Monkey Maen

Monkey Maen — CS2 Stats

76561198122470022[U:1:162204294]Steam profile ↗✓ No bans

715Tracked matches56%Win rate2021Tracked since
CSDB Rating5.3 DevelopingPositional Player
FaceitLevel 2Top 97.9% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 23 Sep 2026 (17 days ago). Ranks are recorded once per day this page is viewed.

+2Tracked matches · now 715
−3.7ppWin rate · 59.3% → 55.6%

Rating over time

Premier CS Rating: 10,374 +1,814 4 Apr – 4 Jul · 14 days played
8,32610,374peak 10,3744 Apr4 Jul
10,374Peak Premier in tracked matches
66Days played since 2025-12-15

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGMonkey MaenFACEITLevel 2STANDINGTop 97.9% of rankedcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim59
Positioning49
Utility39

0–100 skill scores via Leetify.

Recent form

STEADY53–41–6Last 10053%Win rateLWWWTLWLWW

Last 10 vs previous 10: +20pp win rate · +0.03 avg rating · +5.3pp headshot accuracy · +99ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 3–1–1 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 17%
  • Avg reaction 648ms

Last 10

  • 6–3–1 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 19%
  • Avg reaction 664ms

Last 20

  • 10–8–2 · 50% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 17%
  • Avg reaction 614ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+0.9 against its own average).

Aim5.9
Utility3.9
Positioning4.9
Opening Duels3.1

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 91% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 625ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.9
Positioning4.9
Utility3.9
Mechanics7.1
Opening Duels2.0
Win Impact6.9

Composite 5.3/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.01
first ⅓ avg -0.00 → last ⅓ avg -0.01
Reaction time622ms−48ms
first ⅓ avg 670ms → last ⅓ avg 622ms
Headshot accuracy15.3%+4.7%
first ⅓ avg 10.6% → last ⅓ avg 15.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.10Best match rating · 13–1 · nuke, 14 Apr →
60%Best headshot accuracy · 5–0 · dust2, 6 Aug →
484msFastest reaction time · 6–13 · inferno, 15 Jul →
13–0Biggest win · overpass, 27 Jan →

Across the last 100 tracked matches.

Highlights

7Longest win streak
5–8In matches decided by ≤2 rounds
8Overtime games

Map breakdown

cacheBest map · 77% over 13overpassWeakest map · 38% over 8
MapGradePlayedRecordWin rateAvg rating
dust2C188–1044%-0.02
infernoB158–753%-0.01
nukeS1510–567%0.00
mirageB147–750%-0.01
cacheS1310–377%-0.01
overpassC83–538%-0.01
ancientB63–350%-0.01
anubisC52–340%0.02
train—31–233%-0.02
vertigo—11–0100%-0.03
warden—10–10%0.05
office—10–10%-0.01

Across the last 100 tracked matches.

Overpass is currently your weakest sufficiently-sampled map (38% over 8). Start with the 6 essential Overpass lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

43Matches
42%Win rate
0.73Avg K/D
—ADR
33%Headshot %

Clutches & streaks

—1v1 clutch win
—1v2 clutch win
4Longest win streak

Recent Faceit resultsLLLLL

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.1%Headshot accuracy
33.9%Accuracy (enemy spotted)
36.9%Spray accuracy
82.1%Counter-strafing
11.1°Preaim
625msReaction time
36.3%T opening success
39.5%CT opening success
0.61Enemies flashed / flash
1.7%Flash assists
8.54HE damage / grenade
3.22Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.2156 — below the 4 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 36.3043% — below the 40% mark we flag

Spend your practice time on Overpass

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Overpass callouts & strategy →Overpass grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno8–13-0.0623%10 Oct →
cache13–70.0212%1 Oct →
cache13–110.0119%20 Aug →
train13–2-0.0118%13 Aug →
train12–12-0.0313%13 Aug →
mirage10–13-0.0517%11 Aug →
dust25–00.0560%6 Aug →
cache10–13-0.0410%3 Aug →
cache13–10-0.0212%1 Aug →
cache13–30.0110%31 Jul →
nuke13–90.029%31 Jul →
mirage8–13-0.0223%22 Jul →
inferno10–13-0.0910%21 Jul →
dust29–13-0.0617%20 Jul →
dust212–12-0.0619%20 Jul →
anubis11–13-0.0310%19 Jul →
inferno6–13-0.058%15 Jul →
dust27–5-0.0911%15 Jul →
inferno13–7-0.0011%4 Jul →
mirage13–8-0.0123%28 Jun →
inferno13–5-0.018%28 Jun →
dust210–13-0.0318%28 Jun →
dust28–13-0.0119%22 Jun →
dust212–12-0.0121%21 Jun →
nuke13–6-0.0217%18 Jun →
mirage16–130.0316%9 Jun →
inferno13–30.013%7 Jun →
mirage8–13-0.0812%7 Jun →
overpass13–110.0212%6 Jun →
inferno7–130.0920%6 Jun →
ancient13–5-0.047%31 May →
inferno13–40.0712%31 May →
mirage16–130.016%27 May →
inferno13–6-0.0011%27 May →
cache10–13-0.0614%24 May →
train12–12-0.0312%24 May →
nuke13–100.037%11 May →
overpass12–16-0.067%8 May →
mirage7–13-0.0513%8 May →
cache13–60.0426%6 May →
cache13–8-0.0414%6 May →
cache5–13-0.0711%3 May →
cache13–110.0212%30 Apr →
cache13–4-0.0019%29 Apr →
cache13–50.038%29 Apr →
cache13–3-0.0125%29 Apr →
nuke13–9-0.0615%25 Apr →
anubis13–70.0510%24 Apr →
nuke13–4-0.0211%22 Apr →
dust25–13-0.0821%20 Apr →
dust24–130.0522%20 Apr →
dust213–9-0.0617%18 Apr →
nuke16–12-0.014%16 Apr →
nuke13–10-0.0013%15 Apr →
dust28–13-0.047%15 Apr →
nuke13–10.1012%14 Apr →
inferno13–9-0.017%12 Apr →
nuke3–13-0.033%9 Apr →
inferno3–13-0.028%9 Apr →
dust213–7-0.0513%9 Apr →
dust213–2-0.0314%9 Apr →
vertigo13–9-0.036%7 Apr →
ancient13–70.0215%5 Apr →
mirage2–13-0.0239%4 Apr →
nuke13–80.0614%4 Apr →
ancient13–90.028%2 Apr →
dust213–100.0710%2 Apr →
inferno6–13-0.0625%2 Apr →
mirage11–13-0.0215%1 Apr →
anubis11–13-0.006%1 Apr →
overpass13–20.045%31 Mar →
inferno13–11-0.068%30 Mar →
ancient12–12-0.025%30 Mar →
overpass14–160.017%28 Mar →
mirage16–13-0.029%26 Mar →
dust212–12-0.049%21 Mar →
mirage13–50.028%21 Mar →
dust213–10-0.0316%19 Mar →
overpass7–13-0.059%18 Mar →
overpass3–13-0.0412%17 Mar →
mirage13–100.028%17 Mar →
dust26–13-0.0113%17 Mar →
mirage10–130.031%16 Mar →
nuke9–13-0.0310%13 Mar →
warden11–130.0519%11 Mar →
nuke5–130.039%11 Mar →
anubis11–130.0314%26 Feb →
ancient14–160.013%11 Feb →
mirage13–60.0512%11 Feb →
anubis13–90.068%5 Feb →
overpass13–00.0113%27 Jan →
ancient9–13-0.0316%27 Jan →
office4–13-0.015%23 Jan →
inferno13–20.067%21 Jan →
inferno1–130.0113%21 Jan →
dust213–10-0.017%19 Jan →
nuke2–13-0.0422%19 Jan →
nuke14–16-0.023%3 Jan →
nuke13–7-0.0013%15 Dec →
overpass7–130.0220%15 Dec →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.