Sway

Sway — CS2 Stats

76561198114453980[U:1:154188252]Steam profile ↗VAC banned

986Tracked matches60%Win rate2020Tracked since
CSDB Rating7.4 StrongSupport
Premier CS Rating24,055Top 25% of 211,827 CSDB-tracked playersPink band · top ~4% of ranked players (population est.)
CSDB Leaderboard#31784 of 258729 tracked
FaceitLevel 10 · 2,359 ELOTop 12.4% of ranked FACEIT players
WingmanSupreme Master First Class
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 29 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 24,055 +3,869 28 Jun – 29 Oct · 10 days played
19,43324,055peak 24,05528 Jun29 Oct
Faceit ELO: 2,359 +0 29 Aug – 3 Sept · 3 observations
2,3592,359peak 2,35929 Aug3 Sept
24,055Peak Premier in tracked matches
2,359Highest Faceit ELO seen on CSDB
50Days played since 2026-06-04

Faceit ELO

  • At peak — 2,359
  • Next: 2,500 ELO at 2,500 — 141 to go
  • Reached: Level 10 · Level 9 · Level 8 · Level 7
  • Level 10 first seen 2026-08-29
  • Level 9 first seen 2026-08-29

Premier CS Rating

  • At peak — 24,055
  • +2,389 over 90 days
  • Next: Red band at 25,000 — 945 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-08-29
  • Purple band first seen 2026-08-29

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGSwayFACEITLevel 10 · 2,359 ELOSTANDINGTop 12.4% of rankedPREMIER24,055 · Pink bandPEAK ELO2,359csdb.gg/stats

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Performance scores

Aim83
Positioning69
Utility70

0–100 skill scores via Leetify.

Recent form

STEADY56–44Last 10056%Win rateWWWLWWLWLL

Last 10 vs previous 10: +10pp win rate · +0.01 avg rating · +4.3pp headshot accuracy · −0ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 31%
  • Avg reaction 541ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 25%
  • Avg reaction 515ms

Last 20

  • 11–9 · 55% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 23%
  • Avg reaction 515ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.8 against its own average).

Aim8.3
Utility7.0
Positioning6.9
Opening Duels3.7
Clutch3.0

Effective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

iM

Plays most like iM 89% playstyle similarity

Most alike: positioning profile, opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Flashes. 0.76 enemies blinded per flash — utility that consistently lands.

Areas to improve

Preaim. Mechanical aim is strong but the crosshair sits 10.0° off target when enemies appear — placement, not flicking, is the bigger win available.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.3
Positioning6.9
Utility7.0
Mechanics6.5
Opening Duels5.1
Win Impact8.3

Composite 7.4/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.03
first ⅓ avg 0.03 → last ⅓ avg 0.00
Reaction time524ms−75ms
first ⅓ avg 598ms → last ⅓ avg 524ms
Headshot accuracy21.6%−0.4%
first ⅓ avg 21.9% → last ⅓ avg 21.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 13–5 · overpass, 3 Jul →
44%Best headshot accuracy · 11–6 · anubis, 25 Oct →
422msFastest reaction time · 11–13 · anubis, 23 Oct →
13–2Biggest win · ancient, 9 Jul →

Across the last 100 tracked matches.

Highlights

9Longest win streak
W3Current streak
9–8In matches decided by ≤2 rounds
19Overtime games

Map breakdown

infernoBest map · 70% over 27dust2Weakest map · 42% over 12
MapGradePlayedRecordWin rateAvg rating
ancientA3017–1357%0.01
infernoS2719–870%0.03
anubisB136–746%0.01
dust2C125–742%0.02
cacheB105–550%0.03
mirage—43–175%0.02
nuke—30–30%-0.01
overpass—11–0100%0.14

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (42% over 12). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

689Matches
53%Win rate
1.17Avg K/D
86.6ADR
52%Headshot %

Clutches & streaks

35%1v1 clutch win
24%1v2 clutch win
10Longest win streak

Recent Faceit resultsLWWLL

MapMatchesWin rateAvg K/DAvg kills
Ancient18555%1.1317.0
Inferno17157%1.1617.9
Dust29958%1.2617.4
Overpass6253%1.2418.3
Anubis5749%1.1417.8
Mirage4749%1.2217.9
Nuke3139%1.1016.6
Cache1942%1.0716.8

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.2%Headshot accuracy
37.4%Accuracy (enemy spotted)
42.0%Spray accuracy
79.4%Counter-strafing
10.0°Preaim
522msReaction time
51.5%T opening success
49.7%CT opening success
0.76Enemies flashed / flash
16.2%Flash assists
10.12HE damage / grenade
12.86Flashes / match

Recommended for you

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

42% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno13–30.0726%29 Oct →
inferno16–14-0.0128%25 Oct →
anubis11–6-0.0444%25 Oct →
anubis11–13-0.0122%23 Oct →
inferno13–110.0237%17 Oct →
ancient19–150.0518%16 Oct →
ancient8–130.0121%16 Oct →
inferno16–130.0325%16 Oct →
anubis9–13-0.0113%16 Oct →
ancient3–13-0.0218%15 Oct →
inferno11–130.0414%13 Oct →
ancient13–90.0218%13 Oct →
ancient13–80.0424%13 Oct →
anubis13–8-0.0524%13 Oct →
inferno13–40.0212%13 Oct →
dust213–11-0.0223%12 Oct →
ancient8–13-0.0229%11 Oct →
ancient10–130.0119%9 Oct →
ancient4–13-0.0319%8 Oct →
cache5–13-0.0626%3 Oct →
ancient19–170.0616%3 Oct →
anubis6–130.0012%28 Sept →
inferno9–13-0.0416%28 Sept →
inferno16–190.0219%26 Sept →
ancient16–13-0.0510%26 Sept →
ancient13–100.0119%26 Sept →
inferno13–40.0421%25 Sept →
ancient13–5-0.0517%25 Sept →
inferno16–120.0427%25 Sept →
ancient13–10-0.0527%20 Sept →
anubis13–110.0319%20 Sept →
ancient13–80.0321%20 Sept →
inferno13–60.0326%18 Sept →
cache9–13-0.0024%18 Sept →
cache19–160.0224%18 Sept →
dust22–13-0.0438%18 Sept →
anubis13–60.1125%17 Sept →
inferno3–13-0.1125%5 Sept →
anubis10–130.0217%3 Sept →
inferno13–50.0317%3 Sept →
ancient14–160.0222%8 Aug →
dust216–190.0522%6 Aug →
ancient9–130.0130%5 Aug →
ancient16–130.0125%5 Aug →
ancient9–10.0018%28 Jul →
anubis10–130.0119%26 Jul →
ancient10–130.0019%26 Jul →
inferno13–60.0217%24 Jul →
mirage13–90.0022%17 Jul →
mirage4–13-0.0416%16 Jul →
inferno13–50.0325%12 Jul →
dust28–130.0022%9 Jul →
cache13–60.1022%9 Jul →
mirage13–80.0715%9 Jul →
inferno16–120.1023%9 Jul →
ancient13–20.0814%9 Jul →
cache11–13-0.0118%9 Jul →
dust213–30.0634%9 Jul →
cache11–130.1021%8 Jul →
inferno5–13-0.0515%7 Jul →
ancient13–160.0314%7 Jul →
ancient13–70.0826%7 Jul →
nuke5–13-0.0618%5 Jul →
ancient13–10-0.0116%5 Jul →
anubis13–110.0115%3 Jul →
overpass13–50.1433%3 Jul →
inferno13–80.1039%3 Jul →
inferno9–130.0628%1 Jul →
dust210–130.0332%30 Jun →
inferno13–20.0729%30 Jun →
mirage13–70.0533%30 Jun →
dust210–130.0623%30 Jun →
ancient13–160.0326%29 Jun →
dust214–160.0616%29 Jun →
nuke11–130.1035%28 Jun →
inferno13–80.0920%28 Jun →
ancient13–110.1033%27 Jun →
inferno7–13-0.0418%27 Jun →
anubis2–13-0.0436%27 Jun →
dust25–13-0.029%26 Jun →
inferno9–130.0718%26 Jun →
dust213–7-0.0416%25 Jun →
nuke4–13-0.0718%25 Jun →
inferno13–50.0417%25 Jun →
ancient9–13-0.0025%24 Jun →
anubis7–130.0127%23 Jun →
inferno13–50.1210%22 Jun →
ancient13–90.0219%22 Jun →
inferno13–110.0526%14 Jun →
ancient14–160.0214%14 Jun →
ancient12–16-0.0430%13 Jun →
ancient13–100.0714%13 Jun →
dust213–80.0818%13 Jun →
inferno16–13-0.0016%13 Jun →
dust213–50.0826%12 Jun →
anubis16–140.0322%12 Jun →
cache4–13-0.0218%11 Jun →
cache13–5-0.0217%11 Jun →
cache13–40.0521%9 Jun →
cache13–100.1016%4 Jun →

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 102K ELO500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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