buh

buh — CS2 Stats

NL76561198139544497[U:1:179278769]Steam profile ↗✓ No bans

410Tracked matches50%Win rate2025Tracked since
1,040Hours in CS
CSDB Rating5.1 DevelopingPositional Player
Premier CS Rating13,907Blue band · top ~34.2% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 23 Sep 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then — still 410 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 23 days played since 25 Jun 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 13,907 -753 25 Jun – 23 Sept · 18 days played
13,31517,395peak 17,39525 Jun23 Sept
18,192Peak Premier in tracked matches
23Days played since 2026-06-25

Premier CS Rating

  • 3,488 below peak (17,395)
  • 0 over 30 days · steady
  • -753 over 90 days
  • Next: Purple band at 15,000 — 1,093 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Blue band first seen 2026-09-23
  • Light Blue band first seen 2026-09-23

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 7 days vs previous 7

No matches recorded between 15 Sep 2026 and 24 Sep 2026.

Measured 15 Sep 2026 → 24 Sep 2026; no observation near 14 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Blue band among CSDB-tracked players (n=21,222), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerBlue band medianPurple band medianvs Purple band
Headshot rate42.6%41.9%44.3%1.7% short
Shot accuracy14.1%9.6%11.8%above
Kill/death ratio1.100.981.03above
Match win rate48.4%43.8%45.2%above

This profile matches the typical Purple band player on 3 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Purple band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGbuhPREMIER13,907 · Blue bandcsdb.gg/stats

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Performance scores

Aim61
Positioning59
Utility47

0–100 skill scores via Leetify.

Recent form

STEADY48–48–4Last 10048%Win rateWWLWLWLWWL

Last 10 vs previous 10: +20pp win rate · −0.04 avg rating · −0.9pp headshot accuracy · +1ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.04), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 17%
  • Avg reaction 589ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 17%
  • Avg reaction 613ms

Last 20

  • 10–10 · 50% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 17%
  • Avg reaction 612ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.9 against its own average).

Aim6.1
Utility4.7
Positioning5.9
Opening Duels1.4
Clutch0.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

device

Plays most like device 79% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 622ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.1
Positioning5.9
Utility4.7
Mechanics6.8
Opening Duels1.4
Win Impact5.0

Composite 5.1/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.01
first ⅓ avg 0.00 → last ⅓ avg 0.01
Reaction time636ms+3ms
first ⅓ avg 633ms → last ⅓ avg 636ms
Headshot accuracy17.3%−1.0%
first ⅓ avg 18.3% → last ⅓ avg 17.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 13–7 · inferno, 5 Aug →
33%Best headshot accuracy · 6–12 · cache, 8 Aug →
438msFastest reaction time · 8–13 · inferno, 28 Jun →
13–1Biggest win · ancient, 19 Aug →

Across the last 100 tracked matches.

Highlights

5Longest win streak
W2Current streak
8–11In matches decided by ≤2 rounds
13Overtime games

Map breakdown

cacheBest map · 67% over 9mirageWeakest map · 39% over 33
MapGradePlayedRecordWin rateAvg rating
mirageC3313–2039%-0.00
dust2B2211–1150%0.01
ancientB168–850%0.01
infernoB115–645%0.00
cacheS96–367%0.01
nukeC52–340%0.03
anubis—43–175%0.02

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (39% over 33). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

44,269Lifetime kills
1.10K/D · Top 25% of Blue band
2,143Matches
48.4%Match win rate · Top 25% of Blue band
42.6%Headshot % · Top 50% of Blue band
14.1%Shot accuracy · Top 50% of Blue band
4,103MVPs
1,040Hours (in match)
1,618Bombs planted
507Bombs defused

Most-used weapons

Lifetime map wins

7,608dust2
2,770inferno
497nuke
288cbble
239train
26militia
17lake
13bank

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

13Matches
54%Win rate
1.05Avg K/D
66.6ADR
50%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
2Longest win streak

Recent Faceit resultsLLWWL

MapMatchesWin rateAvg K/DAvg kills
Mirage250%1.8518.5
Cache10%0.365.0
Ancient1100%1.0716.0
Dust210%0.6813.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.5%Headshot accuracy
32.3%Accuracy (enemy spotted)
37.9%Spray accuracy
80.6%Counter-strafing
10.2°Preaim
622msReaction time
32.5%T opening success
39.0%CT opening success
0.62Enemies flashed / flash
5.5%Flash assists
6.92HE damage / grenade
4.63Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 32.5383% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

39% win rate across 33 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno13–8-0.0512%20 Aug →
cache13–60.0519%20 Aug →
nuke9–13-0.068%20 Aug →
mirage13–11-0.0318%20 Aug →
cache10–13-0.0327%19 Aug →
mirage13–50.0520%19 Aug →
ancient0–2-0.0125%19 Aug →
ancient13–10.077%19 Aug →
cache13–100.0120%19 Aug →
cache12–160.0210%11 Aug →
nuke7–130.0619%11 Aug →
cache13–60.038%9 Aug →
ancient11–130.0214%9 Aug →
mirage11–130.0114%9 Aug →
nuke13–90.0218%9 Aug →
ancient14–160.0211%9 Aug →
mirage13–30.0622%8 Aug →
mirage9–130.0424%8 Aug →
cache6–120.0133%8 Aug →
inferno13–70.1312%5 Aug →
anubis13–11-0.0119%5 Aug →
dust23–13-0.060%4 Aug →
mirage10–13-0.0017%4 Aug →
anubis13–90.0813%4 Aug →
dust213–10-0.0418%4 Aug →
mirage13–80.0121%29 Jul →
mirage13–10-0.0221%29 Jul →
mirage9–13-0.058%23 Jul →
mirage11–13-0.0225%23 Jul →
inferno9–13-0.0020%23 Jul →
ancient13–11-0.0020%23 Jul →
mirage13–50.0727%23 Jul →
dust213–10-0.0422%22 Jul →
dust213–20.0925%22 Jul →
dust216–130.0620%22 Jul →
ancient10–13-0.058%22 Jul →
mirage8–13-0.0615%22 Jul →
cache13–11-0.019%22 Jul →
ancient13–40.1017%19 Jul →
dust24–13-0.0415%19 Jul →
mirage5–130.0121%19 Jul →
cache13–30.0612%18 Jul →
mirage9–130.0314%18 Jul →
dust27–13-0.0313%18 Jul →
mirage13–100.0216%18 Jul →
dust213–100.0321%16 Jul →
mirage14–16-0.0118%16 Jul →
inferno13–80.0519%13 Jul →
nuke6–130.0117%13 Jul →
ancient11–13-0.0213%13 Jul →
dust215–150.0015%12 Jul →
mirage12–16-0.0315%12 Jul →
ancient8–13-0.018%12 Jul →
cache13–6-0.0219%9 Jul →
mirage13–80.0410%9 Jul →
mirage9–130.0018%9 Jul →
mirage13–110.0312%3 Jul →
dust214–16-0.0115%3 Jul →
mirage13–9-0.014%3 Jul →
dust213–90.0119%3 Jul →
ancient13–10-0.038%3 Jul →
mirage11–13-0.0310%3 Jul →
dust215–150.0326%3 Jul →
mirage15–150.0413%2 Jul →
mirage9–13-0.0213%2 Jul →
ancient13–16-0.0117%2 Jul →
inferno13–16-0.0214%2 Jul →
anubis9–13-0.0218%2 Jul →
dust210–130.0216%2 Jul →
mirage7–13-0.0412%30 Jun →
mirage2–13-0.1415%29 Jun →
mirage3–13-0.0819%29 Jun →
ancient13–8-0.0415%29 Jun →
dust216–14-0.0521%29 Jun →
inferno13–9-0.0230%29 Jun →
dust213–100.0419%28 Jun →
dust27–130.0018%28 Jun →
anubis13–70.0013%28 Jun →
mirage6–130.0424%28 Jun →
dust213–30.1124%28 Jun →
mirage13–30.0329%28 Jun →
inferno13–11-0.0116%28 Jun →
dust210–130.0427%28 Jun →
mirage13–60.0325%28 Jun →
ancient13–6-0.0011%28 Jun →
inferno8–130.0126%28 Jun →
ancient13–100.0319%28 Jun →
dust24–130.017%28 Jun →
mirage13–90.0321%26 Jun →
dust213–11-0.0511%26 Jun →
mirage11–13-0.0211%26 Jun →
dust213–80.0114%26 Jun →
inferno6–13-0.0617%26 Jun →
nuke13–20.1218%26 Jun →
inferno11–130.008%26 Jun →
ancient13–80.0323%26 Jun →
dust215–150.0220%26 Jun →
ancient9–130.0111%26 Jun →
mirage10–130.0120%25 Jun →
inferno10–13-0.0426%25 Jun →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →