amory

amory — CS2 Stats

US76561198141091188[U:1:180825460]Steam profile ↗✓ No bans

484Tracked matches45%Win rate2020Tracked since
CSDB Rating5.2 DevelopingPositional Player
CSDB Leaderboard#73305 of 222959 tracked
FaceitLevel 7Top 42.3% of ranked FACEIT players
WingmanSilver Elite
Ladder ranks via Leetify
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CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 38 days played since 26 Apr 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 20,000 +3,613 26 Apr5 Jul · 28 days played
16,38720,631peak 20,63126 Apr5 Jul
20,631Peak Premier in tracked matches
38Days played since 2026-04-26

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

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CSDB.GGamoryFACEITLevel 7STANDINGTop 42.3% of rankedcsdb.gg/stats

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Performance scores

Aim72
Positioning55
Utility15

0–100 skill scores via Leetify.

Recent form

STEADY55414Last 10055%Win rateLLLWLWLWWT

Last 10 vs previous 10: −10pp win rate · +0.00 avg rating · +1.8pp headshot accuracy · −19ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 14 · 20% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 19%
  • Avg reaction 498ms

Last 10

  • 451 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 21%
  • Avg reaction 524ms

Last 20

  • 9101 · 45% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 20%
  • Avg reaction 534ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+2.6 against its own average).

Aim7.2
Utility1.5
Positioning5.5
Opening Duels4.7
Clutch0.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 89% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 569ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.2
Positioning5.5
Utility1.5
Mechanics6.9
Opening Duels3.9
Win Impact3.3

Composite 5.2/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.01
first ⅓ avg 0.01 → last ⅓ avg 0.00
Reaction time564ms−16ms
first ⅓ avg 580ms → last ⅓ avg 564ms
Headshot accuracy19.8%−0.1%
first ⅓ avg 19.9% → last ⅓ avg 19.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 13–2 · inferno, 20 May
48%Best headshot accuracy · 10–13 · dust2, 17 Jun
406msFastest reaction time · 5–13 · inferno, 28 Aug
13–0Biggest win · dust2, 22 Aug

Across the last 100 tracked matches.

Highlights

6Longest win streak
L3Current streak
68In matches decided by ≤2 rounds
8Overtime games

Map breakdown

dust2Best map · 61% over 28cacheWeakest map · 29% over 7
MapGradePlayedRecordWin rateAvg rating
mirageA29161355%0.01
dust2A28171161%0.01
nukeB137654%0.01
infernoB84450%0.03
cacheD72529%-0.00
ancientC52340%-0.00
anubis43175%0.00
overpass42250%-0.03
train110100%0.11
office110100%0.03

Across the last 100 tracked matches.

Faceit stats

Combat

85Matches
53%Win rate
1.10Avg K/D
69.9ADR
40%Headshot %

Clutches & streaks

0%1v1 clutch win
20%1v2 clutch win
7Longest win streak

Recent Faceit resultsLWLWL

MapMatchesWin rateAvg K/DAvg kills
Dust21267%1.1415.3
Mirage1173%1.0718.0
Ancient944%0.8914.4
Anubis633%0.9517.2
Inferno650%1.5718.7
Nuke540%1.0517.4
Vertigo580%1.3218.6

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.0%Headshot accuracy
36.9%Accuracy (enemy spotted)
37.8%Spray accuracy
80.9%Counter-strafing
12.1°Preaim
569msReaction time
40.5%T opening success
50.4%CT opening success
0.31Enemies flashed / flash
3.0%Flash assists
7.88HE damage / grenade
0.74Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.0649° — above the 12° mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3086 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy

Recent matches

MapScoreRatingHS%Date
dust20–13-0.075%14 Sept
ancient9–13-0.0414%14 Sept
cache8–130.0234%12 Sept
mirage13–9-0.0220%12 Sept
nuke5–130.0522%12 Sept
dust213–70.1323%12 Sept
dust213–160.0119%12 Sept
mirage13–60.0220%11 Sept
cache13–50.0538%28 Aug
cache12–12-0.0319%28 Aug
inferno5–130.0127%28 Aug
mirage8–130.0731%28 Aug
nuke13–11-0.0212%28 Aug
inferno3–13-0.0712%22 Aug
dust213–0-0.0225%22 Aug
dust213–9-0.0510%8 Aug
dust213–10.0920%8 Aug
mirage13–100.1220%8 Aug
nuke10–13-0.0312%25 Jul
dust213–160.0025%25 Jul
mirage8–13-0.0217%5 Jul
nuke13–16-0.0115%5 Jul
mirage13–10-0.0214%3 Jul
nuke13–7-0.0023%3 Jul
cache7–13-0.0320%3 Jul
ancient6–13-0.0727%27 Jun
anubis13–70.0120%27 Jun
mirage11–13-0.0117%26 Jun
dust213–90.0227%26 Jun
mirage10–13-0.0416%25 Jun
dust26–13-0.0518%25 Jun
inferno13–80.0217%24 Jun
anubis16–130.0215%24 Jun
mirage13–8-0.0413%24 Jun
inferno11–130.0520%24 Jun
dust25–13-0.0726%22 Jun
nuke13–70.0324%22 Jun
train13–20.1122%21 Jun
mirage13–100.0514%21 Jun
mirage13–50.0718%21 Jun
nuke13–80.0929%20 Jun
dust213–100.0220%20 Jun
mirage5–13-0.0123%20 Jun
nuke13–110.0120%20 Jun
mirage10–13-0.0130%17 Jun
dust210–130.0048%17 Jun
mirage8–130.0132%15 Jun
overpass13–4-0.0218%15 Jun
dust213–50.0317%5 Jun
dust25–13-0.0620%5 Jun
mirage13–100.0129%5 Jun
mirage13–4-0.0115%5 Jun
dust213–11-0.0015%4 Jun
inferno13–40.1026%4 Jun
mirage13–50.0926%4 Jun
dust213–100.0223%1 Jun
nuke2–13-0.0916%1 Jun
mirage11–13-0.0018%1 Jun
mirage13–11-0.0213%1 Jun
mirage10–130.0320%1 Jun
nuke11–13-0.0414%30 May
dust28–13-0.0216%29 May
dust213–70.0127%29 May
mirage13–110.0418%22 May
dust215–150.0027%22 May
mirage7–13-0.0422%20 May
inferno13–20.135%20 May
dust26–13-0.0121%20 May
mirage13–4-0.0616%19 May
ancient14–160.0829%16 May
mirage13–100.0223%16 May
nuke13–7-0.0114%15 May
dust213–90.0422%15 May
office13–60.0332%13 May
overpass6–13-0.0227%12 May
dust213–100.0022%12 May
dust213–40.0614%12 May
ancient13–60.0117%11 May
mirage13–90.1124%11 May
dust213–100.0333%11 May
overpass8–13-0.0422%9 May
dust213–10-0.0123%9 May
cache11–13-0.0120%8 May
cache13–0-0.0240%8 May
mirage3–13-0.049%3 May
dust210–130.0228%3 May
dust216–14-0.0314%3 May
dust213–40.0617%2 May
mirage10–13-0.0319%2 May
ancient13–30.0111%2 May
nuke13–60.1317%2 May
inferno13–80.0725%2 May
anubis11–13-0.0324%1 May
mirage13–100.0312%1 May
mirage15–150.0621%1 May
cache12–120.0011%30 Apr
inferno11–13-0.059%26 Apr
nuke9–130.0716%26 Apr
overpass13–2-0.0410%26 Apr
anubis13–40.0215%26 Apr

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →