Tokio

Tokio — CS2 Stats

JP76561198142782633[U:1:182516905]Steam profile ↗✓ No bans

4,368Tracked matches60%Win rate2020Tracked since
CSDB Rating5.2 DevelopingSupport
Premier CS Rating9,325Light Blue band · top ~58.1% of ranked players (population est.)
FaceitLevel 3Top 90.6% of ranked FACEIT players
WingmanGold Nova II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 4 Nov 2026 (yesterday). Ranks are recorded once per day this page is viewed.

−675Premier CS Rating · 10,000 → 9,325

Rating over time

Premier CS Rating: 9,325 -2,763 3 Sept – 5 Nov · 40 days played
7,85513,028peak 13,0283 Sept5 Nov
Faceit ELO: 710 +0 3 Sept – 4 Sept · 2 observations
710710peak 7103 Sept4 Sept
13,634Peak Premier in tracked matches
710Highest Faceit ELO seen on CSDB
39Days played since 2026-09-03

Premier CS Rating

  • 3,703 below peak (13,028)
  • -2,848 over 30 days · declining
  • Next: Blue band at 10,000 — 675 to go
  • Reached: Blue band · Light Blue band
  • Blue band first seen 2026-09-03
  • Light Blue band first seen 2026-09-03

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGTokioFACEITLevel 3STANDINGTop 90.6% of rankedPREMIER9,325 · Light Blue bandPEAK ELO710csdb.gg/stats

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Performance scores

Aim79
Positioning32
Utility40

0–100 skill scores via Leetify.

Recent form

STEADY50–47–3Last 10050%Win rateLLLWWWWWWL

Last 10 vs previous 10: +20pp win rate · −0.02 avg rating · −3.3pp headshot accuracy · +170ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.02), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.06
  • Avg headshot accuracy 30%
  • Avg reaction 792ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 29%
  • Avg reaction 802ms

Last 20

  • 10–10 · 50% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 31%
  • Avg reaction 717ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.2 against its own average).

Aim7.9
Utility4.0
Positioning3.2
Opening Duels0.4
Clutch3.6

Excellent counter-strafing

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 89% playstyle similarity

Most alike: aim profile, utility contribution.

Where you differ: lower opening-duel success; lower positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 48 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 712ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.9
Positioning3.2
Utility4.0
Mechanics8.5
Opening Duels1.1
Win Impact8.3

Composite 5.2/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.04−0.02
first ⅓ avg -0.02 → last ⅓ avg -0.04
Reaction time736ms+59ms
first ⅓ avg 677ms → last ⅓ avg 736ms
Headshot accuracy31.4%−0.9%
first ⅓ avg 32.3% → last ⅓ avg 31.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.10Best match rating · 9–4 · inferno, 11 Sept →
55%Best headshot accuracy · 13–8 · mirage, 31 Oct →
391msFastest reaction time · 4–13 · dust2, 26 Oct →
13–1Biggest win · nuke, 4 Nov →

Across the last 100 tracked matches.

Highlights

8Longest win streak
L3Current streak
8–4In matches decided by ≤2 rounds
12Overtime games

Map breakdown

ancientBest map · 59% over 17cacheWeakest map · 33% over 9
MapGradePlayedRecordWin rateAvg rating
dust2B2412–1250%-0.03
ancientA1710–759%-0.02
mirageB168–850%-0.01
nukeA148–657%-0.03
infernoB136–746%-0.01
cacheD93–633%-0.04
anubisC73–443%-0.03

Across the last 100 tracked matches.

Faceit stats

Combat

5,200Matches
46%Win rate
0.77Avg K/D
63.4ADR
43%Headshot %

Clutches & streaks

38%1v1 clutch win
16%1v2 clutch win
17Longest win streak

Recent Faceit resultsLLWWW

MapMatchesWin rateAvg K/DAvg kills
Mirage21650%0.7912.7
Ancient12650%0.7712.9
Anubis12238%0.7812.6
Inferno11744%0.7912.5
Vertigo9549%0.9412.8
Dust29446%0.8313.4
Nuke8953%0.8313.3
Overpass4540%0.8012.8

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

31.6%Headshot accuracy
34.4%Accuracy (enemy spotted)
39.2%Spray accuracy
88.4%Counter-strafing
10.8°Preaim
712msReaction time
32.5%T opening success
35.9%CT opening success
0.67Enemies flashed / flash
5.5%Flash assists
6.22HE damage / grenade
8.47Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 712.3891ms — above the 700ms mark we flag

    Aim Training →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 32.5331% — below the 40% mark we flag

Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy →

Recent matches

MapScoreRatingHS%Date
nuke2–13-0.0621%5 Nov →
cache14–16-0.0427%5 Nov →
cache6–13-0.1118%4 Nov →
nuke13–1-0.0547%4 Nov →
dust213–3-0.0238%4 Nov →
nuke13–6-0.0624%1 Nov →
dust213–3-0.0421%31 Oct →
mirage13–8-0.0555%31 Oct →
nuke13–7-0.0429%29 Oct →
anubis4–13-0.0515%29 Oct →
nuke7–13-0.0426%29 Oct →
dust213–100.0135%29 Oct →
cache13–7-0.0116%27 Oct →
nuke13–10.0244%27 Oct →
mirage13–8-0.0742%27 Oct →
mirage9–13-0.0729%27 Oct →
inferno9–13-0.0247%26 Oct →
anubis8–130.0136%26 Oct →
ancient8–13-0.0424%26 Oct →
dust24–13-0.0829%26 Oct →
ancient13–11-0.0239%26 Oct →
dust24–13-0.0841%26 Oct →
ancient13–10.0338%24 Oct →
anubis16–140.0235%23 Oct →
cache13–9-0.0219%23 Oct →
mirage16–130.0328%23 Oct →
ancient13–8-0.0435%23 Oct →
dust213–4-0.0431%22 Oct →
cache13–9-0.1040%21 Oct →
inferno7–13-0.0521%20 Oct →
inferno3–13-0.0224%20 Oct →
ancient3–13-0.0327%19 Oct →
dust211–13-0.0534%18 Oct →
mirage13–50.0525%18 Oct →
anubis13–2-0.0418%15 Oct →
dust213–8-0.0440%15 Oct →
mirage6–130.0225%15 Oct →
nuke11–130.0328%15 Oct →
inferno13–5-0.0419%15 Oct →
dust214–16-0.0418%15 Oct →
mirage13–160.0234%14 Oct →
mirage13–50.0624%14 Oct →
dust213–2-0.0618%14 Oct →
cache15–15-0.0127%14 Oct →
dust213–50.0234%13 Oct →
dust25–13-0.0431%13 Oct →
dust27–13-0.0232%12 Oct →
dust28–13-0.0028%12 Oct →
ancient8–13-0.0533%12 Oct →
inferno13–60.0348%11 Oct →
anubis13–2-0.0711%10 Oct →
nuke13–110.0317%10 Oct →
dust213–40.0123%9 Oct →
cache3–13-0.0719%9 Oct →
inferno15–15-0.0627%9 Oct →
anubis5–13-0.0221%8 Oct →
inferno6–13-0.0527%7 Oct →
ancient6–13-0.0525%6 Oct →
dust213–70.0641%6 Oct →
cache9–13-0.0831%6 Oct →
mirage13–80.0334%6 Oct →
mirage7–130.0029%5 Oct →
mirage13–16-0.1024%5 Oct →
ancient8–10.0232%5 Oct →
ancient13–60.0326%5 Oct →
mirage5–13-0.0837%5 Oct →
inferno13–11-0.0328%4 Oct →
mirage5–13-0.0520%2 Oct →
dust213–50.0133%2 Oct →
inferno8–13-0.0822%30 Sept →
ancient13–11-0.0319%30 Sept →
nuke13–40.0250%30 Sept →
inferno6–13-0.0326%30 Sept →
ancient8–13-0.0432%30 Sept →
ancient13–6-0.0731%28 Sept →
ancient13–9-0.0525%27 Sept →
inferno13–70.0427%27 Sept →
dust213–11-0.0723%26 Sept →
ancient13–8-0.0148%17 Sept →
nuke13–10.0232%17 Sept →
mirage13–100.0741%17 Sept →
ancient13–110.0130%17 Sept →
dust212–16-0.0049%17 Sept →
dust26–13-0.0719%17 Sept →
anubis13–16-0.0129%16 Sept →
ancient8–13-0.0323%16 Sept →
dust27–13-0.0435%15 Sept →
mirage8–13-0.0653%15 Sept →
dust213–50.0230%15 Sept →
nuke3–13-0.0950%14 Sept →
inferno13–30.0532%14 Sept →
dust26–13-0.0638%13 Sept →
cache15–150.0637%13 Sept →
mirage16–140.0431%13 Sept →
nuke9–13-0.0121%11 Sept →
nuke5–9-0.1628%11 Sept →
inferno9–40.1045%11 Sept →
dust28–13-0.0422%9 Sept →
ancient8–130.0335%9 Sept →
nuke13–60.0128%8 Sept →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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