Wolli

Wolli — CS2 Stats

DE76561198136275859[U:1:176010131]Steam profile ↗✓ No bans

567Tracked matches46%Win rate2020Tracked since
4,978Hours in CS2Hrs last 2 wks
CSDB Rating3.3 LearningSupport
FaceitLevel 4Top 81.0% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 1 Sep 2026 (22 days ago). Ranks are recorded once per day this page is viewed.

+5Tracked matches · now 567
+1.6ppWin rate · 44.8% → 46.4%
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 38 days played since 18 Apr 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 15,467 -179 10 May25 Jun · 10 days played
15,19716,088peak 16,08810 May25 Jun
16,088Peak Premier in tracked matches
38Days played since 2026-04-18

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches3
Win rate33%
K/D0.63
Headshot %41%

Measured 14 Sep 202623 Sep 2026; no observation near 14 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 4 among CSDB-tracked players (n=13,407), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 4 medianLevel 5 medianvs Level 5
Headshot rate32.5%42.7%43.8%11.3% short
Shot accuracy18.2%11.3%12.0%above
Kill/death ratio1.060.991.02above
Match win rate48.0%43.9%44.7%above

This profile matches the typical Level 5 player on 3 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 5 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGWolliFACEITLevel 4STANDINGTop 81.0% of rankedcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim26
Positioning36
Utility55

0–100 skill scores via Leetify.

Recent form

STEADY40537Last 10040%Win rateWTLLWLWWLL

Last 10 vs previous 10: −20pp win rate · −0.03 avg rating · +0.3pp headshot accuracy · −94ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 221 · 40% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 13%
  • Avg reaction 547ms

Last 10

  • 451 · 40% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 12%
  • Avg reaction 558ms

Last 20

  • 1091 · 50% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 12%
  • Avg reaction 605ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: SupportUtility contribution stands above the rest of this profile (+3 against its own average).

Aim2.6
Utility5.5
Positioning3.6
Opening Duels0.9
Clutch0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 61% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 626ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 66% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim2.6
Positioning3.6
Utility5.5
Mechanics3.6
Opening Duels0.5
Win Impact3.8

Composite 3.3/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03−0.01
first ⅓ avg -0.02 → last ⅓ avg -0.03
Reaction time619ms+5ms
first ⅓ avg 614ms → last ⅓ avg 619ms
Headshot accuracy11.7%+0.4%
first ⅓ avg 11.3% → last ⅓ avg 11.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.09Best match rating · 13–7 · dust2, 25 Jul
22%Best headshot accuracy · 13–3 · inferno, 30 May
406msFastest reaction time · 9–13 · train, 1 Jul
13–1Biggest win · dust2, 7 Aug

Across the last 100 tracked matches.

Highlights

5Longest win streak
49In matches decided by ≤2 rounds
8Overtime games

Map breakdown

trainBest map · 50% over 6overpassWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
cacheC35142140%-0.03
dust2C1981142%-0.02
infernoD124833%-0.04
nukeC94544%-0.02
ancientC83538%-0.05
trainB63350%-0.05
overpassD51420%-0.03
anubis42250%-0.01
vertigo110100%0.04
mirage1010%-0.06

Across the last 100 tracked matches.

Overpass is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Overpass lineups, review the callouts, then spin up a practice server.

Lifetime stats

133,566Lifetime kills
1.06K/D · Top 50% of Level 4 players
6,580Matches
48.0%Match win rate · Top 25% of Level 4 players
32.5%Headshot %
18.2%Shot accuracy · Top 10% of Level 4 players
14,688MVPs
2,814Hours (in match)
8,935Bombs planted
1,614Bombs defused

Most-used weapons

AK-4725,418
P9014,099
AWP10,719
UMP-454,015
P2503,192
MP72,595

Lifetime map wins

21,634dust2
9,655inferno
6,832cbble
1,857train
1,535nuke
534vertigo
301shorttrain
246safehouse

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1,201Matches
50%Win rate
1.01Avg K/D
74.2ADR
32%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
7Longest win streak

Recent Faceit resultsLWLLW

MapMatchesWin rateAvg K/DAvg kills
Nuke10%0.6712.0
Dust210%0.5310.0
Inferno1100%0.7915.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.3%Headshot accuracy
27.4%Accuracy (enemy spotted)
37.7%Spray accuracy
66.2%Counter-strafing
13.6°Preaim
626msReaction time
23.3%T opening success
34.3%CT opening success
0.51Enemies flashed / flash
2.3%Flash assists
8.62HE damage / grenade
7.67Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 13.6114° — above the 12° mark we flag

    Aim Training
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.2932% — below the 15% mark we flag

    Aim Training
Spend your practice time on Overpass

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Overpass callouts & strategyOverpass grenade lineups

Recent matches

MapScoreRatingHS%Date
ancient13–10-0.0310%17 Sept
cache12–12-0.0319%17 Sept
inferno3–13-0.0612%17 Sept
inferno13–16-0.0414%4 Sept
ancient13–11-0.059%4 Sept
dust22–13-0.0710%24 Aug
ancient13–5-0.0421%7 Aug
dust213–10.037%7 Aug
cache11–13-0.029%7 Aug
inferno7–13-0.079%28 Jul
dust213–90.009%28 Jul
dust213–16-0.0120%25 Jul
dust213–70.0919%25 Jul
cache13–8-0.088%19 Jul
anubis13–100.0114%17 Jul
nuke13–7-0.006%17 Jul
vertigo13–40.0417%16 Jul
nuke4–13-0.0421%16 Jul
train1–13-0.050%16 Jul
cache8–13-0.063%14 Jul
ancient15–15-0.0614%10 Jul
cache11–13-0.0911%10 Jul
inferno16–12-0.0216%10 Jul
anubis13–6-0.067%8 Jul
cache13–6-0.0315%8 Jul
train9–13-0.0512%1 Jul
cache10–13-0.0713%1 Jul
cache11–130.0016%1 Jul
cache11–13-0.0812%30 Jun
inferno11–13-0.0610%25 Jun
nuke10–13-0.016%25 Jun
cache13–50.022%25 Jun
inferno4–13-0.0917%24 Jun
nuke9–13-0.0212%23 Jun
cache13–3-0.0119%23 Jun
dust210–130.0413%23 Jun
cache5–13-0.0112%23 Jun
cache9–13-0.0621%23 Jun
dust213–20.0213%23 Jun
train13–5-0.0413%23 Jun
cache13–5-0.068%23 Jun
dust213–20.017%19 Jun
overpass11–13-0.0613%19 Jun
nuke13–5-0.004%19 Jun
cache13–9-0.0711%19 Jun
dust22–13-0.0812%19 Jun
cache10–13-0.0614%19 Jun
cache4–130.0915%19 Jun
train13–9-0.088%19 Jun
dust24–13-0.0715%19 Jun
cache7–13-0.0516%19 Jun
dust27–13-0.095%19 Jun
anubis3–13-0.0115%19 Jun
dust213–30.0218%13 Jun
dust212–16-0.0114%12 Jun
nuke16–12-0.067%7 Jun
anubis7–130.0010%7 Jun
ancient6–13-0.0417%30 May
inferno13–3-0.0222%30 May
overpass4–13-0.0317%30 May
inferno13–6-0.0516%30 May
ancient4–13-0.0710%30 May
cache4–13-0.117%30 May
dust27–13-0.0515%25 May
cache13–4-0.0212%25 May
cache4–13-0.027%24 May
dust29–13-0.0410%16 May
overpass13–80.0210%15 May
inferno5–13-0.0811%15 May
dust216–14-0.0411%15 May
overpass15–15-0.0516%15 May
cache13–8-0.0317%15 May
cache13–6-0.0010%15 May
dust25–13-0.066%15 May
train11–13-0.057%15 May
cache13–11-0.0417%15 May
nuke11–130.0011%14 May
inferno10–130.017%14 May
ancient1–13-0.0611%14 May
mirage5–13-0.0615%14 May
inferno11–13-0.0313%13 May
nuke13–90.0414%12 May
cache13–10.099%12 May
dust213–110.0215%10 May
dust210–13-0.038%6 May
nuke12–12-0.0913%5 May
inferno13–3-0.049%5 May
cache13–80.0611%5 May
train13–10-0.008%5 May
cache13–100.0914%5 May
cache12–12-0.0421%4 May
cache6–13-0.0716%2 May
cache4–13-0.075%2 May
cache0–3-0.060%2 May
cache4–13-0.0315%1 May
cache12–12-0.028%30 Apr
cache12–12-0.086%30 Apr
cache13–8-0.0122%29 Apr
ancient10–13-0.0110%29 Apr
overpass10–13-0.056%18 Apr

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →