ジ OLMI

ジ OLMI — CS2 Stats

PL76561198094579326[U:1:134313598]Steam profile ↗✓ No bans

1,628Tracked matches67%Win rate2025Tracked since
CSDB Rating6.7 SolidPositional Player
Premier CS Rating25,409Top 10% of 204,412 CSDB-tracked playersRed band · top ~2.8% of ranked players (population est.)
CSDB Leaderboard#17287 of 251499 tracked
FaceitLevel 10 · 1,600 ELOTop 12.4% of ranked FACEIT players
WingmanLegendary Eagle Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 5 Oct 2026 (9 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 25,409 +671 4 Aug – 5 Oct · 8 days played
24,52725,528peak 25,5284 Aug5 Oct
25,528Peak Premier in tracked matches
1,600Highest Faceit ELO seen on CSDB
51Days played since 2026-07-21

Faceit ELO

  • At peak — 1,600
  • Next: Level 9 at 1,751 — 151 to go
  • Reached: Level 8 · Level 7 · Level 6 · Level 5
  • Level 8 first seen 2026-09-20
  • Level 7 first seen 2026-09-20

Premier CS Rating

  • 119 below peak (25,528)
  • +882 over 30 days · improving
  • Next: Gold band at 30,000 — 4,591 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Pink band first seen 2026-09-20
  • Purple band first seen 2026-09-20

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGジ OLMIFACEITLevel 10 · 1,600 ELOSTANDINGTop 12.4% of rankedPREMIER25,409 · Red bandPEAK ELO1,600csdb.gg/stats

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Performance scores

Aim80
Positioning57
Utility37

0–100 skill scores via Leetify.

Recent form

STEADY58–35–7Last 10058%Win rateLLLWWLWWTT

Last 10 vs previous 10: −40pp win rate · −0.03 avg rating · +1.5pp headshot accuracy · +2ms reaction

Win rate down 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 19%
  • Avg reaction 505ms

Last 10

  • 4–4–2 · 40% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 18%
  • Avg reaction 548ms

Last 20

  • 12–6–2 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 18%
  • Avg reaction 547ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.2 against its own average).

Aim8.0
Utility3.7
Positioning5.7
Opening Duels1.9
Clutch2.8

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 93% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower utility contribution; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Preaim. Mechanical aim is strong but the crosshair sits 10.5° off target when enemies appear — placement, not flicking, is the bigger win available.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

CT openings. Opening success drops from 56% on T to 39% on CT — first contacts on the defending side are being lost.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.0
Positioning5.7
Utility3.7
Mechanics5.7
Opening Duels4.3
Win Impact10.0

Composite 6.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.00
first ⅓ avg 0.01 → last ⅓ avg 0.01
Reaction time544ms−48ms
first ⅓ avg 592ms → last ⅓ avg 544ms
Headshot accuracy17.6%−1.7%
first ⅓ avg 19.3% → last ⅓ avg 17.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.37Best match rating · 9–3 · debris, 8 Sept →
43%Best headshot accuracy · 2–9 · inferno, 21 Jul →
359msFastest reaction time · 2–9 · inferno, 8 Sept →
13–0Biggest win · inferno, 12 Aug →

Across the last 100 tracked matches.

Highlights

5Longest win streak
L3Current streak
12–5In matches decided by ≤2 rounds
6Overtime games

Map breakdown

mirageBest map · 67% over 12dust2Weakest map · 50% over 8
MapGradePlayedRecordWin rateAvg rating
infernoA4525–2056%0.01
nukeA1912–763%0.02
mirageS128–467%-0.00
dust2B84–450%0.01
cacheA74–357%0.01
anubisA53–260%-0.03
ancient—31–233%-0.02
debris—11–0100%0.37

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (50% over 8). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

261Matches
57%Win rate
1.11Avg K/D
77.5ADR
41%Headshot %

Clutches & streaks

34%1v1 clutch win
18%1v2 clutch win
8Longest win streak

Recent Faceit resultsLLWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage6857%1.1116.4
Nuke4562%1.1516.8
Inferno3858%1.2215.9
Anubis3858%1.0214.2
Dust22945%1.1617.7
Ancient1145%1.0215.1
Cache1164%1.1217.0
Vertigo333%0.8612.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.4%Headshot accuracy
40.2%Accuracy (enemy spotted)
40.0%Spray accuracy
75.6%Counter-strafing
10.5°Preaim
497msReaction time
55.6%T opening success
38.5%CT opening success
0.40Enemies flashed / flash
6.0%Flash assists
11.00HE damage / grenade
3.12Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3989 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 38.5041% — below the 40% mark we flag

Recent matches

MapScoreRatingHS%Date
cache7–13-0.0229%10 Oct →
dust211–13-0.0419%7 Oct →
mirage1–13-0.065%5 Oct →
nuke13–70.0418%2 Oct →
inferno9–70.1124%2 Oct →
nuke4–9-0.0113%2 Oct →
cache13–9-0.0112%2 Oct →
cache13–90.1019%1 Oct →
inferno8–8-0.0824%30 Sept →
inferno8–8-0.0522%30 Sept →
inferno13–10-0.0115%30 Sept →
mirage11–130.0714%26 Sept →
inferno13–8-0.0419%26 Sept →
inferno9–6-0.0216%26 Sept →
inferno9–20.2311%26 Sept →
inferno9–60.0623%25 Sept →
inferno9–30.1111%25 Sept →
nuke4–9-0.1424%25 Sept →
inferno9–7-0.0012%24 Sept →
mirage13–7-0.0227%24 Sept →
cache13–60.0016%24 Sept →
inferno5–90.0231%22 Sept →
nuke9–0-0.020%22 Sept →
mirage3–13-0.0414%21 Sept →
mirage16–12-0.0115%19 Sept →
inferno11–13-0.0625%19 Sept →
nuke13–50.0023%19 Sept →
inferno9–40.1123%19 Sept →
inferno9–6-0.0118%18 Sept →
inferno9–60.108%17 Sept →
cache5–13-0.068%16 Sept →
inferno4–9-0.1721%16 Sept →
inferno9–10.3525%15 Sept →
mirage13–8-0.0518%14 Sept →
nuke9–7-0.0115%14 Sept →
inferno2–9-0.1214%14 Sept →
inferno9–70.0229%13 Sept →
nuke6–13-0.0226%12 Sept →
inferno8–80.0318%11 Sept →
ancient13–3-0.0312%10 Sept →
nuke9–70.0611%9 Sept →
debris9–30.3722%8 Sept →
inferno9–20.0721%8 Sept →
inferno6–9-0.0114%8 Sept →
inferno2–9-0.2238%8 Sept →
inferno9–70.1014%8 Sept →
inferno6–13-0.080%8 Sept →
mirage13–8-0.0423%8 Sept →
cache13–10.0310%7 Sept →
dust213–11-0.0313%6 Sept →
inferno1–9-0.180%5 Sept →
nuke13–100.0622%5 Sept →
anubis13–30.037%2 Sept →
inferno13–11-0.0322%31 Aug →
dust213–100.0527%31 Aug →
anubis13–11-0.0018%30 Aug →
cache7–13-0.0121%30 Aug →
nuke8–80.0216%30 Aug →
inferno9–30.0816%26 Aug →
inferno9–60.1426%26 Aug →
inferno5–90.0410%26 Aug →
inferno9–60.1219%25 Aug →
nuke9–20.1018%25 Aug →
anubis13–6-0.0814%25 Aug →
inferno6–13-0.0219%25 Aug →
anubis7–13-0.0324%24 Aug →
nuke9–20.2923%24 Aug →
nuke9–40.177%24 Aug →
mirage10–13-0.0213%19 Aug →
ancient4–130.0324%19 Aug →
inferno8–8-0.0520%18 Aug →
inferno13–60.0217%18 Aug →
nuke8–80.0811%16 Aug →
inferno13–00.1233%12 Aug →
inferno19–15-0.0418%12 Aug →
nuke16–140.0422%11 Aug →
nuke9–7-0.0230%11 Aug →
inferno9–60.1623%11 Aug →
dust23–130.0424%10 Aug →
mirage13–30.0410%9 Aug →
dust213–50.0534%6 Aug →
inferno9–30.2727%5 Aug →
ancient8–13-0.069%5 Aug →
dust213–30.0317%4 Aug →
nuke0–9-0.230%3 Aug →
mirage13–90.0324%3 Aug →
dust210–13-0.0118%2 Aug →
anubis4–13-0.0711%1 Aug →
nuke13–10.0613%1 Aug →
inferno9–30.0515%31 Jul →
dust210–13-0.0122%31 Jul →
inferno7–9-0.0717%30 Jul →
inferno13–16-0.0123%30 Jul →
mirage22–190.0719%30 Jul →
nuke8–80.0013%26 Jul →
mirage16–140.0111%23 Jul →
inferno7–90.0417%22 Jul →
inferno6–9-0.0725%21 Jul →
inferno2–9-0.1543%21 Jul →
inferno2–9-0.2030%21 Jul →

Match data via Leetify.

Milestones

Faceit Level 101,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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