⭕⃤ ᠌ Maximus Prime

⭕⃤ ᠌ Maximus Prime — CS2 Stats

NL76561198125243651[U:1:164977923]Steam profile ↗✓ No bans

509Tracked matches50%Win rate2020Tracked since
CSDB Rating4.5 DevelopingSupport
FaceitLevel 1Top 100.0% of ranked FACEIT players
WingmanGold Nova II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 18 Sep 2026 (14 days ago). Ranks are recorded once per day this page is viewed.

+2Tracked matches · now 509
0.0ppWin rate · 50.0% → 50.0%

Rating over time

6Days observed since 2026-08-28

Premier is CSDB’s own observation — it builds from the day a profile is first viewed and cannot be backfilled.

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CSDB.GG⭕⃤ ᠌ Maximus PrimeFACEITLevel 1STANDINGTop 100.0% of rankedcsdb.gg/stats

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Performance scores

Aim59
Positioning33
Utility36

0–100 skill scores via Leetify.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.6 against its own average).

Aim5.9
Utility3.6
Positioning3.3
Opening Duels0.6
Clutch0.4

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

b1t

Plays most like b1t 93% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 690ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.9
Positioning3.3
Utility3.6
Mechanics6.3
Opening Duels0.4
Win Impact5.0

Composite 4.5/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Faceit stats

Combat

171Matches
51%Win rate
1.09Avg K/D
90.6ADR
34%Headshot %

Clutches & streaks

22%1v1 clutch win
50%1v2 clutch win
10Longest win streak

Recent Faceit resultsWWWWL

MapMatchesWin rateAvg K/DAvg kills
Mirage540%1.2220.0
Dust2475%1.1221.5
Anubis250%1.1017.5
Inferno2100%0.8012.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.0%Headshot accuracy
36.5%Accuracy (enemy spotted)
40.8%Spray accuracy
78.2%Counter-strafing
10.5°Preaim
690msReaction time
33.2%T opening success
29.7%CT opening success
0.36Enemies flashed / flash
4.0%Flash assists
8.29HE damage / grenade
6.50Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.9527% — below the 15% mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3625 — below the 0.5 mark we flag

    Grenade Lineups →
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 33.1839% — below the 40% mark we flag

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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