✪ Soleif

✪ Soleif — CS2 Stats

76561198136172637[U:1:175906909]Steam profile ↗✓ No bans

3,679Tracked matches57%Win rate2020Tracked since
CSDB Rating7.5 StrongPositional Player
CSDB Leaderboard#24231 of 251772 tracked
FaceitLevel 8Top 31.2% of ranked FACEIT players
WingmanLegendary Eagle
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 21 Sep 2026 (23 days ago). Ranks are recorded once per day this page is viewed.

+107Tracked matches · now 3,679
+6.7ppWin rate · 50.0% → 56.7%

Rating over time

Premier CS Rating: 24,784 +0 30 Aug – 21 Sept · 4 observations
24,78424,784peak 24,78430 Aug21 Sept
Faceit ELO: 1,758 +0 30 Aug – 4 Sept · 3 observations
1,7581,758peak 1,75830 Aug4 Sept
24,784Peak Premier on CSDB
1,758Highest Faceit ELO seen on CSDB
19Days played since 2026-08-30

Premier is CSDB’s own observation — it builds from the day a profile is first viewed and cannot be backfilled. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GG✪ SoleifFACEITLevel 8STANDINGTop 31.2% of rankedPEAK ELO1,758csdb.gg/stats

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Performance scores

Aim79
Positioning78
Utility49

0–100 skill scores via Leetify.

Recent form

STEADY48–52Last 10048%Win rateWLLWLLWWWL

Last 10 vs previous 10: −10pp win rate · +0.03 avg rating · +0.4pp headshot accuracy · +42ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating 0.06
  • Avg headshot accuracy 21%
  • Avg reaction 599ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating 0.05
  • Avg headshot accuracy 19%
  • Avg reaction 637ms

Last 20

  • 11–9 · 55% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 19%
  • Avg reaction 616ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.3 against its own average).

Aim7.9
Utility4.9
Positioning7.8
Opening Duels6.9
Clutch2.4

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 78% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

CT openings. 61% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

T openings. 71% T opening-duel success — entries that actually open the round.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 601ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.9
Positioning7.8
Utility4.9
Mechanics7.9
Opening Duels8.9
Win Impact7.2

Composite 7.5/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03−0.00
first ⅓ avg 0.03 → last ⅓ avg 0.03
Reaction time608ms+9ms
first ⅓ avg 600ms → last ⅓ avg 608ms
Headshot accuracy18.9%−2.2%
first ⅓ avg 21.1% → last ⅓ avg 18.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.29Best match rating · 13–2 · inferno, 6 Oct →
50%Best headshot accuracy · 1–13 · nuke, 29 Sept →
422msFastest reaction time · 1–13 · nuke, 29 Sept →
13–2Biggest win · inferno, 6 Oct →

Across the last 100 tracked matches.

Highlights

10Longest win streak
6–13In matches decided by ≤2 rounds
10Overtime games

Map breakdown

cacheBest map · 82% over 11nukeWeakest map · 38% over 21
MapGradePlayedRecordWin rateAvg rating
mirageC2511–1444%0.03
nukeC218–1338%0.03
infernoB189–950%0.05
anubisC135–838%0.02
cacheS119–282%0.06
dust2—40–40%-0.03
overpass—43–175%0.04
vertigo—33–0100%0.10
ancient—10–10%0.03

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (38% over 21). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

914Matches
52%Win rate
0.89Avg K/D
67.4ADR
46%Headshot %

Clutches & streaks

32%1v1 clutch win
11%1v2 clutch win
7Longest win streak

Recent Faceit resultsWLLLL

MapMatchesWin rateAvg K/DAvg kills
Dust26557%0.7612.4
Inferno5758%0.8913.8
Nuke4243%0.8514.3
Mirage3724%0.7412.3
Cache1464%0.6510.5
Overpass1346%0.7713.8
Ancient650%0.7113.5
Train2100%1.0018.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.4%Headshot accuracy
36.9%Accuracy (enemy spotted)
36.3%Spray accuracy
85.6%Counter-strafing
8.7°Preaim
601msReaction time
70.8%T opening success
60.8%CT opening success
0.43Enemies flashed / flash
11.5%Flash assists
13.34HE damage / grenade
3.46Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4344 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 21 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke13–80.1325%14 Oct →
anubis9–13-0.0113%13 Oct →
mirage14–160.0622%13 Oct →
cache13–90.0723%13 Oct →
inferno11–130.0320%13 Oct →
anubis9–130.0318%13 Oct →
mirage13–110.0021%13 Oct →
cache13–40.028%12 Oct →
inferno13–40.0829%12 Oct →
mirage11–130.0313%12 Oct →
dust27–13-0.0419%12 Oct →
inferno16–130.0415%12 Oct →
inferno14–160.0114%11 Oct →
mirage1–130.0224%11 Oct →
anubis8–2-0.0420%11 Oct →
nuke9–130.0422%11 Oct →
mirage13–60.0912%11 Oct →
nuke13–100.0327%11 Oct →
anubis13–110.0319%11 Oct →
nuke13–11-0.0119%10 Oct →
inferno13–90.0318%10 Oct →
mirage10–130.0110%10 Oct →
mirage11–13-0.0331%9 Oct →
overpass10–13-0.0511%9 Oct →
nuke8–13-0.0029%8 Oct →
inferno16–130.0622%8 Oct →
cache13–100.1030%8 Oct →
cache13–80.0519%8 Oct →
mirage13–9-0.0112%8 Oct →
vertigo13–30.0320%8 Oct →
mirage13–60.1117%7 Oct →
overpass8–40.0816%7 Oct →
nuke13–9-0.005%6 Oct →
mirage13–100.0412%6 Oct →
mirage13–100.0928%6 Oct →
anubis11–130.0212%6 Oct →
inferno13–20.2928%6 Oct →
nuke11–130.0119%6 Oct →
nuke10–130.0423%6 Oct →
mirage7–13-0.0034%6 Oct →
mirage13–90.1116%6 Oct →
cache13–70.0910%6 Oct →
nuke13–90.0419%5 Oct →
mirage8–130.0914%5 Oct →
anubis10–130.0415%5 Oct →
inferno16–140.0412%5 Oct →
mirage9–130.0013%5 Oct →
overpass13–80.0111%5 Oct →
nuke9–130.0215%5 Oct →
anubis13–80.0413%5 Oct →
cache8–130.0410%5 Oct →
nuke5–9-0.147%5 Oct →
nuke13–110.0617%5 Oct →
mirage13–100.0216%4 Oct →
dust27–13-0.0421%4 Oct →
mirage4–13-0.0016%4 Oct →
nuke16–190.0223%4 Oct →
anubis13–50.0817%4 Oct →
nuke10–130.0717%4 Oct →
inferno5–130.0117%4 Oct →
nuke8–130.0123%3 Oct →
inferno6–130.0227%3 Oct →
dust27–13-0.0421%3 Oct →
dust29–13-0.0030%2 Oct →
inferno22–180.0123%2 Oct →
mirage13–100.1616%1 Oct →
nuke13–70.0419%1 Oct →
cache13–90.0617%1 Oct →
inferno13–160.0028%30 Sept →
anubis11–13-0.0016%30 Sept →
vertigo13–60.0716%30 Sept →
nuke11–130.0014%29 Sept →
mirage16–190.0113%29 Sept →
nuke1–130.0250%29 Sept →
anubis14–160.0417%29 Sept →
mirage13–110.0519%29 Sept →
inferno8–130.0722%29 Sept →
nuke13–8-0.0114%29 Sept →
inferno11–130.0328%28 Sept →
nuke9–130.0522%28 Sept →
inferno5–13-0.0113%28 Sept →
anubis13–50.0520%28 Sept →
mirage4–13-0.0518%28 Sept →
cache9–130.0916%28 Sept →
overpass13–60.1015%27 Sept →
ancient11–130.0322%27 Sept →
inferno13–7-0.0212%27 Sept →
mirage7–130.0419%27 Sept →
inferno10–130.0824%27 Sept →
anubis3–13-0.0342%27 Sept →
cache13–40.0319%27 Sept →
cache13–100.0020%27 Sept →
mirage13–9-0.0421%27 Sept →
vertigo13–30.1932%25 Sept →
mirage10–13-0.0223%25 Sept →
inferno13–80.0621%25 Sept →
cache13–90.0721%25 Sept →
anubis11–130.0321%25 Sept →
nuke4–130.1325%25 Sept →
mirage5–13-0.1117%25 Sept →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches10-Win Streak
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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