Penkki

Penkki — CS2 Stats

FI76561198143239803[U:1:182974075]Steam profile ↗✓ No bans

1,023Tracked matches41%Win rate2020Tracked since
CSDB Rating5.5 SolidPositional Player
Premier CS Rating20,892Top 50% of 204,316 CSDB-tracked playersPink band · top ~7.5% of ranked players (population est.)
CSDB Leaderboard#68550 of 251407 tracked
FaceitLevel 8Top 31.2% of ranked FACEIT players
WingmanMaster Guardian I
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 11 Oct 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 20,892 +1,503 5 May – 11 Oct · 33 days played
18,21322,918peak 22,9185 May11 Oct
23,026Peak Premier in tracked matches
52Days played since 2026-05-05

Premier CS Rating

  • 2,026 below peak (22,918)
  • -269 over 30 days · steady
  • +1,107 over 90 days
  • Next: Red band at 25,000 — 4,108 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-04
  • Purple band first seen 2026-09-04

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGPenkkiFACEITLevel 8STANDINGTop 31.2% of rankedPREMIER20,892 · Pink bandcsdb.gg/stats

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Performance scores

Aim73
Positioning55
Utility40

0–100 skill scores via Leetify.

Recent form

COLD39–56–5Last 10039%Win rateLWLLLWLLLW

Last 10 vs previous 10: −50pp win rate · +0.01 avg rating · −3.8pp headshot accuracy · −4ms reaction

Win rate down 50pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.01), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 15%
  • Avg reaction 627ms

Last 10

  • 3–7 · 30% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 20%
  • Avg reaction 595ms

Last 20

  • 11–9 · 55% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 22%
  • Avg reaction 597ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+0.9 against its own average).

Aim7.3
Utility4.0
Positioning5.5
Opening Duels4.2
Clutch4.8

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 98% playstyle similarity

Most alike: aim profile, opening-duel success.

Where you differ: lower positioning profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 612ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.3
Positioning5.5
Utility4.0
Mechanics6.1
Opening Duels3.6
Win Impact2.1

Composite 5.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.01
first ⅓ avg 0.01 → last ⅓ avg 0.00
Reaction time604ms−48ms
first ⅓ avg 651ms → last ⅓ avg 604ms
Headshot accuracy22.7%+3.1%
first ⅓ avg 19.5% → last ⅓ avg 22.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.20Best match rating · 9–0 · overpass, 2 Oct →
67%Best headshot accuracy · 9–0 · overpass, 2 Oct →
94msFastest reaction time · 9–0 · overpass, 2 Oct →
13–1Biggest win · nuke, 6 Jul →

Across the last 100 tracked matches.

Highlights

7Longest win streak
7–8In matches decided by ≤2 rounds
16Overtime games

Map breakdown

nukeBest map · 50% over 24overpassWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
nukeB2412–1250%0.02
mirageD175–1229%-0.01
anubisC167–944%0.01
cacheC135–838%0.00
infernoB136–746%0.02
ancientD72–529%-0.01
overpassD51–420%0.03
dust2D51–420%0.00

Across the last 100 tracked matches.

Overpass is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Overpass lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

492Matches
52%Win rate
0.89Avg K/D
71.8ADR
48%Headshot %

Clutches & streaks

44%1v1 clutch win
22%1v2 clutch win
9Longest win streak

Recent Faceit resultsLWLWL

MapMatchesWin rateAvg K/DAvg kills
Mirage9748%0.9213.3
Nuke6763%1.0115.1
Inferno4452%1.1016.3
Anubis3650%0.9713.2
Ancient3537%0.9213.8
Cache2741%0.8413.8
Overpass2669%1.0615.2
Dust21346%1.1413.2

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.4%Headshot accuracy
37.6%Accuracy (enemy spotted)
41.9%Spray accuracy
77.6%Counter-strafing
11.6°Preaim
612msReaction time
41.8%T opening success
47.0%CT opening success
0.54Enemies flashed / flash
6.2%Flash assists
10.19HE damage / grenade
2.69Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 2.6915 — below the 4 mark we flag

