Mažylis.

Mažylis. — CS2 Stats

LC76561198130649154[U:1:170383426]Steam profile ↗✓ No bans

1,221Tracked matches50%Win rate2020Tracked since
3,601Hours in CS
CSDB Rating6.2 SolidClutch Specialist
Premier CS Rating26,414Top 10% of 215,386 CSDB-tracked playersRed band · top ~2.3% of ranked players (population est.)
CSDB Leaderboard#10929 of 261529 tracked
FaceitLevel 10 · 2,135 ELOTop 12.4% of ranked FACEIT players
WingmanLegendary Eagle Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 7 Nov 2026 (7 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 26,414 -1,676 15 May – 7 Nov · 26 days played
25,12328,634peak 28,63415 May7 Nov
Faceit ELO: 2,135 +0 29 Aug – 23 Sept · 7 observations
2,1352,135peak 2,13529 Aug23 Sept
28,634Peak Premier in tracked matches
2,135Highest Faceit ELO seen on CSDB
25Days played since 2026-05-15

Faceit ELO

  • At peak — 2,135
  • 0 over 30 days · steady
  • Next: 2,500 ELO at 2,500 — 365 to go
  • Reached: Level 10 · Level 9 · Level 8 · Level 7
  • Level 10 first seen 2026-08-29
  • Level 9 first seen 2026-08-29

Premier CS Rating

  • 2,220 below peak (28,634)
  • Next: Gold band at 30,000 — 3,586 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Red band first seen 2026-08-29
  • Pink band first seen 2026-08-29

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 10 among CSDB-tracked players (n=30,986), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 10 median
Headshot rate49.0%50.9%
Shot accuracy17.5%13.7%
Kill/death ratio1.251.09
Match win rate53.7%48.4%

Share this profile

CSDB.GGMažylis.FACEITLevel 10 · 2,135 ELOSTANDINGTop 12.4% of rankedPREMIER26,414 · Red band30 DAYS0 ELOPEAK ELO2,135csdb.gg/stats

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Performance scores

Aim91
Positioning46
Utility48

0–100 skill scores via Leetify.

Recent form

COLD51–44–5Last 10051%Win rateLLLLLWTWLW

Last 10 vs previous 10: −40pp win rate · −0.05 avg rating · −2.2pp headshot accuracy · +60ms reaction

Win rate down 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 0–5 · 0% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 25%
  • Avg reaction 491ms

Last 10

  • 3–6–1 · 30% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 22%
  • Avg reaction 481ms

Last 20

  • 10–8–2 · 50% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 23%
  • Avg reaction 451ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch Specialist — Late-round 1vX conversion stands above the rest of this profile (+4.6 against its own average).

Aim9.1
Utility4.8
Positioning4.6
Opening Duels0.4
Clutch9.4

Sharp aimerStrong CT-side openerReliable in 1v1s

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 91% playstyle similarity

Most alike: aim profile, utility contribution.

Where you differ: lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 91 — the mechanical foundation is a clear strength.

Areas to improve

Positioning. Positioning trails aim by 44 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.1
Positioning4.6
Utility4.8
Mechanics5.7
Opening Duels1.7
Win Impact5.0

Composite 6.2/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.04+0.01
first ⅓ avg 0.03 → last ⅓ avg 0.04
Reaction time460ms−93ms
first ⅓ avg 553ms → last ⅓ avg 460ms
Headshot accuracy21.3%+1.9%
first ⅓ avg 19.4% → last ⅓ avg 21.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.34Best match rating · 2–3 · inferno, 2 Nov →
45%Best headshot accuracy · 13–6 · inferno, 3 Nov →
359msFastest reaction time · 11–13 · inferno, 31 May →
13–1Biggest win · inferno, 9 Jul →

Across the last 100 tracked matches.

Highlights

5Longest win streak
L5Current streak
5–8In matches decided by ≤2 rounds
9Overtime games

Map breakdown

cacheBest map · 92% over 12ancientWeakest map · 17% over 6
MapGradePlayedRecordWin rateAvg rating
dust2C3616–2044%0.02
infernoA2212–1055%0.03
mirageA1710–759%0.03
cacheS1211–192%0.06
ancientD61–517%0.02
nuke—31–233%0.03
office—10–10%0.07
train—10–10%-0.06
overpass—10–10%0.01
anubis—10–10%0.02

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (17% over 6). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

182,082Lifetime kills
1.25K/D · Top 25% of Level 10 players
6,696Matches
53.7%Match win rate · Top 25% of Level 10 players
49.0%Headshot %
17.5%Shot accuracy · Top 25% of Level 10 players
25,334MVPs
3,601Hours (in match)
11,511Bombs planted
3,527Bombs defused

Most-used weapons

AK-4773,248
AWP23,403
P2503,309
FAMAS2,402
Knife2,222
MP91,766

Lifetime map wins

15,137inferno
11,971dust2
4,108train
2,946nuke
2,238cbble
1,600vertigo
213office
160italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

800Matches
56%Win rate
1.43Avg K/D
91.0ADR
44%Headshot %

Clutches & streaks

67%1v1 clutch win
73%1v2 clutch win
14Longest win streak

Recent Faceit resultsWWWWW

MapMatchesWin rateAvg K/DAvg kills
Nuke2100%1.9217.0
Mutiny2100%1.6219.5
Dust22100%2.6620.0
Mirage250%1.8422.0
Inferno1100%1.1416.0
Iris1100%1.9019.0
Overpass1100%2.7522.0
Anubis1100%1.1919.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.9%Headshot accuracy
38.3%Accuracy (enemy spotted)
41.3%Spray accuracy
75.5%Counter-strafing
7.2°Preaim
450msReaction time
33.3%T opening success
40.3%CT opening success
0.43Enemies flashed / flash
2.7%Flash assists
9.73HE damage / grenade
5.58Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.432 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 33.3042% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
ancient14–16-0.0326%7 Nov →
inferno2–6-0.0633%7 Nov →
cache11–13-0.0015%7 Nov →
dust210–130.0518%7 Nov →
dust26–13-0.0333%7 Nov →
inferno13–40.0312%7 Nov →
mirage15–150.0114%7 Nov →
inferno13–40.1120%7 Nov →
ancient4–13-0.0127%7 Nov →
cache13–70.0622%5 Nov →
cache13–20.1125%5 Nov →
inferno13–70.0519%5 Nov →
dust27–13-0.0132%5 Nov →
inferno13–40.1221%5 Nov →
cache13–50.0920%5 Nov →
dust24–130.0224%4 Nov →
dust215–150.0514%4 Nov →
cache13–100.0923%3 Nov →
inferno13–60.0545%3 Nov →
ancient13–40.0321%3 Nov →
dust24–13-0.0919%3 Nov →
mirage10–13-0.0316%3 Nov →
mirage13–90.0912%2 Nov →
inferno8–10.1738%2 Nov →
inferno2–30.3420%2 Nov →
dust29–13-0.028%2 Nov →
inferno5–13-0.0420%2 Nov →
inferno13–70.0221%2 Nov →
cache13–40.0815%26 Sept →
mirage5–13-0.0319%26 Sept →
dust27–130.0912%25 Sept →
cache13–40.0314%25 Sept →
inferno13–80.0325%25 Sept →
inferno1–13-0.0333%23 Sept →
mirage13–100.0819%23 Sept →
inferno4–130.0122%10 Jul →
inferno13–2-0.0713%10 Jul →
dust20–13-0.030%10 Jul →
dust213–90.0521%10 Jul →
inferno13–60.1031%10 Jul →
mirage15–150.0419%10 Jul →
cache13–40.0226%9 Jul →
inferno13–1-0.0124%9 Jul →
dust26–13-0.0522%9 Jul →
mirage16–12-0.0217%9 Jul →
cache13–60.0713%9 Jul →
mirage13–10.1213%9 Jul →
dust213–70.0226%9 Jul →
mirage13–60.0718%9 Jul →
mirage15–150.1229%9 Jul →
office5–130.0729%8 Jul →
dust212–120.0818%8 Jul →
dust211–130.0626%8 Jul →
train1–13-0.0638%8 Jul →
overpass11–130.0115%8 Jul →
mirage9–130.0226%6 Jul →
dust213–80.0118%6 Jul →
dust25–1-0.0938%6 Jul →
dust213–50.1926%5 Jul →
anubis13–160.028%5 Jul →
dust25–10-0.1011%5 Jul →
mirage4–13-0.0326%5 Jul →
nuke10–13-0.0121%5 Jul →
dust213–40.0536%4 Jul →
dust213–60.0526%4 Jul →
dust213–80.0625%4 Jul →
dust213–70.0133%4 Jul →
nuke2–13-0.0229%3 Jul →
inferno13–10.0827%3 Jul →
mirage13–90.1125%3 Jul →
cache13–20.066%3 Jul →
dust213–50.0316%3 Jul →
dust26–130.0722%3 Jul →
nuke13–90.1116%15 Jun →
dust28–13-0.0022%15 Jun →
inferno5–13-0.0420%13 Jun →
cache13–30.117%13 Jun →
mirage6–5-0.064%13 Jun →
inferno7–13-0.0217%13 Jun →
mirage13–100.0214%13 Jun →
dust213–110.0310%13 Jun →
dust26–13-0.0614%13 Jun →
dust22–13-0.0716%12 Jun →
mirage13–110.0823%12 Jun →
dust216–140.0224%8 Jun →
dust213–60.0922%1 Jun →
dust22–40.1021%1 Jun →
dust213–60.1229%1 Jun →
mirage13–11-0.0118%31 May →
inferno11–130.0236%31 May →
cache13–40.0619%31 May →
ancient8–130.0719%29 May →
dust213–10.1340%29 May →
dust213–60.0823%29 May →
dust25–13-0.0417%28 May →
inferno7–13-0.0113%28 May →
inferno3–13-0.1217%17 May →
ancient14–16-0.0215%17 May →
ancient9–130.0527%15 May →
dust210–13-0.0112%15 May →

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 102K ELO1,000 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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