duk

duk — CS2 Stats

76561198138831339[U:1:178565611]Steam profile ↗✓ No bans

622Tracked matches47%Win rate2020Tracked since
CSDB Rating5.9 SolidSupport
Premier CS Rating20,691Top 50% of 200,982 CSDB-tracked playersPink band · top ~7.7% of ranked players (population est.)
CSDB Leaderboard#70046 of 247896 tracked
WingmanLegendary Eagle Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 5 Sep 2026 (26 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 20,691 +3,548 20 Jun – 5 Sept · 26 days played
16,65422,951peak 22,95120 Jun5 Sept
22,951Peak Premier in tracked matches
41Days played since 2025-06-20

Premier CS Rating

  • 2,260 below peak (22,951)
  • +821 over 30 days · improving
  • -971 over 90 days
  • Next: Red band at 25,000 — 4,309 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGdukPREMIER20,691 · Pink bandcsdb.gg/stats

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Performance scores

Aim76
Positioning35
Utility65

0–100 skill scores via Leetify.

Recent form

STEADY50–49–1Last 10050%Win rateLLLWWLWWWW

Last 10 vs previous 10: +30pp win rate · +0.01 avg rating · +0.2pp headshot accuracy · +2ms reaction

Win rate up 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 22%
  • Avg reaction 583ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 23%
  • Avg reaction 578ms

Last 20

  • 9–11 · 45% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 23%
  • Avg reaction 577ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2.6 against its own average).

Aim7.6
Utility6.5
Positioning3.5
Opening Duels1.2
Clutch4.6

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 92% playstyle similarity

Most alike: utility contribution, opening-duel success.

Where you differ: lower aim profile; lower positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 41 points — deaths here waste a strong aim profile.

T-side openings. Opening success drops from 49% on CT to 13% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 619ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.6
Positioning3.5
Utility6.5
Mechanics7.9
Opening Duels2.4
Win Impact3.9

Composite 5.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.01
first ⅓ avg -0.01 → last ⅓ avg -0.02
Reaction time630ms−69ms
first ⅓ avg 699ms → last ⅓ avg 630ms
Headshot accuracy21.7%−1.2%
first ⅓ avg 22.8% → last ⅓ avg 21.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.12Best match rating · 13–6 · inferno, 21 Jun →
75%Best headshot accuracy · 13–1 · ancient, 30 Aug →
438msFastest reaction time · 8–13 · mirage, 15 Aug →
13–1Biggest win · ancient, 30 Aug →

Across the last 100 tracked matches.

Highlights

5Longest win streak
L3Current streak
8–10In matches decided by ≤2 rounds
9Overtime games

Map breakdown

cacheBest map · 71% over 7infernoWeakest map · 42% over 19
MapGradePlayedRecordWin rateAvg rating
mirageB3114–1745%-0.01
ancientB2914–1548%-0.01
infernoC198–1142%-0.02
overpassA95–456%0.00
cacheS75–271%0.00
nuke—32–167%-0.01
dust2—11–0100%-0.02
train—11–0100%-0.01

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (42% over 19). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

514Matches
51%Win rate
1.22Avg K/D
62.9ADR
45%Headshot %

Clutches & streaks

43%1v1 clutch win
33%1v2 clutch win
7Longest win streak

Recent Faceit resultsWWWWL

MapMatchesWin rateAvg K/DAvg kills
Ancient2100%0.6510.5
Cache250%0.9212.5
Nuke1100%0.478.0
Mirage1100%0.7512.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.1%Headshot accuracy
35.3%Accuracy (enemy spotted)
36.0%Spray accuracy
85.5%Counter-strafing
9.3°Preaim
619msReaction time
13.2%T opening success
49.4%CT opening success
0.60Enemies flashed / flash
11.7%Flash assists
10.62HE damage / grenade
9.33Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 13.2275% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

42% win rate across 19 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
cache7–13-0.1017%5 Sept →
ancient11–13-0.105%5 Sept →
inferno6–13-0.0325%4 Sept →
mirage13–30.0027%4 Sept →
ancient13–70.0638%4 Sept →
mirage11–13-0.0515%4 Sept →
inferno13–3-0.050%30 Aug →
dust213–6-0.0212%30 Aug →
ancient13–10.0875%30 Aug →
ancient13–5-0.0215%27 Aug →
ancient3–13-0.0824%27 Aug →
mirage8–13-0.0312%15 Aug →
mirage4–13-0.0613%15 Aug →
inferno6–13-0.0524%15 Aug →
inferno1–13-0.0322%15 Aug →
mirage13–20.0427%12 Aug →
ancient7–4-0.0733%12 Aug →
ancient13–9-0.0029%11 Aug →
mirage4–130.0325%11 Aug →
mirage2–13-0.0917%10 Aug →
cache13–30.0529%9 Aug →
mirage11–13-0.0622%9 Aug →
cache13–8-0.0116%9 Aug →
ancient14–16-0.0414%9 Aug →
mirage13–10.0123%3 Aug →
ancient13–110.0127%19 Jul →
inferno8–13-0.0427%19 Jul →
mirage7–13-0.0022%18 Jul →
mirage10–13-0.0114%18 Jul →
inferno13–4-0.029%18 Jul →
ancient13–10-0.0416%18 Jul →
cache13–50.0123%18 Jul →
inferno8–13-0.0518%16 Jul →
ancient10–13-0.0816%16 Jul →
inferno4–13-0.0414%16 Jul →
ancient13–90.0224%12 Jul →
mirage10–130.0620%11 Jul →
inferno13–16-0.0218%10 Jul →
ancient13–80.0820%10 Jul →
cache13–30.0724%10 Jul →
cache11–13-0.0016%10 Jul →
cache13–4-0.0116%10 Jul →
ancient13–8-0.029%1 Jul →
mirage16–140.0216%29 Jun →
inferno13–9-0.0111%29 Jun →
inferno13–110.0120%27 Jun →
mirage6–13-0.0327%27 Jun →
ancient14–16-0.0111%27 Jun →
mirage13–100.0018%27 Jun →
overpass13–10.0936%27 Jun →
ancient11–13-0.043%27 Jun →
inferno7–13-0.0313%20 Jun →
nuke11–13-0.0419%20 Jun →
ancient7–13-0.0023%20 Jun →
mirage5–13-0.0510%20 Jun →
overpass16–140.0421%18 Jun →
ancient11–13-0.0115%18 Jun →
mirage13–20.0919%18 Jun →
ancient13–20.0118%18 Jun →
overpass13–110.0312%16 Jun →
overpass11–13-0.0233%15 Jun →
ancient15–15-0.0424%15 Jun →
mirage13–7-0.0124%10 Jun →
overpass9–13-0.0722%10 Jun →
ancient6–13-0.0228%22 May →
overpass13–11-0.0318%22 May →
overpass6–13-0.0416%21 May →
inferno13–80.0228%21 May →
mirage4–13-0.0913%17 May →
ancient8–13-0.0810%13 May →
mirage13–20.0133%13 May →
nuke13–7-0.0126%13 May →
ancient13–3-0.0016%9 May →
mirage13–2-0.0147%9 May →
ancient8–13-0.0013%9 May →
mirage13–6-0.0215%9 May →
ancient1–13-0.0917%9 May →
inferno10–13-0.0320%9 May →
mirage13–70.0429%3 May →
ancient3–13-0.0419%2 May →
nuke16–140.0126%2 May →
mirage13–90.0421%28 Mar →
inferno13–70.0238%28 Mar →
overpass8–130.0023%13 Aug →
ancient13–90.0522%13 Aug →
mirage13–9-0.0229%17 Jul →
mirage6–13-0.0723%17 Jul →
overpass13–90.0420%17 Jul →
inferno16–13-0.0119%11 Jul →
mirage8–13-0.0730%11 Jul →
mirage9–13-0.0124%29 Jun →
inferno8–13-0.0819%29 Jun →
inferno7–130.0122%25 Jun →
train13–8-0.0133%24 Jun →
ancient9–130.0329%24 Jun →
ancient16–140.0213%22 Jun →
mirage9–13-0.0122%21 Jun →
inferno13–60.1214%21 Jun →
mirage13–80.0319%21 Jun →
mirage4–13-0.0622%20 Jun →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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