Ezcradin

Ezcradin — CS2 Stats

76561198104160531[U:1:143894803]Steam profile ↗✓ No bans

949Tracked matches52%Win rate2021Tracked since
955Hours in CS
CSDB Rating5.2 DevelopingSupport
Premier CS Rating22,072Top 50% of 185,711 CSDB-tracked playersPink band · top ~6.2% of ranked players (population est.)
CSDB Leaderboard#50306 of 232102 tracked
WingmanMaster Guardian II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 4 Sep 2026 (16 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 949 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 23 days played since 13 May 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 22,072 +5,887 13 May4 Sept · 18 days played
13,61622,655peak 22,65513 May4 Sept
23,059Peak Premier in tracked matches
23Days played since 2026-05-13

Premier CS Rating

  • 583 below peak (22,655)
  • +1,567 over 30 days · improving
  • Next: Red band at 25,000 2,928 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-03
  • Purple band first seen 2026-09-03

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Pink band among CSDB-tracked players (n=36,987), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPink band medianRed band medianvs Red band
Headshot rate36.1%46.9%49.2%13.1% short
Shot accuracy12.6%13.0%13.4%0.7% short
Kill/death ratio0.911.081.120.22 short
Match win rate46.6%46.7%48.5%1.9% short

This profile sits below the typical Red band player on every metric we can compare.

Widest gap: Headshot rate. That is the metric furthest from the Red band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

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CSDB.GGEzcradinPREMIER22,072 · Pink bandcsdb.gg/stats

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Performance scores

Aim76
Positioning41
Utility44

0–100 skill scores via Leetify.

Recent form

STEADY47467Last 10047%Win rateWLWLWLTWTL

Last 10 vs previous 10: 0pp win rate · −0.02 avg rating · −0.1pp headshot accuracy · +73ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 32 · 60% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 11%
  • Avg reaction 563ms

Last 10

  • 442 · 40% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 15%
  • Avg reaction 597ms

Last 20

  • 893 · 40% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 15%
  • Avg reaction 561ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: SupportUtility contribution stands above the rest of this profile (+1.5 against its own average).

Aim7.6
Utility4.4
Positioning4.1
Opening Duels0.4
Clutch2.6

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

sh1ro

Plays most like sh1ro 89% playstyle similarity

Most alike: utility contribution, aim profile.

Where you differ: lower positioning profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 35 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 38% on CT to 19% on T — the same duels are being taken with worse setups on the attacking side.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.6
Positioning4.1
Utility4.4
Mechanics4.5
Opening Duels1.0
Win Impact5.7

Composite 5.2/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.04−0.01
first ⅓ avg -0.03 → last ⅓ avg -0.04
Reaction time550ms−45ms
first ⅓ avg 595ms → last ⅓ avg 550ms
Headshot accuracy16.2%−3.6%
first ⅓ avg 19.8% → last ⅓ avg 16.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 2–0 · dust2, 28 Jun
100%Best headshot accuracy · 2–0 · dust2, 28 Jun
391msFastest reaction time · 14–16 · inferno, 22 Aug
13–0Biggest win · dust2, 18 Jul

Across the last 100 tracked matches.

Highlights

6Longest win streak
1212In matches decided by ≤2 rounds
10Overtime games

Map breakdown

mirageBest map · 67% over 6infernoWeakest map · 29% over 7
MapGradePlayedRecordWin rateAvg rating
dust2C35152043%-0.03
cacheB157847%-0.04
nukeA116555%-0.04
ancientB115645%-0.02
anubisC94544%-0.02
infernoD72529%-0.04
mirageS64267%-0.01
warden21150%-0.04
office110100%-0.11
vertigo110100%0.00
debris1010%-0.08
overpass110100%-0.08

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (29% over 7). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

38,884Lifetime kills
0.91K/D
2,589Matches
46.6%Match win rate
36.1%Headshot %
12.6%Shot accuracy
4,840MVPs
955Hours (in match)
2,200Bombs planted
504Bombs defused

Most-used weapons

AK-476,513
AWP5,469
MP72,224
P901,496
SG 5531,128
AUG1,043

Lifetime map wins

8,431dust2
2,130inferno
1,455office
1,097nuke
515train
509vertigo
176cbble
119lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

203Matches
47%Win rate
0.98Avg K/D
74.0ADR
39%Headshot %

Clutches & streaks

33%1v1 clutch win
17%1v2 clutch win
8Longest win streak

Recent Faceit resultsLLLWL

MapMatchesWin rateAvg K/DAvg kills
Mirage4646%0.9914.1
Dust23944%1.1414.7
Inferno3053%0.9815.2
Ancient2050%0.9013.8
Anubis1540%0.9013.6
Nuke1145%0.8213.0
Vertigo743%0.9316.1
Train743%0.9614.7

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.0%Headshot accuracy
37.8%Accuracy (enemy spotted)
44.3%Spray accuracy
70.0%Counter-strafing
9.3°Preaim
539msReaction time
19.0%T opening success
38.3%CT opening success
0.50Enemies flashed / flash
3.9%Flash assists
9.56HE damage / grenade
6.20Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.496 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 19.0015% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
anubis13–80.069%30 Aug
anubis7–13-0.089%30 Aug
nuke13–7-0.0511%30 Aug
nuke7–13-0.0614%30 Aug
office13–4-0.1110%30 Aug
nuke2–13-0.0827%30 Aug
nuke12–12-0.0917%30 Aug
vertigo13–80.0015%30 Aug
anubis12–12-0.0220%30 Aug
dust28–13-0.0722%28 Aug
anubis10–13-0.0324%23 Aug
dust22–13-0.0410%23 Aug
nuke16–13-0.0523%23 Aug
dust215–15-0.0419%23 Aug
cache13–100.0422%22 Aug
dust210–13-0.0715%22 Aug
cache13–10-0.0811%22 Aug
inferno14–16-0.0418%22 Aug
ancient13–11-0.0312%22 Aug
dust21–20.040%22 Aug
cache13–80.0019%22 Aug
dust211–13-0.0118%22 Aug
dust213–9-0.0316%22 Aug
cache13–7-0.0517%22 Aug
dust28–13-0.0327%22 Aug
ancient15–15-0.0910%22 Aug
debris8–8-0.0810%22 Aug
inferno13–11-0.0126%22 Aug
dust215–15-0.0818%22 Aug
cache0–13-0.1112%22 Aug
ancient13–20.0119%22 Aug
dust213–9-0.0418%22 Aug
dust213–11-0.0518%20 Aug
anubis12–2-0.017%20 Aug
inferno13–3-0.0218%20 Aug
mirage4–13-0.0610%20 Aug
anubis4–13-0.087%19 Aug
dust27–13-0.048%19 Aug
nuke10–13-0.0114%19 Aug
dust211–13-0.0323%19 Aug
dust213–11-0.0322%19 Aug
cache11–13-0.0421%17 Aug
dust211–13-0.0923%16 Aug
dust213–8-0.0115%16 Aug
nuke1–13-0.0620%16 Aug
cache10–13-0.0113%16 Aug
dust29–13-0.0618%13 Aug
dust216–12-0.0712%13 Aug
anubis13–10.0116%11 Aug
cache6–13-0.0313%11 Aug
dust213–10-0.0410%11 Aug
dust215–15-0.0322%11 Aug
mirage13–70.104%11 Aug
anubis4–13-0.0410%11 Aug
inferno11–13-0.0418%30 Jul
ancient13–30.1017%30 Jul
cache13–90.0014%30 Jul
nuke13–110.0310%29 Jul
cache7–13-0.077%29 Jul
dust26–130.0022%29 Jul
anubis13–8-0.045%26 Jul
ancient12–1-0.0215%26 Jul
dust28–13-0.0832%23 Jul
dust25–13-0.0324%23 Jul
mirage13–100.0415%23 Jul
mirage13–6-0.0912%23 Jul
nuke13–10-0.0220%19 Jul
dust213–11-0.0324%19 Jul
ancient14–16-0.0210%19 Jul
dust28–13-0.0829%19 Jul
cache10–13-0.0524%19 Jul
dust213–0-0.0418%18 Jul
nuke16–14-0.023%15 Jul
cache11–13-0.1017%15 Jul
cache13–10-0.0018%12 Jul
ancient13–11-0.0317%12 Jul
dust213–5-0.0318%12 Jul
nuke13–11-0.0219%30 Jun
cache13–3-0.0141%28 Jun
warden13–8-0.0722%28 Jun
inferno3–13-0.0410%28 Jun
dust22–00.14100%28 Jun
cache7–13-0.0217%28 Jun
warden9–13-0.0113%28 Jun
mirage7–13-0.1013%28 Jun
ancient11–13-0.0413%28 Jun
dust25–13-0.0214%28 Jun
inferno11–13-0.0024%21 May
mirage13–30.0725%15 May
dust213–9-0.0819%15 May
ancient8–13-0.0717%15 May
ancient3–13-0.0217%15 May
overpass16–14-0.0811%15 May
dust22–13-0.0820%15 May
ancient11–13-0.059%13 May
dust213–10-0.0125%13 May
dust28–130.0110%13 May
inferno10–13-0.103%13 May
dust213–110.0112%13 May
dust213–7-0.0522%13 May

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →