minions gaming

minions gaming — CS2 Stats

PG76561198149282956[U:1:189017228]Steam profile ↗✓ No bans

716Tracked matches53%Win rate2020Tracked since
CSDB Rating5.1 DevelopingAll-Rounder
Premier CS Rating15,664Purple band · top ~25.8% of ranked players (population est.)
FaceitLevel 1Top 100.0% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 2 Oct 2026 (6 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 716 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 15,664 +8,015 9 Jan – 2 Oct · 20 days played
7,64916,150peak 16,1509 Jan2 Oct
16,163Peak Premier in tracked matches
28Days played since 2024-12-31

Premier CS Rating

  • 486 below peak (16,150)
  • Next: Pink band at 20,000 — 4,336 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-20
  • Blue band first seen 2026-09-20

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGminions gamingFACEITLevel 1STANDINGTop 100.0% of rankedPREMIER15,664 · Purple bandcsdb.gg/stats

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Performance scores

Aim57
Positioning38
Utility41

0–100 skill scores via Leetify.

Recent form

STEADY49–48–3Last 10049%Win rateLLWWWLLLWW

Last 10 vs previous 10: −10pp win rate · +0.01 avg rating · −5.7pp headshot accuracy · −28ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 12%
  • Avg reaction 703ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 11%
  • Avg reaction 657ms

Last 20

  • 11–9 · 55% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 14%
  • Avg reaction 671ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: All-Rounder — No style dimension stands clear of the others in this profile.

Aim5.7
Utility4.1
Positioning3.8
Opening Duels2.2

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 91% playstyle similarity

Most alike: utility contribution, opening-duel success.

Where you differ: lower positioning profile; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 45% on CT to 21% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 659ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.7
Positioning3.8
Utility4.1
Mechanics7.9
Opening Duels1.9
Win Impact6.1

Composite 5.1/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02+0.00
first ⅓ avg -0.02 → last ⅓ avg -0.02
Reaction time667ms+41ms
first ⅓ avg 626ms → last ⅓ avg 667ms
Headshot accuracy13.4%−3.1%
first ⅓ avg 16.5% → last ⅓ avg 13.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.07Best match rating · 10–13 · nuke, 12 Jan →
39%Best headshot accuracy · 13–5 · mirage, 20 Feb →
391msFastest reaction time · 11–13 · dust2, 7 Jan →
13–1Biggest win · inferno, 19 Feb →

Across the last 100 tracked matches.

Highlights

6Longest win streak
L2Current streak
5–6In matches decided by ≤2 rounds
5Overtime games

Map breakdown

dust2Best map · 65% over 17nukeWeakest map · 40% over 10
MapGradePlayedRecordWin rateAvg rating
mirageA3117–1455%-0.01
infernoC2310–1343%-0.02
dust2S1711–665%-0.01
nukeC104–640%-0.01
ancientC52–340%-0.05
vertigoA53–260%0.01
train—41–325%-0.04
anubis—31–233%-0.06
overpass—20–20%0.02

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (40% over 10). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

75Matches
41%Win rate
0.96Avg K/D
—ADR
34%Headshot %

Clutches & streaks

—1v1 clutch win
—1v2 clutch win
3Longest win streak

Recent Faceit resultsWWLLL

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.8%Headshot accuracy
34.4%Accuracy (enemy spotted)
35.7%Spray accuracy
85.6%Counter-strafing
11.0°Preaim
659msReaction time
20.7%T opening success
45.4%CT opening success
0.65Enemies flashed / flash
3.8%Flash assists
10.13HE damage / grenade
7.80Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.777% — below the 15% mark we flag

    Aim Training →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 20.6764% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage13–160.0010%22 Mar →
ancient5–13-0.0813%22 Mar →
mirage16–13-0.0317%20 Mar →
mirage13–90.048%20 Mar →
inferno13–4-0.059%20 Mar →
dust211–13-0.0016%20 Mar →
ancient9–13-0.012%20 Mar →
mirage9–13-0.0510%18 Mar →
inferno13–100.0215%18 Mar →
mirage13–9-0.0312%18 Mar →
mirage4–13-0.0313%15 Mar →
mirage13–5-0.0323%15 Mar →
mirage13–10-0.0020%15 Mar →
mirage3–13-0.083%10 Mar →
ancient10–13-0.0721%10 Mar →
inferno7–13-0.0218%10 Mar →
dust213–7-0.0617%10 Mar →
dust213–11-0.0116%1 Mar →
dust213–70.0122%1 Mar →
mirage13–9-0.0118%1 Mar →
overpass10–130.0322%1 Mar →
anubis7–13-0.1114%1 Mar →
mirage13–30.0321%23 Feb →
inferno11–13-0.044%23 Feb →
ancient13–11-0.019%23 Feb →
dust213–10-0.0517%23 Feb →
mirage13–5-0.0012%23 Feb →
inferno13–4-0.093%23 Feb →
mirage3–11-0.0211%22 Feb →
dust25–13-0.0317%22 Feb →
nuke9–13-0.0413%22 Feb →
nuke13–90.047%22 Feb →
dust210–13-0.0313%22 Feb →
dust213–50.0519%20 Feb →
nuke9–13-0.0213%20 Feb →
mirage13–5-0.0039%20 Feb →
dust213–110.019%19 Feb →
inferno13–4-0.004%19 Feb →
inferno13–10.0226%19 Feb →
inferno3–13-0.0515%19 Feb →
mirage6–13-0.062%19 Feb →
mirage1–13-0.0619%19 Feb →
nuke6–13-0.117%21 Jan →
mirage13–60.0615%21 Jan →
dust213–7-0.0216%21 Jan →
mirage8–13-0.0414%20 Jan →
dust213–4-0.0514%19 Jan →
anubis13–7-0.0318%19 Jan →
mirage13–90.0315%19 Jan →
nuke2–13-0.070%16 Jan →
mirage13–6-0.0021%16 Jan →
mirage6–130.0321%16 Jan →
dust213–11-0.0213%15 Jan →
mirage13–6-0.0123%15 Jan →
mirage9–13-0.0510%15 Jan →
dust213–8-0.0128%15 Jan →
inferno13–100.0223%14 Jan →
inferno13–40.0412%14 Jan →
nuke13–30.0614%14 Jan →
nuke13–80.0210%14 Jan →
mirage13–80.0328%14 Jan →
nuke10–130.0724%12 Jan →
train8–13-0.0223%12 Jan →
mirage6–130.0428%11 Jan →
mirage9–13-0.0326%11 Jan →
mirage13–80.0527%10 Jan →
dust213–10.0324%10 Jan →
inferno9–130.0326%10 Jan →
nuke13–9-0.0218%9 Jan →
dust214–160.0327%9 Jan →
vertigo7–13-0.0018%9 Jan →
train9–13-0.0014%9 Jan →
nuke14–16-0.0227%8 Jan →
vertigo9–130.0210%8 Jan →
vertigo13–90.0123%8 Jan →
inferno13–110.0122%8 Jan →
vertigo13–60.0430%8 Jan →
inferno12–160.0017%8 Jan →
mirage13–6-0.029%8 Jan →
anubis8–13-0.066%7 Jan →
overpass8–130.0116%7 Jan →
inferno3–13-0.075%7 Jan →
dust211–13-0.0514%7 Jan →
mirage3–13-0.128%7 Jan →
dust211–13-0.0418%7 Jan →
train7–13-0.0711%7 Jan →
ancient13–9-0.0613%6 Jan →
mirage13–90.0313%6 Jan →
inferno9–13-0.058%5 Jan →
inferno12–12-0.0816%5 Jan →
mirage8–13-0.069%5 Jan →
inferno2–13-0.0614%5 Jan →
train13–4-0.0712%5 Jan →
inferno13–6-0.0025%4 Jan →
inferno1–13-0.0521%4 Jan →
inferno13–10-0.0012%3 Jan →
vertigo13–8-0.0027%2 Jan →
inferno5–13-0.0723%2 Jan →
inferno12–12-0.0118%31 Dec →
inferno12–12-0.0116%31 Dec →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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