Fonz♤︎Pons

Fonz♤︎Pons — CS2 Stats

CC76561198149770061[U:1:189504333]Steam profile ↗✓ No bans

1,004Tracked matches50%Win rate2020Tracked since
2,001Hours in CS
CSDB Rating5.3 DevelopingAll-Rounder
Premier CS Rating21,575Top 50% of 215,386 CSDB-tracked playersPink band · top ~6.8% of ranked players (population est.)
CSDB Leaderboard#62946 of 261506 tracked
FaceitLevel 10Top 12.4% of ranked FACEIT players
WingmanSupreme Master First Class
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 3 Nov 2026 (11 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 1,004 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 21,575 +427 11 Oct – 3 Nov · 19 days played
20,17922,304peak 22,30411 Oct3 Nov
22,742Peak Premier in tracked matches
31Days played since 2025-04-15

Premier CS Rating

  • 729 below peak (22,304)
  • 0 over 30 days · steady
  • Next: Red band at 25,000 — 3,425 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-02
  • Purple band first seen 2026-09-02

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

No matches recorded between 18 Oct 2026 and 14 Nov 2026.

Measured 18 Oct 2026 → 14 Nov 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 10 among CSDB-tracked players (n=30,986), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 10 median
Headshot rate39.1%50.9%
Shot accuracy15.1%13.7%
Kill/death ratio1.091.09
Match win rate47.0%48.4%

Share this profile

CSDB.GGFonz♤︎PonsFACEITLevel 10STANDINGTop 12.4% of rankedPREMIER21,575 · Pink bandcsdb.gg/stats

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Performance scores

Aim49
Positioning58
Utility58

0–100 skill scores via Leetify.

Recent form

STEADY56–38–6Last 10056%Win rateWLLWWLLLWW

Last 10 vs previous 10: +10pp win rate · +0.01 avg rating · +3.9pp headshot accuracy · −31ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 21%
  • Avg reaction 588ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 18%
  • Avg reaction 608ms

Last 20

  • 9–11 · 45% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 16%
  • Avg reaction 623ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: All-Rounder — No style dimension stands clear of the others in this profile.

Aim4.9
Utility5.8
Positioning5.8
Opening Duels4.4
Clutch4.8

Strong CT-side openerEffective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 76% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Flashes. 0.78 enemies blinded per flash — utility that consistently lands.

Areas to improve

T-side openings. Opening success drops from 58% on CT to 29% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 615ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.9
Positioning5.8
Utility5.8
Mechanics5.7
Opening Duels3.5
Win Impact5.0

Composite 5.3/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.03
first ⅓ avg 0.02 → last ⅓ avg -0.01
Reaction time614ms−12ms
first ⅓ avg 626ms → last ⅓ avg 614ms
Headshot accuracy16.1%−6.2%
first ⅓ avg 22.3% → last ⅓ avg 16.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.17Best match rating · 13–0 · vertigo, 27 Apr →
61%Best headshot accuracy · 13–2 · train, 17 Apr →
406msFastest reaction time · 13–8 · inferno, 15 Apr →
13–0Biggest win · vertigo, 27 Apr →

Across the last 100 tracked matches.

Highlights

8Longest win streak
9–9In matches decided by ≤2 rounds
5Overtime games

Map breakdown

dust2Best map · 69% over 13overpassWeakest map · 38% over 8
MapGradePlayedRecordWin rateAvg rating
mirageB2110–1148%0.00
nukeS1711–665%0.02
ancientA148–657%-0.01
dust2S139–469%-0.00
overpassC83–538%0.01
trainC73–443%-0.02
anubisA53–260%0.02
inferno—41–325%0.00
office—31–233%-0.04
italy—33–0100%0.03
agency—21–150%-0.01
vertigo—11–0100%0.17
basalt—11–0100%0.03
edin—11–0100%-0.03

Across the last 100 tracked matches.

Overpass is currently your weakest sufficiently-sampled map (38% over 8). Start with the 6 essential Overpass lineups, review the callouts, then spin up a practice server.

Lifetime stats

105,413Lifetime kills
1.09K/D
6,023Matches
47.0%Match win rate
39.1%Headshot %
15.1%Shot accuracy · Top 50% of Level 10 players
13,357MVPs
2,001Hours (in match)
4,847Bombs planted
1,299Bombs defused

Most-used weapons

AK-4722,781
AWP13,719
Knife3,943
SCAR-203,200
P902,661
SSG 082,349

Lifetime map wins

5,884dust2
4,957inferno
4,252nuke
1,151vertigo
635lake
568train
428cbble
158safehouse

