5.9
Win Impact3.3

Composite 6.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Faceit stats

Combat

1,046Matches
50%Win rate
1.08Avg K/D
83.7ADR
39%Headshot %

Clutches & streaks

44%1v1 clutch win
13%1v2 clutch win
11Longest win streak

Recent Faceit resultsWLLLL

MapMatchesWin rateAvg K/DAvg kills
Ancient1060%1.1416.7
Anubis838%0.9814.9
Mirage838%1.0214.8
Inferno838%0.7712.9
Nuke250%0.7013.0
Dust210%0.365.0
Train10%0.6813.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.2%Headshot accuracy
35.2%Accuracy (enemy spotted)
33.1%Spray accuracy
81.7%Counter-strafing
6.9°Preaim
537msReaction time
61.2%T opening success
45.7%CT opening success
0.51Enemies flashed / flash
5.9%Flash assists
8.07HE damage / grenade
16.87Flashes / match

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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