Trezic

Trezic — CS2 Stats

BS76561198117151201[U:1:156885473]Steam profile ↗✓ No bans

6,765Tracked matches59%Win rate2020Tracked since
CSDB Rating5.2 DevelopingPositional Player
Premier CS Rating17,613Purple band · top ~18% of ranked players (population est.)
WingmanLegendary Eagle
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 15 Sep 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 34 days played since 24 May 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 17,613 +6,526 7 Jun15 Sept · 17 days played
10,65318,935peak 18,9357 Jun15 Sept
18,935Peak Premier in tracked matches
1,010Highest Faceit ELO seen on CSDB
34Days played since 2026-05-24

Faceit ELO

  • At peak — 1,010
  • Next: Level 5 at 1,051 41 to go
  • Reached: Level 4 · Level 3 · Level 2
  • Level 4 first seen 2026-09-13
  • Level 3 first seen 2026-09-13

Premier CS Rating

  • 1,322 below peak (18,935)
  • +6,225 over 90 days
  • Next: Pink band at 20,000 2,387 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-13
  • Blue band first seen 2026-09-13

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGTrezicPREMIER17,613 · Purple bandPEAK ELO1,010csdb.gg/stats

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Performance scores

Aim48
Positioning67
Utility42

0–100 skill scores via Leetify.

Recent form

COLD49474Last 10049%Win rateTLWWLLLWLL

Last 10 vs previous 10: −40pp win rate · −0.01 avg rating · −0.9pp headshot accuracy · −50ms reaction

Win rate down 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 221 · 40% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 19%
  • Avg reaction 483ms

Last 10

  • 361 · 30% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 18%
  • Avg reaction 523ms

Last 20

  • 1091 · 50% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 18%
  • Avg reaction 548ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.6 against its own average).

Aim4.8
Utility4.2
Positioning6.7
Opening Duels6.3
Clutch3.2

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

m0NESY

Plays most like m0NESY 72% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 551ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 63% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.8
Positioning6.7
Utility4.2
Mechanics2.8
Opening Duels5.6
Win Impact7.9

Composite 5.2/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.06
first ⅓ avg -0.06 → last ⅓ avg -0.01
Reaction time552ms−37ms
first ⅓ avg 589ms → last ⅓ avg 552ms
Headshot accuracy19.8%−1.7%
first ⅓ avg 21.5% → last ⅓ avg 19.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.20Best match rating · 9–4 · nuke, 28 May
50%Best headshot accuracy · 1–9 · dust2, 11 Jun
281msFastest reaction time · 3–9 · inferno, 24 May
13–1Biggest win · cache, 8 Sept

Across the last 100 tracked matches.

Highlights

7Longest win streak
43In matches decided by ≤2 rounds
7Overtime games

Map breakdown

mirageBest map · 64% over 22infernoWeakest map · 22% over 18
MapGradePlayedRecordWin rateAvg rating
mirageA2214864%-0.00
nukeA2011955%-0.01
dust2B1991047%-0.03
infernoD1841422%-0.09
cacheB84450%-0.00
ancientC52340%-0.03
vertigo42250%-0.06
anubis21150%-0.04
overpass220100%-0.02

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (22% over 18). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

2,703Matches
49%Win rate
0.96Avg K/D
77.3ADR
38%Headshot %

Clutches & streaks

36%1v1 clutch win
23%1v2 clutch win
9Longest win streak

Recent Faceit resultsLLLWL

MapMatchesWin rateAvg K/DAvg kills
Mirage20549%0.9414.5
Dust213658%1.0415.8
Inferno7341%0.8614.0
Nuke7044%0.9615.3
Ancient6247%0.9413.8
Vertigo6050%0.9715.8
Anubis4745%0.9514.2
Overpass1030%0.8112.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.5%Headshot accuracy
30.0%Accuracy (enemy spotted)
32.1%Spray accuracy
62.8%Counter-strafing
10.5°Preaim
551msReaction time
56.6%T opening success
48.3%CT opening success
0.54Enemies flashed / flash
6.3%Flash assists
14.01HE damage / grenade
5.10Flashes / match

Recommended for you

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

22% win rate across 18 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
dust215–150.0117%15 Sept
nuke3–13-0.0525%15 Sept
mirage13–10-0.0118%14 Sept
nuke13–9-0.0518%14 Sept
nuke9–130.0817%12 Sept
dust28–13-0.0412%12 Sept
mirage6–130.0115%12 Sept
dust213–90.0628%12 Sept
cache6–13-0.0413%10 Sept
nuke9–13-0.0517%9 Sept
nuke2–50.1238%9 Sept
mirage13–7-0.0211%8 Sept
mirage13–70.0323%8 Sept
cache13–10.0331%8 Sept
mirage13–70.079%8 Sept
mirage13–11-0.0817%8 Sept
mirage6–13-0.0312%8 Sept
anubis6–13-0.0610%7 Sept
vertigo13–6-0.0514%7 Sept
nuke13–60.0224%7 Sept
dust213–8-0.0315%6 Sept
nuke13–8-0.039%5 Sept
cache13–80.0027%5 Sept
mirage13–50.0320%5 Sept
cache13–10-0.0317%5 Sept
nuke10–13-0.0213%5 Sept
ancient1–13-0.0429%5 Sept
mirage12–160.0823%5 Sept
nuke13–9-0.0026%4 Sept
nuke13–10-0.0126%3 Sept
dust213–10-0.0129%2 Sept
dust213–9-0.0336%2 Sept
dust213–9-0.0214%2 Sept
cache13–30.0943%30 Aug
dust26–13-0.040%2 Jul
dust210–00.1036%1 Jul
anubis13–7-0.0112%1 Jul
mirage13–100.0918%1 Jul
dust22–13-0.0417%30 Jun
inferno9–13-0.0226%30 Jun
mirage13–20.0524%29 Jun
mirage13–3-0.0019%29 Jun
nuke13–100.0126%28 Jun
cache11–13-0.0418%27 Jun
mirage13–4-0.0119%25 Jun
dust213–90.0018%25 Jun
mirage8–13-0.0718%25 Jun
dust212–16-0.0521%25 Jun
nuke13–10-0.0015%25 Jun
ancient10–30.014%21 Jun
nuke6–13-0.039%21 Jun
dust23–13-0.0810%21 Jun
overpass16–13-0.0118%21 Jun
ancient8–130.0120%21 Jun
dust214–16-0.0516%21 Jun
mirage13–2-0.0133%20 Jun
dust213–4-0.0616%20 Jun
mirage13–10-0.042%20 Jun
ancient9–13-0.0516%20 Jun
mirage10–13-0.0516%20 Jun
mirage4–13-0.0531%20 Jun
ancient13–11-0.0711%14 Jun
mirage5–13-0.0920%14 Jun
overpass13–6-0.039%12 Jun
cache3–13-0.027%12 Jun
dust210–13-0.078%11 Jun
mirage13–30.0518%11 Jun
dust21–9-0.1050%11 Jun
inferno9–13-0.0433%7 Jun
dust24–13-0.0621%7 Jun
mirage9–13-0.0513%7 Jun
dust213–50.025%7 Jun
cache20–220.0126%6 Jun
inferno9–60.0018%2 Jun
nuke3–9-0.1923%31 May
mirage16–140.0511%31 May
nuke13–9-0.0026%31 May
inferno5–9-0.1917%30 May
inferno9–4-0.0844%30 May
inferno1–9-0.250%30 May
inferno8–80.0729%30 May
inferno7–130.0315%30 May
inferno9–4-0.0818%30 May
inferno6–9-0.1029%30 May
inferno9–20.0830%30 May
inferno6–9-0.0514%30 May
inferno3–9-0.1918%30 May
vertigo6–9-0.0037%30 May
vertigo1–9-0.1825%30 May
nuke9–20.0919%30 May
nuke9–7-0.0717%29 May
nuke9–40.2018%28 May
nuke0–9-0.2011%28 May
inferno8–8-0.1421%28 May
inferno2–9-0.290%28 May
inferno8–8-0.1016%28 May
nuke3–9-0.0118%28 May
inferno6–9-0.1930%28 May
vertigo9–60.0139%25 May
inferno3–9-0.0517%24 May

Match data via Leetify.

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →