varjo_ankka

varjo_ankka — CS2 Stats

76561198143465499[U:1:183199771]Steam profile ↗✓ No bans

3,507Tracked matches48%Win rate2020Tracked since
CSDB Rating6.0 SolidPositional Player
Premier CS Rating22,776Top 25% of 213,211 CSDB-tracked playersPink band · top ~5.4% of ranked players (population est.)
CSDB Leaderboard#46223 of 259896 tracked
FaceitLevel 9 · 1,551 ELOTop 20.7% of ranked FACEIT players
WingmanMaster Guardian Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 1 Nov 2026 (3 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 22,776 +1,172 21 Sept – 1 Nov · 23 days played
20,92322,776peak 22,77621 Sept1 Nov
Faceit ELO: 1,551 +0 21 Sept – 26 Sept · 4 observations
1,5511,551peak 1,55121 Sept26 Sept
23,342Peak Premier in tracked matches
1,551Highest Faceit ELO seen on CSDB
23Days played since 2026-09-21

Faceit ELO

  • At peak — 1,551
  • Next: Level 9 at 1,751 — 200 to go
  • Reached: Level 8 · Level 7 · Level 6 · Level 5
  • Level 8 first seen 2026-09-21
  • Level 7 first seen 2026-09-21

Premier CS Rating

  • At peak — 22,776
  • +1,145 over 30 days · improving
  • Next: Red band at 25,000 — 2,224 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-21
  • Purple band first seen 2026-09-21

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGvarjo_ankkaFACEITLevel 9 · 1,551 ELOSTANDINGTop 20.7% of rankedPREMIER22,776 · Pink bandPEAK ELO1,551csdb.gg/stats

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Performance scores

Aim64
Positioning63
Utility53

0–100 skill scores via Leetify.

Recent form

STEADY46–49–5Last 10046%Win rateLWWWLWLLLT

Last 10 vs previous 10: −30pp win rate · −0.01 avg rating · −4.7pp headshot accuracy · +38ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 17%
  • Avg reaction 673ms

Last 10

  • 4–5–1 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 20%
  • Avg reaction 629ms

Last 20

  • 11–8–1 · 55% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 22%
  • Avg reaction 610ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2 against its own average).

Aim6.4
Utility5.3
Positioning6.3
Opening Duels3.7
Clutch1.8

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 82% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 606ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.4
Positioning6.3
Utility5.3
Mechanics7.0
Opening Duels4.6
Win Impact4.4

Composite 6.0/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02+0.01
first ⅓ avg -0.03 → last ⅓ avg -0.02
Reaction time616ms−13ms
first ⅓ avg 629ms → last ⅓ avg 616ms
Headshot accuracy20.1%+6.0%
first ⅓ avg 14.1% → last ⅓ avg 20.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.17Best match rating · 13–4 · ancient, 4 Oct →
67%Best headshot accuracy · 4–0 · rush_001, 30 Oct →
375msFastest reaction time · 13–6 · inferno, 30 Oct →
13–2Biggest win · cache, 4 Oct →

Across the last 100 tracked matches.

Highlights

5Longest win streak
11–8In matches decided by ≤2 rounds
14Overtime games

Map breakdown

infernoBest map · 53% over 15ancientWeakest map · 36% over 11
MapGradePlayedRecordWin rateAvg rating
nukeB2512–1348%-0.02
dust2B178–947%-0.03
infernoB158–753%-0.01
cacheC146–843%-0.02
ancientC114–736%0.00
mirageB84–450%-0.03
anubisC52–340%-0.03
overpass—20–20%-0.03
office—11–0100%-0.01
rush_001—11–0100%0.01
train—10–10%-0.01

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (36% over 11). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

840Matches
52%Win rate
1.07Avg K/D
75.8ADR
42%Headshot %

Clutches & streaks

29%1v1 clutch win
23%1v2 clutch win
12Longest win streak

Recent Faceit resultsWLWLL

MapMatchesWin rateAvg K/DAvg kills
Inferno6757%1.1416.2
Nuke5054%1.0116.1
Anubis2646%1.1217.0
Mirage2642%1.0015.5
Dust22259%1.0013.3
Ancient2030%1.0016.4
Cache1872%1.0714.4
Overpass1173%1.3518.4

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.3%Headshot accuracy
35.1%Accuracy (enemy spotted)
35.7%Spray accuracy
81.3%Counter-strafing
12.0°Preaim
606msReaction time
51.8%T opening success
45.1%CT opening success
0.58Enemies flashed / flash
10.2%Flash assists
11.26HE damage / grenade
6.03Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.0196° — above the 12° mark we flag

    Aim Training →
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

36% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno6–13-0.1113%1 Nov →
mirage13–9-0.048%1 Nov →
anubis13–110.0217%31 Oct →
inferno13–80.0519%31 Oct →
cache13–16-0.0230%31 Oct →
dust216–140.0422%31 Oct →
mirage9–13-0.0224%31 Oct →
nuke3–130.0027%31 Oct →
nuke4–13-0.0310%31 Oct →
nuke15–15-0.0126%31 Oct →
cache8–13-0.0214%30 Oct →
inferno13–70.0516%30 Oct →
office13–11-0.0122%30 Oct →
nuke13–110.0221%30 Oct →
inferno13–6-0.0621%30 Oct →
rush_0014–00.0167%30 Oct →
ancient6–13-0.0112%29 Oct →
dust213–110.0316%29 Oct →
nuke13–110.0233%29 Oct →
overpass6–13-0.0422%28 Oct →
nuke7–13-0.0715%28 Oct →
dust29–130.0018%28 Oct →
dust214–16-0.029%28 Oct →
cache11–13-0.0525%27 Oct →
cache7–13-0.0513%27 Oct →
mirage13–4-0.1131%22 Oct →
dust213–80.0316%22 Oct →
ancient15–15-0.0310%20 Oct →
nuke13–9-0.0017%20 Oct →
train3–13-0.0126%19 Oct →
ancient12–120.0228%10 Oct →
nuke6–13-0.118%9 Oct →
nuke18–22-0.069%9 Oct →
inferno13–7-0.0219%9 Oct →
ancient11–13-0.0518%9 Oct →
nuke13–11-0.0910%9 Oct →
nuke6–13-0.0820%9 Oct →
overpass6–13-0.0233%9 Oct →
cache6–00.140%9 Oct →
inferno13–3-0.0713%9 Oct →
nuke4–13-0.048%9 Oct →
nuke6–13-0.044%8 Oct →
inferno2–13-0.0430%8 Oct →
dust27–13-0.0815%6 Oct →
nuke12–120.0116%6 Oct →
dust210–130.0020%4 Oct →
nuke13–80.037%4 Oct →
ancient13–40.1728%4 Oct →
ancient5–13-0.0321%4 Oct →
cache13–2-0.0347%4 Oct →
dust213–6-0.0419%4 Oct →
inferno4–13-0.0240%4 Oct →
ancient13–80.0211%3 Oct →
nuke13–30.1024%3 Oct →
nuke13–8-0.0222%3 Oct →
cache13–30.0215%3 Oct →
anubis7–13-0.0517%3 Oct →
anubis7–13-0.014%3 Oct →
cache1–13-0.0725%3 Oct →
inferno9–130.0315%3 Oct →
dust213–4-0.036%3 Oct →
ancient1–12-0.0514%3 Oct →
nuke13–90.0517%3 Oct →
nuke16–12-0.0416%3 Oct →
inferno10–13-0.015%3 Oct →
inferno7–120.128%3 Oct →
ancient13–90.0117%2 Oct →
dust213–110.0114%2 Oct →
nuke13–5-0.0110%1 Oct →
dust214–16-0.0123%1 Oct →
cache11–13-0.0414%1 Oct →
dust216–13-0.0413%1 Oct →
mirage1–13-0.0821%1 Oct →
ancient13–16-0.0415%30 Sept →
mirage13–7-0.0516%30 Sept →
dust26–13-0.0717%30 Sept →
cache10–130.0412%30 Sept →
nuke16–140.0115%29 Sept →
cache13–6-0.0512%29 Sept →
inferno13–70.0417%29 Sept →
inferno16–14-0.0211%29 Sept →
nuke10–13-0.0512%29 Sept →
mirage7–13-0.0422%28 Sept →
ancient13–80.0115%28 Sept →
nuke13–90.022%28 Sept →
cache16–12-0.0525%28 Sept →
dust213–3-0.0710%28 Sept →
dust211–13-0.058%27 Sept →
nuke4–13-0.0331%27 Sept →
dust211–13-0.058%27 Sept →
inferno13–11-0.084%27 Sept →
dust23–13-0.137%27 Sept →
anubis13–9-0.073%27 Sept →
cache13–5-0.0822%27 Sept →
nuke15–15-0.0519%27 Sept →
mirage6–130.0413%25 Sept →
anubis10–13-0.0316%25 Sept →
inferno8–130.0013%25 Sept →
cache11–13-0.0310%23 Sept →
mirage13–40.0214%23 Sept →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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