    Grenade Lineups →
Spend your practice time on Overpass

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Overpass callouts & strategy →Overpass grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke11–13-0.0311%11 Oct →
anubis7–20.0626%11 Oct →
mirage11–13-0.0113%9 Oct →
cache4–13-0.0127%9 Oct →
mirage0–9-0.060%8 Oct →
overpass9–00.2067%2 Oct →
nuke10–13-0.0315%2 Oct →
ancient9–13-0.0412%2 Oct →
mirage1–13-0.0413%29 Sept →
cache13–40.0419%29 Sept →
dust213–40.0215%28 Sept →
nuke13–4-0.0420%24 Sept →
cache13–11-0.0125%24 Sept →
cache13–4-0.0127%14 Sept →
nuke13–6-0.0123%14 Sept →
inferno13–110.0338%11 Sept →
mirage10–130.0234%11 Sept →
cache16–130.0123%11 Sept →
anubis8–13-0.0422%6 Sept →
nuke16–12-0.0213%6 Sept →
cache14–16-0.0218%3 Sept →
mirage6–13-0.0520%30 Aug →
mirage9–130.0730%29 Aug →
anubis10–13-0.0235%29 Aug →
inferno9–130.0022%29 Aug →
cache6–13-0.0422%29 Aug →
anubis7–13-0.0522%27 Aug →
cache5–130.0522%27 Aug →
inferno13–90.0020%27 Aug →
cache15–150.0118%27 Aug →
nuke16–130.0527%26 Aug →
anubis16–130.0119%26 Aug →
nuke13–11-0.0131%21 Aug →
cache11–130.0222%21 Aug →
anubis6–130.1230%21 Aug →
ancient13–8-0.0322%19 Aug →
anubis13–100.0729%19 Aug →
nuke13–80.0623%18 Aug →
inferno13–6-0.0214%18 Aug →
nuke13–30.039%18 Aug →
nuke13–3-0.0121%17 Aug →
dust26–13-0.079%12 Aug →
anubis15–190.0020%8 Aug →
mirage6–13-0.0913%7 Aug →
anubis13–30.0522%5 Aug →
ancient7–13-0.0613%4 Aug →
anubis13–16-0.0318%4 Aug →
anubis13–4-0.0327%4 Aug →
mirage10–13-0.068%3 Aug →
mirage16–14-0.0314%2 Aug →
inferno13–110.1324%16 Jul →
anubis13–90.0512%13 Jul →
nuke7–130.0323%13 Jul →
inferno13–90.0819%13 Jul →
anubis10–130.0120%13 Jul →
mirage13–11-0.0817%9 Jul →
nuke10–130.0625%9 Jul →
cache3–70.0717%8 Jul →
nuke17–190.0424%8 Jul →
cache5–13-0.0914%6 Jul →
mirage0–2-0.0467%6 Jul →
nuke13–10.0821%6 Jul →
nuke14–160.0019%5 Jul →
dust210–130.0613%4 Jul →
ancient13–7-0.0026%3 Jul →
nuke10–130.0217%2 Jul →
inferno3–13-0.0415%2 Jul →
mirage13–10-0.0222%1 Jul →
inferno13–80.0719%1 Jul →
mirage11–13-0.0221%28 Jun →
inferno8–13-0.0216%25 Jun →
anubis5–13-0.0145%24 Jun →
ancient8–13-0.0317%24 Jun →
nuke13–110.0117%23 Jun →
nuke13–90.0121%23 Jun →
mirage13–90.0326%23 Jun →
nuke15–150.0416%18 Jun →
ancient10–13-0.0114%18 Jun →
mirage6–130.0221%18 Jun →
mirage5–130.0116%16 Jun →
inferno8–13-0.0224%15 Jun →
nuke15–15-0.029%15 Jun →
mirage13–60.1420%8 Jun →
nuke13–90.0618%8 Jun →
inferno9–13-0.0810%6 Jun →
overpass9–13-0.0312%6 Jun →
anubis13–5-0.0011%4 Jun →
dust27–13-0.0619%28 May →
overpass5–13-0.0216%28 May →
nuke15–150.0217%27 May →
overpass7–130.0220%21 May →
dust24–130.0628%10 May →
cache13–70.0326%10 May →
inferno4–130.0331%6 May →
overpass8–13-0.049%6 May →
nuke15–150.0617%6 May →
nuke10–130.0330%6 May →
inferno7–130.0620%5 May →
anubis13–160.0417%5 May →
ancient10–130.0722%5 May →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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