Sloppyjoe

Sloppyjoe — CS2 Stats

76561198147562462[U:1:187296734]Steam profile ↗✓ No bans

539Tracked matches53%Win rate2023Tracked since
CSDB Rating5.2 DevelopingPositional Player
Premier CS Rating9,732Light Blue band · top ~56.2% of ranked players (population est.)
WingmanSilver IV
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 22 Sep 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 31 days played since 15 Jul 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 9,732 +1,330 18 Jul22 Sept · 27 days played
6,8909,755peak 9,75518 Jul22 Sept
9,761Peak Premier in tracked matches
31Days played since 2026-07-15

Premier CS Rating

  • 23 below peak (9,755)
  • +771 over 30 days · improving
  • Next: Blue band at 10,000 268 to go
  • Reached: Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGSloppyjoePREMIER9,732 · Light Blue bandcsdb.gg/stats

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Performance scores

Aim76
Positioning54
Utility37

0–100 skill scores via Leetify.

Recent form

HOT5050Last 10050%Win rateWLWLWWWLWW

Last 10 vs previous 10: +10pp win rate · +0.03 avg rating · +0.0pp headshot accuracy · −54ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 32 · 60% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 17%
  • Avg reaction 572ms

Last 10

  • 73 · 70% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 18%
  • Avg reaction 569ms

Last 20

  • 137 · 65% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 18%
  • Avg reaction 596ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.2 against its own average).

Aim7.6
Utility3.7
Positioning5.4
Opening Duels3.5

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

iM

Plays most like iM 93% playstyle similarity

Most alike: opening-duel success, aim profile.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 592ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.6
Positioning5.4
Utility3.7
Mechanics6.0
Opening Duels3.6
Win Impact6.1

Composite 5.2/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.01
first ⅓ avg 0.02 → last ⅓ avg 0.01
Reaction time604ms−59ms
first ⅓ avg 663ms → last ⅓ avg 604ms
Headshot accuracy19.4%+1.9%
first ⅓ avg 17.5% → last ⅓ avg 19.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.16Best match rating · 13–7 · dust2, 7 Sept
40%Best headshot accuracy · 13–2 · mirage, 2 Sept
391msFastest reaction time · 13–8 · nuke, 8 Sept
13–1Biggest win · nuke, 9 Sept

Across the last 100 tracked matches.

Highlights

4Longest win streak
99In matches decided by ≤2 rounds
6Overtime games

Map breakdown

dust2Best map · 56% over 16mirageWeakest map · 37% over 19
MapGradePlayedRecordWin rateAvg rating
cacheB2091145%0.02
ancientB1910953%0.02
mirageC1971237%0.01
dust2A169756%0.01
infernoB126650%0.03
anubisB84450%-0.02
nuke43175%-0.00
vertigo110100%-0.05
overpass110100%-0.01

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (37% over 19). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.7%Headshot accuracy
38.9%Accuracy (enemy spotted)
35.5%Spray accuracy
76.9%Counter-strafing
8.9°Preaim
592msReaction time
50.8%T opening success
37.8%CT opening success
0.47Enemies flashed / flash
4.7%Flash assists
6.08HE damage / grenade
5.34Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4724 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 37.7667% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

37% win rate across 19 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno13–80.0327%22 Sept
ancient6–13-0.0224%22 Sept
dust213–90.0420%21 Sept
mirage2–13-0.050%21 Sept
mirage13–30.0815%21 Sept
inferno13–10-0.0322%19 Sept
mirage16–140.0218%18 Sept
cache10–13-0.0118%18 Sept
dust213–10-0.0112%17 Sept
cache13–11-0.0326%17 Sept
dust20–13-0.120%16 Sept
ancient13–60.0522%10 Sept
cache16–130.0614%10 Sept
vertigo13–4-0.0533%9 Sept
ancient13–7-0.0817%9 Sept
dust25–13-0.0313%9 Sept
nuke13–10.0525%9 Sept
cache10–13-0.0224%9 Sept
nuke13–8-0.0718%8 Sept
mirage0–13-0.0514%8 Sept
cache6–13-0.0115%8 Sept
anubis7–13-0.0229%7 Sept
cache13–9-0.0217%7 Sept
mirage6–13-0.0123%7 Sept
ancient11–130.0315%7 Sept
inferno9–130.0124%7 Sept
dust213–70.1621%7 Sept
ancient10–130.0330%7 Sept
ancient13–90.1626%7 Sept
anubis7–13-0.099%6 Sept
nuke13–90.0429%6 Sept
dust211–130.1428%6 Sept
mirage16–130.0014%5 Sept
mirage13–50.0822%5 Sept
cache4–130.0319%4 Sept
cache13–40.0613%4 Sept
ancient7–13-0.0314%3 Sept
ancient13–90.0515%3 Sept
mirage6–13-0.0215%3 Sept
mirage13–2-0.0140%2 Sept
ancient13–5-0.0225%2 Sept
cache13–20.0716%2 Sept
inferno11–13-0.0323%31 Aug
ancient2–13-0.0121%26 Aug
inferno9–130.0630%26 Aug
dust23–13-0.0517%26 Aug
ancient6–13-0.0221%26 Aug
mirage7–130.0116%25 Aug
dust20–4-0.040%25 Aug
cache3–130.0418%24 Aug
dust213–11-0.0417%24 Aug
ancient13–50.0425%24 Aug
inferno7–130.0623%26 Jul
cache8–13-0.0012%26 Jul
inferno13–110.0120%26 Jul
anubis13–90.0119%26 Jul
ancient13–70.0319%26 Jul
mirage4–130.0220%26 Jul
mirage9–130.0617%26 Jul
ancient13–100.0421%25 Jul
cache16–140.0011%25 Jul
anubis13–20.0215%25 Jul
ancient11–130.0023%25 Jul
dust213–5-0.0213%25 Jul
cache16–140.0514%25 Jul
ancient7–13-0.0011%25 Jul
anubis13–100.0318%24 Jul
cache14–16-0.0417%24 Jul
mirage6–13-0.045%23 Jul
dust213–110.0416%23 Jul
inferno7–130.0217%23 Jul
inferno13–50.0118%23 Jul
dust213–100.0114%23 Jul
inferno13–30.0019%23 Jul
ancient9–13-0.0214%22 Jul
cache13–30.083%22 Jul
cache13–40.0519%22 Jul
anubis6–13-0.0418%22 Jul
dust29–13-0.0113%22 Jul
mirage11–130.0414%21 Jul
cache4–130.0631%21 Jul
dust213–90.118%20 Jul
inferno5–130.0818%20 Jul
inferno13–10.0825%20 Jul
cache9–130.0827%20 Jul
mirage5–13-0.0522%20 Jul
mirage13–10.0936%20 Jul
cache9–13-0.0324%19 Jul
mirage13–80.0315%18 Jul
anubis8–13-0.0511%18 Jul
ancient13–90.0424%18 Jul
ancient13–110.1117%18 Jul
overpass13–10-0.0120%17 Jul
dust213–11-0.0215%17 Jul
nuke11–13-0.0321%16 Jul
dust211–130.0220%16 Jul
mirage11–130.0119%16 Jul
cache5–13-0.038%15 Jul
mirage6–130.0414%15 Jul
anubis11–30.0214%15 Jul

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →