average snus enjoyer — CS2 Stats
AE76561198138700905[U:1:178435177]Steam profile ↗✓ No bans
What changed since last observed
CSDB last observed this profile on 25 Oct 2026 (3 days ago). Ranks are recorded once per day this page is viewed.
No change since then — still 2,159 tracked matches. Play, then come back: the next observation lands here.
Rating over time
Faceit ELO
- At peak — 1,621
- Next: Level 9 at 1,751 — 130 to go
- Reached: Level 8 · Level 7 · Level 6 · Level 5
- Level 8 first seen 2026-08-30
- Level 7 first seen 2026-08-30
Premier CS Rating
- At peak — 16,469
- Next: Pink band at 20,000 — 3,531 to go
- Reached: Purple band · Blue band · Light Blue band
- Purple band first seen 2026-10-25
- Blue band first seen 2026-08-31
Premier is CSDB’s own observation — it builds from the day a profile is first viewed and cannot be backfilled. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.
Share this profile
The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.
Performance scores
0–100 skill scores via Leetify.
Player DNA
Primary style: Positional Player — Positioning stands above the rest of this profile (+1.8 against its own average).
Limited utility dependence
Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.
What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.
Your pro match

Plays most like donk 91% playstyle similarity
Most alike: opening-duel success, positioning profile.
Where you differ: lower utility contribution; lower aim profile.
Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →
Strengths & areas to improve
Areas to improve
Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.
Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.
CSDB Rating breakdown
Composite 6.3/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.
Faceit stats
Combat
Clutches & streaks
Recent Faceit resultsLLLLW
| Map | Matches | Win rate | Avg K/D | Avg kills |
|---|---|---|---|---|
| Dust2 | 117 | 54% | 1.15 | 16.0 |
| Mirage | 99 | 41% | 1.06 | 15.3 |
| Ancient | 63 | 44% | 1.16 | 15.7 |
| Nuke | 60 | 58% | 1.06 | 15.3 |
| Inferno | 41 | 49% | 1.02 | 15.4 |
| Anubis | 24 | 46% | 0.89 | 13.8 |
| Cache | 9 | 44% | 1.08 | 17.2 |
| Overpass | 4 | 75% | 0.88 | 14.5 |
Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.
Skill profile
Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.
Recommended for you
Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.
- Grenades & UtilityGrenade Lineups →
Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.
Enemies flashed per flash 0.4207 — below the 0.5 mark we flag
Milestones
This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.