DonFane

DonFane — CS2 Stats

SL76561198109064451[U:1:148798723]Steam profile ↗✓ No bans

1,802Tracked matches41%Win rate2020Tracked since
2,832Hours in CS
CSDB Rating6.2 SolidPositional Player
Premier CS Rating19,401Top 50% of 215,386 CSDB-tracked playersPurple band · top ~10.9% of ranked players (population est.)
CSDB Leaderboard#95256 of 261517 tracked
FaceitLevel 9 · 1,777 ELOTop 20.7% of ranked FACEIT players
WingmanSupreme Master First Class
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 7 Nov 2026 (7 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 19,401 -2,974 3 May – 7 Nov · 33 days played
18,73923,744peak 23,7443 May7 Nov
Faceit ELO: 1,777 +0 10 Sept – 22 Oct · 2 observations
1,7771,777peak 1,77710 Sept22 Oct
23,744Peak Premier in tracked matches
1,777Highest Faceit ELO seen on CSDB
43Days played since 2026-05-03

Faceit ELO

  • At peak — 1,777
  • Next: Level 10 at 2,001 — 224 to go
  • Reached: Level 9 · Level 8 · Level 7 · Level 6
  • Level 9 first seen 2026-09-10
  • Level 8 first seen 2026-09-10

Premier CS Rating

  • 4,343 below peak (23,744)
  • -490 over 30 days · declining
  • -1,355 over 90 days
  • Next: Pink band at 20,000 — 599 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-10
  • Purple band first seen 2026-09-10

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 9 among CSDB-tracked players (n=15,132), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 9 medianLevel 10 medianvs Level 10
Headshot rate41.6%48.2%50.9%9.3% short
Shot accuracy16.0%13.2%13.7%above
Kill/death ratio1.051.071.090.03 short
Match win rate42.9%46.9%48.4%5.5% short

This profile matches the typical Level 10 player on 1 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 10 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGDonFaneFACEITLevel 9 · 1,777 ELOSTANDINGTop 20.7% of rankedPREMIER19,401 · Purple bandPEAK ELO1,777csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim84
Positioning65
Utility40

0–100 skill scores via Leetify.

Recent form

STEADY45–51–4Last 10045%Win rateWWLLWLLLLW

Last 10 vs previous 10: 0pp win rate · −0.03 avg rating · +0.2pp headshot accuracy · +14ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 19%
  • Avg reaction 594ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 21%
  • Avg reaction 584ms

Last 20

  • 8–11–1 · 40% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 21%
  • Avg reaction 577ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.1 against its own average).

Aim8.4
Utility4.0
Positioning6.5
Opening Duels4.8
Clutch6.2

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 95% playstyle similarity

Most alike: aim profile, positioning profile.

Where you differ: lower utility contribution; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 586ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.4
Positioning6.5
Utility4.0
Mechanics7.2
Opening Duels4.4
Win Impact2.1

Composite 6.2/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.00
first ⅓ avg 0.02 → last ⅓ avg 0.02
Reaction time591ms−90ms
first ⅓ avg 681ms → last ⅓ avg 591ms
Headshot accuracy19.2%−1.7%
first ⅓ avg 20.9% → last ⅓ avg 19.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.22Best match rating · 13–6 · nuke, 13 Jun →
40%Best headshot accuracy · 6–13 · nuke, 19 Sept →
461msFastest reaction time · 13–5 · mirage, 21 Aug →
13–1Biggest win · nuke, 29 Jul →

Across the last 100 tracked matches.

Highlights

6Longest win streak
W2Current streak
6–8In matches decided by ≤2 rounds
7Overtime games

Map breakdown

cacheBest map · 62% over 21ancientWeakest map · 31% over 13
MapGradePlayedRecordWin rateAvg rating
nukeB2211–1150%0.03
cacheA2113–862%0.02
infernoC197–1237%-0.00
dust2C135–838%0.02
ancientD134–931%0.04
overpassD62–433%0.03
mirage—42–250%-0.00
anubis—11–0100%0.05
poseidon—10–10%-0.04

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (31% over 13). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

166,797Lifetime kills
1.05K/D
7,190Matches
42.9%Match win rate
41.6%Headshot %
16.0%Shot accuracy · Top 25% of Level 9 players
16,894MVPs
2,832Hours (in match)
6,532Bombs planted
1,388Bombs defused

Most-used weapons

AK-4744,817
AWP34,417
P904,667
FAMAS3,972
SSG 082,608

Lifetime map wins

26,239dust2
11,224inferno
5,204nuke
1,576vertigo
1,381train
124office
110lake
103cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

351Matches
54%Win rate
1.23Avg K/D
85.8ADR
39%Headshot %

Clutches & streaks

51%1v1 clutch win
24%1v2 clutch win
11Longest win streak

Recent Faceit resultsLLLWW

MapMatchesWin rateAvg K/DAvg kills
Dust23067%1.1218.1
Mirage2245%1.0314.7
Inferno2273%1.6218.7
Ancient1457%1.1720.3
Anubis933%0.6812.7
Train560%1.7120.2
Overpass4100%1.3521.8
Cache333%0.7912.7

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.6%Headshot accuracy
40.4%Accuracy (enemy spotted)
43.3%Spray accuracy
82.5%Counter-strafing
9.6°Preaim
586msReaction time
41.0%T opening success
54.4%CT opening success
0.52Enemies flashed / flash
4.2%Flash assists
7.04HE damage / grenade
3.51Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.5105 — below the 4 mark we flag

    Grenade Lineups →
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

31% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust213–80.0411%7 Nov →
inferno13–10-0.0310%5 Nov →
dust23–13-0.0626%5 Nov →
ancient9–130.0833%30 Oct →
inferno13–9-0.0117%26 Oct →
nuke8–13-0.0312%18 Oct →
nuke8–13-0.0221%10 Oct →
mirage11–13-0.0018%25 Sept →
nuke6–130.0640%19 Sept →
cache13–8-0.0021%12 Sept →
ancient13–70.1024%12 Sept →
cache13–70.1430%12 Sept →
inferno2–13-0.0118%12 Sept →
inferno6–13-0.0425%6 Sept →
nuke4–13-0.0218%6 Sept →
nuke6–130.0117%6 Sept →
ancient13–90.0632%29 Aug →
inferno5–13-0.0415%23 Aug →
ancient15–150.1220%23 Aug →
ancient13–90.018%22 Aug →
dust26–130.0522%22 Aug →
mirage13–50.0117%21 Aug →
dust213–110.0316%2 Aug →
cache13–110.0318%2 Aug →
nuke5–13-0.0216%2 Aug →
nuke9–13-0.0211%1 Aug →
inferno14–160.0524%1 Aug →
nuke4–130.0619%29 Jul →
inferno8–13-0.0117%29 Jul →
nuke13–10.1115%29 Jul →
nuke13–7-0.0218%28 Jul →
cache13–11-0.0113%28 Jul →
nuke13–7-0.0313%27 Jul →
mirage13–110.0113%27 Jul →
inferno13–100.0414%27 Jul →
cache15–15-0.0211%27 Jul →
cache13–50.0715%27 Jul →
cache16–14-0.0223%22 Jul →
inferno13–70.0620%22 Jul →
cache11–130.0714%18 Jul →
ancient7–130.0112%18 Jul →
cache3–13-0.0614%18 Jul →
nuke5–130.0030%18 Jul →
cache10–13-0.0121%16 Jul →
ancient9–130.0817%16 Jul →
inferno13–50.0314%13 Jul →
cache13–80.0131%13 Jul →
ancient6–130.0626%12 Jul →
cache13–100.0327%12 Jul →
inferno8–130.0122%10 Jul →
cache13–4-0.0421%10 Jul →
inferno13–40.1325%10 Jul →
nuke13–80.0219%10 Jul →
cache6–130.0513%9 Jul →
nuke6–13-0.0512%9 Jul →
cache12–120.0213%8 Jul →
cache13–9-0.0735%8 Jul →
cache13–90.0716%7 Jul →
cache7–130.0223%7 Jul →
cache0–2-0.140%7 Jul →
cache13–50.1416%7 Jul →
cache13–90.0420%7 Jul →
overpass16–130.0116%4 Jul →
anubis13–100.0527%4 Jul →
dust216–130.1228%4 Jul →
overpass13–90.0425%1 Jul →
inferno11–13-0.0220%1 Jul →
mirage11–13-0.0314%1 Jul →
ancient9–130.0018%28 Jun →
dust211–130.0023%28 Jun →
nuke13–60.2222%13 Jun →
overpass10–130.0624%13 Jun →
dust210–13-0.0430%13 Jun →
dust28–130.0334%29 May →
ancient9–130.0327%28 May →
inferno9–130.0119%28 May →
inferno5–13-0.1110%27 May →
dust213–30.019%27 May →
inferno5–13-0.0621%24 May →
ancient7–13-0.0416%24 May →
overpass4–130.0523%24 May →
nuke13–80.0322%23 May →
dust211–130.0225%23 May →
nuke10–13-0.0520%22 May →
inferno3–13-0.0214%22 May →
inferno8–13-0.0233%22 May →
ancient3–13-0.0625%22 May →
overpass10–13-0.0118%22 May →
dust22–130.0624%22 May →
nuke13–6-0.0322%12 May →
nuke13–80.0513%12 May →
dust216–140.0319%10 May →
poseidon8–8-0.0419%8 May →
nuke13–100.1014%4 May →
overpass5–130.0318%4 May →
nuke13–90.1123%3 May →
inferno13–100.0119%3 May →
ancient13–70.0424%3 May →
dust23–13-0.0124%3 May →
nuke13–50.1525%3 May →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.