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

559Matches
53%Win rate
1.18Avg K/D
90.3ADR
43%Headshot %

Clutches & streaks

44%1v1 clutch win
25%1v2 clutch win
8Longest win streak

Recent Faceit resultsLLLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage15051%1.1517.9
Nuke7961%1.4218.8
Inferno7250%1.2318.4
Ancient6745%1.1017.7
Anubis5747%1.0816.7
Dust24753%1.0015.8
Vertigo2646%1.1817.5
Overpass1070%1.0417.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.3%Headshot accuracy
30.2%Accuracy (enemy spotted)
30.3%Spray accuracy
75.6%Counter-strafing
10.0°Preaim
615msReaction time
28.7%T opening success
58.2%CT opening success
0.78Enemies flashed / flash
4.3%Flash assists
8.23HE damage / grenade
10.46Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 28.7263% — below the 40% mark we flag

Spend your practice time on Overpass

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Overpass callouts & strategy →Overpass grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage13–9-0.0526%17 Apr →
inferno6–13-0.0527%17 Apr →
anubis5–13-0.0214%6 Apr →
mirage13–80.0220%6 Apr →
ancient13–11-0.0416%5 Apr →
mirage11–13-0.0010%4 Apr →
ancient6–13-0.0420%4 Apr →
overpass11–13-0.028%4 Apr →
nuke13–6-0.0417%4 Apr →
mirage13–90.0218%4 Apr →
anubis13–80.058%4 Apr →
nuke7–13-0.0120%4 Apr →
dust22–13-0.0118%4 Apr →
ancient2–13-0.0415%4 Apr →
nuke11–13-0.0817%22 Mar →
mirage4–13-0.087%22 Mar →
overpass13–11-0.0519%22 Mar →
ancient13–4-0.0212%22 Mar →
mirage7–13-0.0714%27 Feb →
ancient13–6-0.027%27 Feb →
dust213–100.0318%27 Feb →
mirage13–50.0220%27 Feb →
nuke11–130.0213%19 Feb →
mirage4–13-0.0514%30 Jan →
anubis13–20.0219%30 Jan →
ancient15–15-0.0216%30 Jan →
mirage13–60.0517%4 Jan →
dust215–15-0.0120%3 Jan →
mirage5–130.0120%3 Jan →
nuke13–4-0.0116%3 Jan →
nuke9–130.0819%29 Oct →
nuke10–130.0620%26 Oct →
ancient13–16-0.086%24 Oct →
dust213–110.0422%24 Oct →
mirage7–130.0115%24 Oct →
nuke13–8-0.0120%24 Oct →
inferno7–130.0619%24 Oct →
mirage13–50.0112%24 Oct →
train1–13-0.0320%17 Oct →
mirage8–13-0.0710%17 Oct →
ancient11–4-0.0030%17 Oct →
dust213–11-0.0413%17 Oct →
nuke13–40.059%17 Oct →
overpass13–60.0715%17 Oct →
mirage10–13-0.0119%17 Oct →
dust25–13-0.0224%17 Oct →
nuke13–60.0029%17 Oct →
mirage13–16-0.0120%15 Oct →
mirage8–130.0118%12 Oct →
ancient13–60.0526%12 Oct →
mirage10–130.0530%12 Oct →
dust213–11-0.0635%12 Oct →
train13–10-0.0513%11 Oct →
ancient13–110.0219%11 Oct →
overpass11–13-0.0221%11 Oct →
dust213–100.0319%11 Oct →
train11–130.0129%11 Oct →
train7–13-0.065%11 Oct →
nuke11–13-0.0322%11 Oct →
ancient5–13-0.0216%11 Oct →
train11–13-0.0320%10 Oct →
nuke13–30.1518%10 Oct →
overpass13–80.0725%10 Oct →
mirage13–60.0115%10 Oct →
dust213–8-0.0420%10 Oct →
ancient13–90.0018%10 Oct →
nuke13–9-0.0211%10 Oct →
dust213–80.0311%10 Oct →
ancient13–2-0.0329%10 Oct →
overpass8–13-0.0318%27 Sept →
overpass3–130.0340%21 Jul →
agency13–6-0.0013%11 May →
agency12–12-0.0221%11 May →
office10–13-0.0621%6 May →
italy13–60.1329%5 May →
office12–12-0.0226%5 May →
nuke16–140.0422%28 Apr →
italy13–8-0.0018%27 Apr →
vertigo13–00.1733%27 Apr →
dust213–90.0518%27 Apr →
anubis13–10-0.0115%27 Apr →
nuke13–5-0.0119%21 Apr →
ancient12–120.0614%20 Apr →
mirage13–110.0211%20 Apr →
dust213–40.0522%20 Apr →
overpass9–13-0.0128%18 Apr →
inferno11–130.0238%17 Apr →
mirage13–70.0228%17 Apr →
train13–20.0261%17 Apr →
basalt13–30.0327%17 Apr →
mirage8–20.1014%17 Apr →
nuke13–40.0814%17 Apr →
anubis12–120.0411%17 Apr →
dust20–5-0.0833%17 Apr →
edin13–11-0.0319%16 Apr →
italy13–5-0.0417%16 Apr →
office13–1-0.0323%16 Apr →
nuke13–10.0814%15 Apr →
inferno13–8-0.0210%15 Apr →
train13–30.0121%15 Apr →

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 101,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.