n0ddy

n0ddy — CS2 Stats

IL76561198128015749[U:1:167750021]Steam profile ↗✓ No bans

367Tracked matches52%Win rate2024Tracked since
CSDB Rating2.7 LearningPositional Player
FaceitLevel 2Top 97.9% of ranked FACEIT players
WingmanGold Nova I
Ladder ranks via Leetify
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CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. Today is the first observation — history builds from here and cannot be backfilled. Come back after the next session and the change shows above.

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CSDB.GGn0ddyFACEITLevel 2STANDINGTop 97.9% of rankedcsdb.gg/stats

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Performance scores

Aim25
Positioning37
Utility6

0–100 skill scores via Leetify.

Recent form

STEADY434413Last 10043%Win rateWLWWWLLWLL

Last 10 vs previous 10: 0pp win rate · −0.03 avg rating · −0.7pp headshot accuracy · −122ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 41 · 80% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 7%
  • Avg reaction 622ms

Last 10

  • 55 · 50% win rate
  • Avg rating -0.08
  • Avg headshot accuracy 9%
  • Avg reaction 634ms

Last 20

  • 1091 · 50% win rate
  • Avg rating -0.06
  • Avg headshot accuracy 9%
  • Avg reaction 695ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+2.6 against its own average).

Aim2.5
Utility0.6
Positioning3.7
Opening Duels0.0
Clutch0.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

iM

Plays most like iM 77% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 680ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 66% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim2.5
Positioning3.7
Utility0.6
Mechanics3.6
Opening Duels0.0
Win Impact5.6

Composite 2.7/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.04−0.01
first ⅓ avg -0.03 → last ⅓ avg -0.04
Reaction time686ms−39ms
first ⅓ avg 725ms → last ⅓ avg 686ms
Headshot accuracy10.1%−2.3%
first ⅓ avg 12.4% → last ⅓ avg 10.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.10Best match rating · 5–2 · office, 25 Apr
33%Best headshot accuracy · 0–4 · dust2, 4 May
398msFastest reaction time · 13–7 · inferno, 25 Apr
13–2Biggest win · mirage, 23 Apr

Across the last 100 tracked matches.

Highlights

8Longest win streak
33In matches decided by ≤2 rounds
2Overtime games

Map breakdown

infernoBest map · 75% over 12nukeWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
officeC2281436%-0.03
mirageC145936%-0.05
dust2B136746%-0.03
infernoS129375%-0.03
vertigoS75271%-0.01
anubisD62433%-0.04
grailD62433%-0.06
nukeD51420%-0.04
overpass41325%-0.07
agency41325%-0.07
cache21150%-0.10
train21150%-0.03
sanctum1010%-0.28
poseidon110100%-0.07
warden1010%-0.00

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

15Matches
20%Win rate
0.43Avg K/D
40.1ADR
39%Headshot %

Clutches & streaks

0%1v1 clutch win
10%1v2 clutch win
1Longest win streak

Recent Faceit resultsLLLWL

MapMatchesWin rateAvg K/DAvg kills
Mirage520%0.355.2
Inferno30%0.466.7
Nuke30%0.508.0
Dust220%0.305.0
Vertigo1100%0.6210.0
Anubis1100%0.6210.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

10.5%Headshot accuracy
31.2%Accuracy (enemy spotted)
37.5%Spray accuracy
66.4%Counter-strafing
13.4°Preaim
680msReaction time
24.6%T opening success
23.4%CT opening success
0.07Enemies flashed / flash
0.0%Flash assists
5.57HE damage / grenade
0.17Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 13.4166° — above the 12° mark we flag

    Aim Training
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 10.5165% — below the 15% mark we flag

    Aim Training
  3. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.0687 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
office13–80.000%10 May
office9–13-0.0311%10 May
inferno13–9-0.077%6 May
cache13–8-0.109%5 May
vertigo13–11-0.039%5 May
overpass7–13-0.0611%5 May
dust23–13-0.0019%5 May
dust213–5-0.0813%5 May
overpass4–13-0.096%4 May
sanctum1–9-0.280%4 May
office13–7-0.0125%3 May
office13–50.008%3 May
cache5–13-0.100%3 May
poseidon9–5-0.078%3 May
inferno13–8-0.062%3 May
office12–12-0.058%2 May
mirage13–20.017%23 Apr
office11–13-0.0825%18 Apr
mirage2–13-0.034%18 Apr
mirage8–13-0.044%17 Apr
dust213–5-0.0311%26 Mar
inferno13–10-0.089%26 Mar
inferno9–40.0110%16 Feb
office13–7-0.0624%15 Feb
vertigo6–130.047%6 Feb
dust213–3-0.0215%1 Feb
office7–130.0514%28 Jan
nuke8–13-0.0115%28 Jan
warden12–12-0.0012%28 Jan
inferno13–110.0210%27 Jan
office12–120.027%16 Jan
mirage3–13-0.036%16 Jan
dust22–13-0.0514%16 Jan
office9–13-0.0519%29 Dec
office13–7-0.0718%29 Dec
inferno2–8-0.0520%17 Oct
dust213–20.048%17 Oct
office6–13-0.0919%13 Oct
overpass13–10-0.0610%1 Oct
office13–10-0.0720%12 Sept
mirage12–12-0.1014%4 Aug
dust215–15-0.0523%31 Jul
nuke13–16-0.0313%27 Jul
vertigo13–8-0.0011%27 Jul
inferno6–13-0.0110%13 Jul
anubis3–13-0.0719%30 Jun
anubis12–12-0.097%30 Jun
mirage8–2-0.028%4 Jun
office11–13-0.080%3 Jun
anubis2–13-0.0610%2 Jun
nuke5–13-0.100%28 May
office13–4-0.0210%27 May
office1–8-0.036%23 May
anubis5–13-0.047%23 May
grail12–12-0.0515%23 May
grail9–13-0.0216%20 May
office12–12-0.0212%20 May
office5–13-0.0810%19 May
mirage12–12-0.0319%19 May
agency4–13-0.0914%19 May
mirage3–13-0.125%17 May
dust213–4-0.029%17 May
mirage13–7-0.027%17 May
office9–13-0.125%15 May
agency13–10-0.0515%13 May
grail4–13-0.140%13 May
dust21–13-0.0927%13 May
office8–130.0514%10 May
dust28–13-0.0318%10 May
mirage5–13-0.0913%9 May
grail7–13-0.0511%9 May
agency0–5-0.060%9 May
grail13–10-0.084%9 May
overpass7–13-0.0715%9 May
dust23–9-0.0015%8 May
agency5–13-0.0911%8 May
grail13–4-0.042%8 May
anubis13–70.0517%6 May
anubis13–7-0.0214%5 May
dust20–4-0.1633%4 May
mirage11–13-0.0312%4 May
nuke2–13-0.0611%4 May
mirage12–12-0.0616%3 May
vertigo13–7-0.060%3 May
dust213–80.0720%3 May
inferno12–12-0.0615%1 May
train12–12-0.0614%29 Apr
inferno13–11-0.0617%29 Apr
nuke13–8-0.017%28 Apr
inferno13–40.035%28 Apr
vertigo13–80.0812%28 Apr
mirage13–5-0.053%28 Apr
inferno13–100.0210%28 Apr
office5–20.1033%25 Apr
inferno13–7-0.014%25 Apr
vertigo7–13-0.097%25 Apr
train13–6-0.009%24 Apr
office12–12-0.1033%23 Apr
mirage13–10-0.045%23 Apr
vertigo13–40.009%23 Apr

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →