DoUBo — CS2 Stats

76561198136370325[U:1:176104597]

2,364Tracked matches62%Win rate2020Tracked since
CSDB Rating6.7 SolidAggressive Rifler
Premier CS Rating22,136Top 50% of 17,162 CSDB-tracked playersPink band · top ~6.1% of ranked players (population est.)
CSDB Leaderboard#8391 of 29370 tracked
Ladder ranks via Leetify

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CSDB.GGDoUBoPREMIER22,136 · Pink bandcsdb.gg/stats

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Performance scores

Aim90
Positioning56
Utility28

0–100 skill scores via Leetify.

Recent form

STEADY53452Last 10053%Win rateLLLLWWWWWL

Last 10 vs previous 10: -30pp win rate · -0.02 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim9.0
Aggression8.0
Utility2.8
Positioning5.6
Opening Duels3.6
Clutch3.4

Sharp aimerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 89% playstyle similarity

Most alike: positioning profile, opening-fight frequency.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 90 — the mechanical foundation is a clear strength.

Areas to improve

Positioning. Positioning trails aim by 34 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 596ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.0
Positioning5.6
Utility2.8
Mechanics7.1
Opening Duels3.6
Win Impact9.0

Composite 6.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.02
first ⅓ avg -0.01 → last ⅓ avg 0.01
Reaction time590ms−30ms
first ⅓ avg 620ms → last ⅓ avg 590ms
Headshot accuracy37.1%+5.7%
first ⅓ avg 31.5% → last ⅓ avg 37.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.11Best rating — dust2 13–3
131Biggest win — mirage
6Longest win streak
L4Current streak
42In matches decided by ≤2 rounds
10Overtime games

Map breakdown

anubisBest map · 83% over 6ancientWeakest map · 29% over 7
MapGradePlayedRecordWin rateAvg rating
dust2A35211460%0.01
mirageB27141352%-0.01
cacheC125742%-0.03
infernoB84450%-0.03
ancientD72529%-0.02
anubisS65183%0.00
nukeC52340%-0.03

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (29% over 7). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

2,644Matches
50%Win rate
1.07Avg K/D
76.4ADR
44%Headshot %

Clutches & streaks

37%1v1 clutch win
16%1v2 clutch win
10Longest win streak

Recent Faceit resultsWLLLW

MapMatchesWin rateAvg K/DAvg kills
Mirage6751%0.9514.4
Anubis4358%0.8714.8
Vertigo4048%0.8515.6
Dust23642%0.9916.7
Inferno3063%0.9314.9
Ancient2458%1.1914.1
Nuke1436%1.0814.5
Overpass650%0.8216.8

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

36.6%Headshot accuracy
33.6%Accuracy (enemy spotted)
35.4%Spray accuracy
82.1%Counter-strafing
7.9°Preaim
596msReaction time
39.7%T opening success
49.0%CT opening success
0.50Enemies flashed / flash
1.4%Flash assists
8.56HE damage / grenade
2.37Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 2.3741 — below the 4 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 39.6826% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
dust29–130.0335%28 Aug
mirage1–13-0.0471%28 Aug
mirage5–13-0.0229%27 Aug
inferno10–13-0.0221%27 Aug
mirage13–30.1144%19 Aug
dust213–7-0.0331%19 Aug
cache13–3-0.0126%19 Aug
mirage2–2-0.0433%19 Aug
dust213–2-0.0329%19 Aug
mirage1–130.0122%19 Aug
anubis13–4-0.0130%18 Aug
nuke6–13-0.0665%18 Aug
cache16–14-0.0020%12 Aug
dust216–130.0358%12 Aug
inferno9–130.0027%10 Aug
mirage13–60.0278%10 Aug
inferno13–80.0322%5 Aug
dust213–70.0350%3 Aug
mirage13–10.0529%3 Aug
dust213–60.1125%3 Aug
mirage13–5-0.0533%29 Jul
cache12–16-0.0437%29 Jul
dust213–70.0237%29 Jul
mirage13–20.0942%22 Jul
mirage15–15-0.0227%22 Jul
dust213–70.0633%21 Jul
mirage11–13-0.0129%21 Jul
dust28–13-0.0136%20 Jul
dust210–130.0136%20 Jul
mirage13–40.0053%17 Jul
dust20–13-0.0667%17 Jul
dust213–40.0415%17 Jul
anubis8–130.0333%17 Jul
ancient9–13-0.0324%17 Jul
ancient7–13-0.0139%14 Jul
dust26–13-0.0632%11 Jul
dust210–130.0145%11 Jul
dust28–13-0.0453%11 Jul
nuke13–60.0126%11 Jul
mirage13–100.0250%8 Jul
cache7–13-0.0464%4 Jul
cache13–8-0.0552%1 Jul
cache4–13-0.0233%1 Jul
cache4–13-0.1340%1 Jul
cache10–130.0340%1 Jul
anubis13–10.0120%29 Jun
dust213–50.0335%29 Jun
anubis13–7-0.0428%29 Jun
mirage13–100.0433%26 Jun
mirage13–40.0364%24 Jun
cache13–60.0746%24 Jun
mirage6–13-0.0850%24 Jun
dust213–70.0850%22 Jun
nuke6–13-0.1122%15 Jun
dust213–3-0.0132%15 Jun
ancient5–13-0.0745%15 Jun
mirage13–11-0.0138%15 Jun
mirage12–16-0.0753%15 Jun
dust216–130.0119%15 Jun
inferno13–10-0.0332%10 Jun
dust213–4-0.0331%10 Jun
inferno13–16-0.0822%10 Jun
dust27–13-0.0272%10 Jun
dust210–130.0841%10 Jun
cache7–13-0.0921%8 Jun
dust213–10-0.0030%6 Jun
dust210–13-0.0336%6 Jun
ancient9–130.0229%3 Jun
dust27–13-0.0226%1 Jun
dust210–130.0240%31 May
dust213–20.0445%26 May
inferno13–9-0.0319%26 May
mirage15–15-0.0428%20 May
dust213–7-0.0031%20 May
inferno12–16-0.0333%19 May
dust213–70.0669%19 May
mirage13–10-0.0058%19 May
mirage10–13-0.0424%8 May
nuke6–130.0045%8 May
anubis13–40.0243%8 May
dust213–30.1140%8 May
mirage13–50.0028%6 May
anubis13–7-0.0128%6 May
nuke13–7-0.0141%6 May
mirage10–13-0.0341%3 May
ancient8–13-0.0313%30 Apr
mirage6–13-0.0812%30 Apr
ancient13–110.0433%30 Apr
dust28–13-0.0827%29 Apr
cache11–130.0324%29 Apr
cache13–10-0.0619%29 Apr
mirage13–7-0.0225%28 Apr
ancient13–9-0.0517%28 Apr
mirage10–130.0332%28 Apr
dust216–13-0.0634%28 Apr
mirage3–13-0.1029%28 Apr
dust213–60.0028%25 Apr
inferno13–8-0.0522%25 Apr
dust213–60.0729%25 Apr
dust28–13-0.0429%22 Apr

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →