Spaysu

Spaysu — CS2 Stats

CR76561198132033693[U:1:171767965]Steam profile ↗✓ No bans

779Tracked matches52%Win rate2020Tracked since
CSDB Rating5.5 SolidAll-Rounder
Premier CS Rating15,903Purple band · top ~24.8% of ranked players (population est.)
FaceitLevel 1Top 100.0% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGSpaysuFACEITLevel 1STANDINGTop 100.0% of rankedPREMIER15,903 · Purple bandcsdb.gg/stats

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Performance scores

Aim54
Positioning58
Utility65

0–100 skill scores via Leetify.

Recent form

STEADY49–46–5Last 10049%Win rateWLWLLWWLWL

Last 10 vs previous 10: 0pp win rate · +0.00 avg rating · −0.4pp headshot accuracy · +44ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 13%
  • Avg reaction 520ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 15%
  • Avg reaction 542ms

Last 20

  • 10–10 · 50% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 15%
  • Avg reaction 520ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: All-Rounder — No style dimension stands clear of the others in this profile.

Aim5.4
Utility6.5
Positioning5.8
Opening Duels4.9

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 76% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

CSDB Rating breakdown

Aim5.4
Positioning5.8
Utility6.5
Mechanics4.7
Opening Duels5.0
Win Impact5.6

Composite 5.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00+0.01
first ⅓ avg -0.01 → last ⅓ avg -0.00
Reaction time530ms−12ms
first ⅓ avg 542ms → last ⅓ avg 530ms
Headshot accuracy15.0%−0.8%
first ⅓ avg 15.8% → last ⅓ avg 15.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.12Best match rating · 13–11 · inferno, 28 Sept →
35%Best headshot accuracy · 7–13 · dust2, 7 Nov →
391msFastest reaction time · 8–13 · inferno, 26 Sept →
13–1Biggest win · mirage, 14 Nov →

Across the last 100 tracked matches.

Highlights

7Longest win streak
11–11In matches decided by ≤2 rounds
15Overtime games

Map breakdown

infernoBest map · 67% over 24ancientWeakest map · 20% over 10
MapGradePlayedRecordWin rateAvg rating
infernoS2416–867%-0.00
cacheB2111–1052%-0.01
mirageA169–756%0.01
dust2C135–838%-0.02
ancientD102–820%-0.01
nukeC104–640%-0.01
anubisD62–433%-0.02

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (20% over 10). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.6%Headshot accuracy
32.3%Accuracy (enemy spotted)
33.3%Spray accuracy
71.2%Counter-strafing
10.7°Preaim
535msReaction time
45.1%T opening success
55.0%CT opening success
0.63Enemies flashed / flash
5.8%Flash assists
12.87HE damage / grenade
7.70Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.5587% — below the 15% mark we flag

    Aim Training →
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage13–10.0510%14 Nov →
cache12–160.0318%14 Nov →
cache13–8-0.057%13 Nov →
cache2–130.0111%13 Nov →
ancient5–13-0.0318%13 Nov →
mirage13–80.0212%12 Nov →
ancient16–130.028%11 Nov →
dust27–13-0.0135%7 Nov →
mirage13–90.0417%7 Nov →
cache8–13-0.0012%7 Nov →
mirage6–4-0.0533%7 Nov →
mirage13–40.0613%4 Nov →
ancient11–130.0312%4 Nov →
mirage3–130.0510%1 Nov →
inferno13–50.0115%1 Nov →
nuke16–14-0.0112%1 Nov →
cache13–80.0311%31 Oct →
anubis8–13-0.0417%31 Oct →
inferno11–130.0110%31 Oct →
inferno4–13-0.0420%31 Oct →
dust25–130.0018%31 Oct →
dust213–4-0.0212%31 Oct →
cache13–2-0.0223%25 Oct →
dust213–4-0.006%25 Oct →
nuke5–13-0.0714%25 Oct →
dust216–13-0.0613%24 Oct →
ancient9–130.0221%24 Oct →
anubis15–150.0017%23 Oct →
dust211–13-0.0111%23 Oct →
nuke13–30.0115%23 Oct →
mirage16–12-0.0312%22 Oct →
inferno13–60.0518%22 Oct →
inferno13–30.0115%22 Oct →
inferno13–9-0.0421%21 Oct →
anubis13–11-0.0227%21 Oct →
ancient13–2-0.056%21 Oct →
inferno2–13-0.0217%20 Oct →
cache14–160.0615%20 Oct →
cache13–50.0119%18 Oct →
inferno13–110.0112%18 Oct →
nuke13–40.0520%17 Oct →
ancient8–13-0.0121%16 Oct →
dust210–13-0.0326%16 Oct →
inferno15–15-0.0314%16 Oct →
mirage4–130.0418%16 Oct →
inferno13–8-0.0613%16 Oct →
dust29–130.0023%16 Oct →
mirage13–40.0225%16 Oct →
mirage13–110.099%12 Oct →
nuke1–13-0.0814%12 Oct →
nuke9–13-0.036%12 Oct →
cache15–15-0.0624%10 Oct →
anubis13–70.0312%10 Oct →
cache13–70.0114%10 Oct →
cache15–15-0.0214%10 Oct →
cache13–4-0.0221%10 Oct →
inferno13–90.0122%10 Oct →
cache11–13-0.0512%5 Oct →
mirage11–130.0716%3 Oct →
cache11–13-0.0417%3 Oct →
mirage15–15-0.0411%3 Oct →
nuke7–130.0420%2 Oct →
inferno1–13-0.054%2 Oct →
inferno16–140.0619%1 Oct →
mirage5–13-0.0514%1 Oct →
cache13–11-0.0515%30 Sept →
inferno13–8-0.0114%30 Sept →
dust211–13-0.0214%29 Sept →
inferno13–110.1213%28 Sept →
cache13–7-0.0113%28 Sept →
cache13–5-0.0118%27 Sept →
ancient7–13-0.0214%27 Sept →
nuke5–130.0111%27 Sept →
cache10–0-0.0022%27 Sept →
anubis7–13-0.1020%26 Sept →
inferno8–13-0.0629%26 Sept →
nuke13–10-0.027%26 Sept →
inferno8–13-0.088%24 Sept →
dust210–13-0.036%24 Sept →
inferno7–13-0.0316%19 Sept →
inferno13–6-0.0317%19 Sept →
inferno13–110.0020%19 Sept →
mirage14–16-0.0122%19 Sept →
cache13–16-0.0519%19 Sept →
anubis3–13-0.0215%19 Sept →
dust214–16-0.0115%18 Sept →
ancient9–130.0117%16 Sept →
nuke7–130.0121%16 Sept →
mirage7–13-0.059%16 Sept →
inferno13–100.0314%16 Sept →
inferno13–10-0.059%16 Sept →
ancient8–130.0010%6 Sept →
mirage13–90.0025%6 Sept →
dust213–11-0.0410%6 Sept →
inferno13–90.0823%3 Sept →
ancient4–13-0.0515%3 Sept →
cache11–130.0121%3 Sept →
inferno13–30.1123%3 Sept →
cache13–11-0.0315%3 Sept →
dust213–80.0113%3 Sept →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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