IBProfen

IBProfen — CS2 Stats

MK76561198123716022[U:1:163450294]Steam profile ↗✓ No bans

1,283Tracked matches50%Win rate2020Tracked since
2,534Hours in CS
CSDB Rating6.9 SolidAggressive Rifler
Premier CS Rating23,892Top 50% of 17,162 CSDB-tracked playersPink band · top ~4.2% of ranked players (population est.)
CSDB Leaderboard#5094 of 26030 tracked
FaceitLevel 8 · 1,924 ELOTop 31.2% of ranked FACEIT players
Ladder ranks via Leetify

How this compares with the same rank

Median values for Level 8 among CSDB-tracked players (n=1,146), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 8 medianLevel 9 medianvs Level 9
Headshot rate37.2%47.2%49.0%11.7% short
Shot accuracy14.7%12.3%13.1%above
Kill/death ratio0.981.071.080.10 short
Match win rate45.8%46.3%46.9%1.2% short

This profile matches the typical Level 9 player on 1 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 9 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGIBProfenFACEITLevel 8 · 1,924 ELOSTANDINGTop 31.2% of rankedPREMIER23,892 · Pink bandcsdb.gg/stats

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Performance scores

Aim88
Positioning60
Utility49

0–100 skill scores via Leetify.

Recent form

STEADY57421Last 10057%Win rateLLWWLWLWWW

Last 10 vs previous 10: +10pp win rate · +0.00 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim8.8
Aggression6.8
Utility4.9
Positioning6.0
Opening Duels2.9
Clutch3.2

Sharp aimerExcellent counter-strafingStrong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

b1t

Plays most like b1t 94% playstyle similarity

Most alike: opening-duel success, positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 88 — the mechanical foundation is a clear strength.

Counter-strafing. 91% of shots taken properly stopped — movement discipline most players never reach.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 51% on CT to 32% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 596ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.8
Positioning6.0
Utility4.9
Mechanics9.2
Opening Duels2.9
Win Impact5.0

Composite 6.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.01
first ⅓ avg 0.02 → last ⅓ avg 0.01
Reaction time601ms−34ms
first ⅓ avg 635ms → last ⅓ avg 601ms
Headshot accuracy20.8%−3.1%
first ⅓ avg 23.9% → last ⅓ avg 20.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.16Best rating — cache 8–1
131Biggest win — cache
9Longest win streak
L2Current streak
98In matches decided by ≤2 rounds
9Overtime games

Map breakdown

overpassBest map · 83% over 6infernoWeakest map · 25% over 12
MapGradePlayedRecordWin rateAvg rating
mirageA1911858%0.02
ancientS1712571%0.03
nukeS1511473%0.01
dust2C145936%0.03
infernoD123925%0.03
cacheA117464%0.03
overpassS65183%0.07
anubisC52340%0.03
vertigo110100%0.00

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (25% over 12). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

103,901Lifetime kills
0.98K/D
5,166Matches
45.8%Match win rate
37.2%Headshot %
14.7%Shot accuracy · Top 50% of Level 8 players
12,360MVPs
2,534Hours (in match)
5,554Bombs planted
1,595Bombs defused

Most-used weapons

AK-4734,908
AWP15,430
FAMAS2,321
Tec-91,783
P2501,456

Lifetime map wins

16,189dust2
7,335inferno
6,893nuke
2,749train
845vertigo
454cbble
84office
59aztec

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

585Matches
53%Win rate
1.20Avg K/D
85.3ADR
43%Headshot %

Clutches & streaks

36%1v1 clutch win
26%1v2 clutch win
8Longest win streak

Recent Faceit resultsWWLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage8456%1.1817.1
Ancient5961%1.2718.7
Nuke5753%1.1117.1
Inferno5437%1.0815.1
Dust24852%1.1217.7
Anubis4549%1.0816.2
Vertigo1656%1.2317.4
Train1457%1.2718.1

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.0%Headshot accuracy
38.3%Accuracy (enemy spotted)
38.7%Spray accuracy
91.2%Counter-strafing
7.5°Preaim
596msReaction time
31.6%T opening success
51.3%CT opening success
0.48Enemies flashed / flash
4.9%Flash assists
8.59HE damage / grenade
6.69Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4847 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 31.6355% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage5–13-0.1016%29 Aug
cache7–13-0.0318%28 Aug
mirage6–00.0633%28 Aug
cache13–60.0914%28 Aug
mirage10–13-0.0116%26 Aug
mirage16–14-0.0125%25 Aug
cache11–130.0129%24 Aug
ancient13–80.0736%24 Aug
mirage13–10-0.0119%20 Aug
mirage13–70.0531%19 Aug
cache13–16-0.0729%17 Aug
ancient16–140.0424%17 Aug
ancient13–8-0.0222%17 Aug
mirage13–100.0315%16 Aug
cache13–50.0717%16 Aug
dust27–13-0.0216%14 Aug
inferno10–130.0620%14 Aug
inferno7–130.0016%28 Jul
inferno6–13-0.0526%28 Jul
cache13–90.0731%28 Jul
cache13–11-0.0023%27 Jul
nuke10–13-0.0113%27 Jul
mirage7–13-0.0217%27 Jul
inferno13–90.1017%26 Jul
cache5–13-0.0223%26 Jul
mirage13–30.0818%26 Jul
dust23–13-0.0412%26 Jul
cache16–14-0.0217%26 Jul
mirage6–13-0.0814%25 Jul
inferno8–13-0.0723%25 Jul
cache8–10.1624%25 Jul
ancient13–70.0817%25 Jul
nuke13–90.0316%24 Jul
inferno15–150.0224%24 Jul
cache13–10.1313%24 Jul
dust24–130.0313%24 Jul
ancient13–110.0218%23 Jul
dust213–100.0633%22 Jul
ancient13–80.0621%21 Jul
nuke5–130.0418%3 Jul
inferno13–40.0824%3 Jul
mirage13–80.0714%2 Jul
ancient13–80.0210%2 Jul
mirage11–130.0213%29 Jun
dust213–100.0923%29 Jun
overpass16–120.0618%29 Jun
nuke13–90.0636%28 Jun
ancient9–130.0611%27 Jun
anubis7–130.0212%26 Jun
dust213–80.0914%25 Jun
nuke16–140.0514%23 Jun
mirage13–70.0524%23 Jun
overpass13–70.1313%23 Jun
dust213–20.0325%23 Jun
nuke16–140.0616%23 Jun
dust213–70.1114%22 Jun
mirage13–90.049%22 Jun
ancient13–100.0115%22 Jun
inferno4–130.0335%22 Jun
anubis7–130.0310%22 Jun
anubis9–130.0422%22 Jun
overpass13–80.0333%18 Jun
ancient6–130.0228%18 Jun
anubis13–10.1220%16 Jun
inferno8–130.0526%14 Jun
ancient11–13-0.0423%12 May
vertigo13–20.0033%9 May
ancient7–130.0420%3 May
inferno10–130.0717%3 May
ancient13–90.1021%27 Apr
nuke13–8-0.0110%27 Apr
ancient13–110.0226%27 Apr
nuke4–13-0.0821%26 Apr
inferno13–60.0517%26 Apr
overpass13–60.1029%26 Apr
dust25–13-0.0316%26 Apr
overpass7–130.0934%25 Apr
nuke13–40.0413%25 Apr
ancient13–60.0714%21 Apr
dust214–160.0815%20 Apr
mirage0–70.0427%20 Apr
mirage13–30.0628%20 Apr
nuke11–13-0.0531%20 Apr
dust29–13-0.0523%20 Apr
anubis13–6-0.0427%20 Apr
dust211–13-0.0321%19 Apr
mirage13–70.0530%19 Apr
ancient13–80.0118%19 Apr
dust211–130.0723%19 Apr
inferno11–130.0136%19 Apr
nuke13–100.0527%19 Mar
mirage10–130.0014%10 Mar
ancient10–130.0142%6 Mar
mirage4–13-0.0220%6 Mar
dust210–13-0.0226%30 Jan
nuke13–50.0729%16 Sept
nuke13–4-0.0223%4 Sept
nuke13–7-0.0129%2 Sept
overpass13–10-0.0029%1 Sept
nuke13–11-0.0235%29 Aug

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →