jEZ

jEZ — CS2 Stats

76561198106183570[U:1:145917842]Steam profile ↗✓ No bans

2,100Tracked matches57%Win rate2020Tracked since
6,072Hours in CS12Hrs last 2 wks
CSDB Rating6.2 SolidPositional Player
Premier CS Rating17,906Purple band · top ~16.8% of ranked players (population est.)
WingmanGold Nova I
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 5 Oct 2026 (9 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 17,906 +1,412 5 Jul – 5 Oct · 20 days played
14,77617,906peak 17,9065 Jul5 Oct
17,906Peak Premier in tracked matches
1,595Highest Faceit ELO seen on CSDB
32Days played since 2026-07-05

Faceit ELO

  • At peak — 1,595
  • Next: Level 9 at 1,751 — 156 to go
  • Reached: Level 8 · Level 7 · Level 6 · Level 5
  • Level 8 first seen 2026-09-11
  • Level 7 first seen 2026-09-11

Premier CS Rating

  • At peak — 17,906
  • +2,907 over 30 days · improving
  • +1,412 over 90 days
  • Next: Pink band at 20,000 — 2,094 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-11
  • Blue band first seen 2026-09-11

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches56——
Win rate55%——
K/D0.79——
Headshot %49%——

Measured 11 Sep 2026 → 14 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Purple band among CSDB-tracked players (n=37,767), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPurple band medianPink band medianvs Pink band
Headshot rate43.6%44.3%46.9%3.4% short
Shot accuracy12.1%11.9%13.0%0.9% short
Kill/death ratio0.851.031.080.23 short
Match win rate44.0%45.2%46.7%2.7% short

This profile sits below the typical Pink band player on every metric we can compare.

Widest gap: Kill/death ratio. That is the metric furthest from the Pink band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGjEZPREMIER17,906 · Purple bandPEAK ELO1,595csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim73
Positioning53
Utility41

0–100 skill scores via Leetify.

Recent form

STEADY50–48–2Last 10050%Win rateWLLLWLWWWL

Last 10 vs previous 10: −20pp win rate · −0.01 avg rating · −3.0pp headshot accuracy · +68ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 20%
  • Avg reaction 570ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 19%
  • Avg reaction 623ms

Last 20

  • 12–8 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 21%
  • Avg reaction 589ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.5 against its own average).

Aim7.3
Utility4.1
Positioning5.3
Opening Duels2.8
Clutch3.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 95% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 587ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.3
Positioning5.3
Utility4.1
Mechanics7.3
Opening Duels4.8
Win Impact7.2

Composite 6.2/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02+0.00
first ⅓ avg -0.02 → last ⅓ avg -0.02
Reaction time584ms−52ms
first ⅓ avg 636ms → last ⅓ avg 584ms
Headshot accuracy20.7%+2.7%
first ⅓ avg 17.9% → last ⅓ avg 20.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.05Best match rating · 9–13 · inferno, 4 Oct →
48%Best headshot accuracy · 6–13 · mirage, 25 Sept →
422msFastest reaction time · 13–10 · anubis, 26 Sept →
13–2Biggest win · ancient, 7 Sept →

Across the last 100 tracked matches.

Highlights

4Longest win streak
10–8In matches decided by ≤2 rounds
11Overtime games

Map breakdown

dust2Best map · 63% over 8mirageWeakest map · 17% over 6
MapGradePlayedRecordWin rateAvg rating
infernoB2111–1052%-0.03
ancientA1911–858%-0.02
anubisB199–1047%-0.04
cacheC167–944%-0.02
nukeA116–555%-0.04
dust2A85–363%-0.01
mirageD61–517%-0.00

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (17% over 6). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

126,976Lifetime kills
0.85K/D
6,299Matches
44.0%Match win rate
43.6%Headshot %
12.1%Shot accuracy · Top 50% of Purple band
12,940MVPs
3,366Hours (in match)
6,486Bombs planted
1,519Bombs defused

Most-used weapons

Lifetime map wins

19,215dust2
12,350inferno
6,156nuke
2,087train
1,601cbble
1,156vertigo
89office
29sugarcane

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

922Matches
50%Win rate
0.89Avg K/D
72.4ADR
44%Headshot %

Clutches & streaks

35%1v1 clutch win
21%1v2 clutch win
9Longest win streak

Recent Faceit resultsWWLLW

MapMatchesWin rateAvg K/DAvg kills
Inferno24255%0.9214.3
Anubis20948%0.8713.8
Ancient12544%0.8113.5
Nuke9850%0.9014.7
Dust28463%0.9114.2
Mirage6737%0.8713.2
Train2133%0.8214.8
Vertigo2055%0.9014.6

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.0%Headshot accuracy
34.4%Accuracy (enemy spotted)
35.8%Spray accuracy
82.7%Counter-strafing
10.4°Preaim
587msReaction time
51.5%T opening success
46.9%CT opening success
0.45Enemies flashed / flash
6.0%Flash assists
7.67HE damage / grenade
10.27Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4508 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno13–11-0.0226%5 Oct →
cache4–13-0.0515%5 Oct →
nuke9–13-0.0423%4 Oct →
inferno9–130.0525%4 Oct →
ancient10–20.0112%3 Oct →
anubis11–130.0326%3 Oct →
inferno11–7-0.0914%3 Oct →
dust213–3-0.0510%3 Oct →
dust213–11-0.0323%3 Oct →
ancient8–13-0.0219%3 Oct →
nuke7–13-0.1223%2 Oct →
inferno13–4-0.0220%2 Oct →
mirage9–130.0215%27 Sept →
anubis13–100.0122%27 Sept →
dust213–4-0.0219%27 Sept →
cache6–130.0227%26 Sept →
cache13–80.0518%26 Sept →
anubis13–10-0.0225%26 Sept →
ancient13–100.0017%26 Sept →
anubis13–50.0139%26 Sept →
cache8–13-0.0626%26 Sept →
mirage6–13-0.0548%25 Sept →
ancient5–13-0.1019%25 Sept →
inferno16–14-0.0015%25 Sept →
dust28–13-0.0110%25 Sept →
mirage13–80.0211%25 Sept →
ancient16–14-0.0120%20 Sept →
inferno13–9-0.0225%20 Sept →
cache11–13-0.0520%20 Sept →
inferno13–5-0.0115%20 Sept →
ancient4–13-0.0922%19 Sept →
nuke13–80.0317%19 Sept →
anubis11–13-0.0318%19 Sept →
cache11–130.0227%19 Sept →
ancient13–80.0218%19 Sept →
anubis13–10-0.0513%18 Sept →
ancient13–3-0.0238%18 Sept →
inferno13–16-0.0610%18 Sept →
cache13–10-0.0425%13 Sept →
anubis7–13-0.0423%13 Sept →
inferno11–5-0.0735%13 Sept →
ancient13–5-0.0322%13 Sept →
anubis7–13-0.067%12 Sept →
ancient9–130.0121%12 Sept →
anubis13–8-0.0119%12 Sept →
nuke13–6-0.0311%12 Sept →
inferno11–13-0.0316%12 Sept →
anubis16–14-0.114%12 Sept →
inferno11–13-0.0717%11 Sept →
ancient9–13-0.058%11 Sept →
ancient11–130.0027%8 Sept →
nuke7–13-0.0424%8 Sept →
inferno12–16-0.0718%7 Sept →
cache13–90.0016%7 Sept →
ancient13–20.0522%7 Sept →
anubis15–15-0.0317%7 Sept →
dust27–13-0.0125%6 Sept →
anubis13–11-0.049%6 Sept →
inferno13–5-0.0129%6 Sept →
cache13–9-0.0518%6 Sept →
ancient13–7-0.0114%6 Sept →
nuke5–13-0.0521%6 Sept →
nuke13–9-0.1117%5 Sept →
anubis13–16-0.068%5 Sept →
cache10–13-0.0317%5 Sept →
anubis9–13-0.0624%5 Sept →
inferno2–13-0.0419%4 Sept →
anubis6–13-0.079%4 Sept →
cache13–16-0.048%30 Aug →
nuke13–50.0319%30 Aug →
inferno13–9-0.0219%30 Aug →
anubis3–13-0.070%30 Aug →
ancient13–11-0.0612%29 Aug →
inferno13–16-0.0519%29 Aug →
ancient13–10-0.0317%29 Aug →
mirage4–13-0.0328%29 Aug →
cache13–110.0219%28 Aug →
anubis13–10-0.0516%22 Aug →
ancient10–13-0.0812%27 Jul →
inferno10–130.0518%26 Jul →
ancient13–7-0.0321%26 Jul →
cache7–13-0.0610%26 Jul →
nuke13–8-0.0510%25 Jul →
anubis8–13-0.0822%25 Jul →
dust213–110.0329%25 Jul →
dust27–130.0128%19 Jul →
cache16–14-0.0225%11 Jul →
nuke13–70.0219%11 Jul →
inferno6–13-0.0330%11 Jul →
cache11–13-0.0618%10 Jul →
anubis13–20.0227%10 Jul →
nuke4–13-0.0523%9 Jul →
cache13–100.0523%9 Jul →
ancient10–130.0415%9 Jul →
dust213–10-0.0321%8 Jul →
mirage7–130.0213%7 Jul →
inferno13–8-0.0218%7 Jul →
inferno13–5-0.047%5 Jul →
inferno4–13-0.0619%5 Jul →
mirage15–15-0.0116%5 Jul →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.