Klax

Klax — CS2 Stats

GB76561198099807632[U:1:139541904]Steam profile ↗✓ No bans

744Tracked matches48%Win rate2020Tracked since
5,607Hours in CS2Hrs last 2 wks
CSDB Rating5.1 DevelopingSupport
FaceitLevel 3Top 90.6% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 30 Aug 2026 (19 days ago). Ranks are recorded once per day this page is viewed.

+2Tracked matches · now 744
0.0ppWin rate · 48.1% → 48.1%
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 34 days played since 26 Apr 2025. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 11,040 -3,059 7 Jun1 Jan · 12 days played
10,08815,008peak 15,0087 Jun1 Jan
15,115Peak Premier in tracked matches
34Days played since 2025-04-26

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 3 among CSDB-tracked players (n=8,862), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 3 medianLevel 4 medianvs Level 4
Headshot rate42.1%41.9%42.7%meets
Shot accuracy17.9%12.2%11.2%above
Kill/death ratio0.860.981.000.14 short
Match win rate37.4%43.3%43.9%6.6% short

This profile matches the typical Level 4 player on 2 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Level 4 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGKlaxFACEITLevel 3STANDINGTop 90.6% of rankedcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim46
Positioning50
Utility66

0–100 skill scores via Leetify.

Recent form

STEADY48475Last 10048%Win rateWLWWLLWWWL

Last 10 vs previous 10: +10pp win rate · −0.03 avg rating · −2.3pp headshot accuracy · −0ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 32 · 60% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 20%
  • Avg reaction 556ms

Last 10

  • 64 · 60% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 16%
  • Avg reaction 633ms

Last 20

  • 1181 · 55% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 17%
  • Avg reaction 633ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: SupportUtility contribution stands above the rest of this profile (+1.4 against its own average).

Aim4.6
Utility6.6
Positioning5.0
Opening Duels3.2
Clutch6.0

Effective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 69% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Flashes. 0.81 enemies blinded per flash — utility that consistently lands.

Areas to improve

Reaction time. 643ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.6
Positioning5.0
Utility6.6
Mechanics6.7
Opening Duels2.6
Win Impact4.4

Composite 5.1/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.01
first ⅓ avg -0.02 → last ⅓ avg -0.01
Reaction time658ms+52ms
first ⅓ avg 606ms → last ⅓ avg 658ms
Headshot accuracy17.5%+2.3%
first ⅓ avg 15.2% → last ⅓ avg 17.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 13–9 · overpass, 28 Dec
38%Best headshot accuracy · 13–5 · cache, 24 Jul
422msFastest reaction time · 9–13 · inferno, 26 May
13–2Biggest win · inferno, 4 Oct

Across the last 100 tracked matches.

Highlights

9Longest win streak
55In matches decided by ≤2 rounds
9Overtime games

Map breakdown

trainBest map · 71% over 7overpassWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
infernoB30141647%-0.02
dust2B2091145%-0.03
anubisA148657%-0.01
ancientB147750%-0.03
nukeC73443%-0.04
trainS75271%-0.03
overpassD51420%0.02
mirage2020%-0.01
cache110100%-0.05

Across the last 100 tracked matches.

Overpass is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Overpass lineups, review the callouts, then spin up a practice server.

Lifetime stats

100,662Lifetime kills
0.86K/D
5,306Matches
37.4%Match win rate
42.1%Headshot % · Top 50% of Level 3 players
17.9%Shot accuracy · Top 25% of Level 3 players
10,778MVPs
2,361Hours (in match)
4,140Bombs planted
670Bombs defused

Most-used weapons

AK-4728,234
AWP15,224
P2503,036
SSG 082,686
MP72,332
FAMAS2,224
UMP-452,112

Lifetime map wins

10,654inferno
10,379dust2
5,582train
1,002cbble
994nuke
696vertigo
50safehouse
45assault

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

878Matches
49%Win rate
0.90Avg K/D
65.0ADR
46%Headshot %

Clutches & streaks

50%1v1 clutch win
0%1v2 clutch win
11Longest win streak

Recent Faceit resultsLWLLL

MapMatchesWin rateAvg K/DAvg kills
Inferno743%0.8612.0
Vertigo450%1.0612.3
Mirage40%0.508.8
Anubis3100%1.2922.7
Dust22100%1.3418.0
Ancient20%0.548.5
Overpass2100%1.0321.5
Nuke10%0.478.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.1%Headshot accuracy
31.8%Accuracy (enemy spotted)
29.0%Spray accuracy
80.3%Counter-strafing
11.8°Preaim
643msReaction time
40.8%T opening success
39.7%CT opening success
0.81Enemies flashed / flash
6.3%Flash assists
13.00HE damage / grenade
9.23Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 39.7203% — below the 40% mark we flag

Spend your practice time on Overpass

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Overpass callouts & strategyOverpass grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno13–11-0.0712%4 Sept
dust26–13-0.0319%4 Sept
cache13–5-0.0538%24 Jul
anubis13–10-0.0019%24 Jul
inferno8–130.0013%16 May
ancient9–13-0.1013%16 May
anubis13–80.0410%16 May
anubis13–5-0.0112%4 May
dust213–8-0.038%4 May
anubis2–130.0015%20 Apr
ancient13–5-0.0515%20 Apr
inferno12–120.0414%20 Apr
inferno9–13-0.0311%10 Apr
dust29–13-0.0416%1 Jan
inferno13–5-0.0118%1 Jan
ancient13–100.0117%28 Dec
overpass13–90.1429%28 Dec
nuke7–13-0.0119%28 Dec
dust213–16-0.0324%23 Dec
nuke16–120.0018%23 Dec
mirage10–13-0.0018%22 Dec
dust213–40.0217%22 Dec
overpass6–70.0916%22 Dec
dust215–150.0215%22 Dec
ancient5–13-0.0822%5 Oct
dust27–13-0.0425%5 Oct
train15–15-0.0811%5 Oct
inferno7–13-0.077%4 Oct
inferno13–20.0223%4 Oct
inferno9–13-0.0524%4 Oct
nuke13–40.0120%4 Oct
ancient11–13-0.0419%4 Oct
dust216–120.0121%4 Oct
nuke11–13-0.0930%4 Oct
dust29–13-0.0418%12 Sept
nuke5–13-0.0512%12 Sept
overpass7–13-0.0232%12 Sept
inferno5–13-0.0621%3 Sept
ancient13–80.0322%1 Sept
dust25–13-0.059%1 Sept
train13–50.0518%1 Sept
overpass8–13-0.018%1 Sept
inferno4–13-0.1014%1 Sept
inferno7–13-0.0723%31 Aug
inferno13–9-0.0318%31 Aug
train13–2-0.0219%27 Jul
dust26–13-0.0413%27 Jul
inferno13–40.0422%27 Jul
ancient13–11-0.0517%26 Jul
inferno13–20.0413%26 Jul
inferno13–10-0.0519%26 Jul
ancient8–13-0.0018%25 Jul
overpass6–13-0.0930%25 Jul
ancient8–13-0.0713%25 Jul
dust213–11-0.0215%25 Jul
inferno11–13-0.0223%6 Jul
inferno6–13-0.0618%4 Jul
ancient13–10-0.0215%4 Jul
dust213–11-0.059%4 Jul
dust213–11-0.077%4 Jul
ancient3–13-0.056%29 Jun
anubis13–8-0.0114%29 Jun
dust213–8-0.0615%29 Jun
inferno5–13-0.069%29 Jun
anubis7–13-0.0221%29 Jun
dust212–16-0.0614%27 Jun
dust215–15-0.0320%22 Jun
inferno7–13-0.0514%22 Jun
inferno13–6-0.0512%22 Jun
dust213–3-0.0521%22 Jun
inferno15–15-0.0211%9 Jun
nuke1–13-0.125%7 Jun
train13–40.0010%7 Jun
train13–5-0.0115%7 Jun
inferno13–9-0.0112%7 Jun
anubis13–70.0010%7 Jun
inferno13–7-0.0517%7 Jun
ancient13–9-0.0416%7 Jun
dust213–9-0.0116%7 Jun
inferno13–3-0.008%7 Jun
anubis13–7-0.0112%7 Jun
inferno9–13-0.0220%26 May
anubis4–13-0.056%25 May
train11–13-0.049%18 May
anubis5–13-0.0324%16 May
mirage10–13-0.0318%16 May
ancient13–16-0.0120%16 May
inferno3–13-0.0010%16 May
inferno8–13-0.0620%16 May
anubis13–80.0027%15 May
inferno13–40.0122%15 May
anubis8–13-0.0515%14 May
anubis13–100.0312%14 May
dust27–13-0.0517%14 May
nuke13–9-0.0133%14 May
inferno13–100.0419%4 May
anubis9–13-0.0811%4 May
inferno13–80.0111%4 May
ancient13–80.0216%4 May
train13–7-0.0714%26 Apr

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →