Torrul

Torrul — CS2 Stats

DE76561198094445415[U:1:134179687]Steam profile ↗✓ No bans

1,180Tracked matches33%Win rate2021Tracked since
CSDB Rating2.0 LearningPositional Player
Premier CS Rating3,327Grey band · top ~85.9% of ranked players (population est.)
WingmanGold Nova III
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 17 Sep 2026 (3 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 1,180 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 43 days played since 22 May 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 3,327 -4,008 22 May17 Sept · 29 days played
2,4927,335peak 7,33522 May17 Sept
7,452Peak Premier in tracked matches
43Days played since 2026-05-22

Premier CS Rating

  • 4,008 below peak (7,335)
  • +757 over 30 days · improving
  • -1,672 over 90 days
  • Next: Light Blue band at 5,000 1,673 to go
  • Reached: Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGTorrulPREMIER3,327 · Grey bandcsdb.gg/stats

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Performance scores

Aim24
Positioning38
Utility6

0–100 skill scores via Leetify.

Recent form

STEADY29701Last 10029%Win rateLLLWLWWLWL

Last 10 vs previous 10: +20pp win rate · +0.02 avg rating · −2.7pp headshot accuracy · +37ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 14 · 20% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 14%
  • Avg reaction 658ms

Last 10

  • 46 · 40% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 14%
  • Avg reaction 661ms

Last 20

  • 614 · 30% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 15%
  • Avg reaction 643ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.9 against its own average).

Aim2.4
Utility0.6
Positioning3.8
Opening Duels1.2

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 73% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 653ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 70% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim2.4
Positioning3.8
Utility0.6
Mechanics4.4
Opening Duels0.4
Win Impact0.0

Composite 2.0/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.04−0.01
first ⅓ avg -0.03 → last ⅓ avg -0.04
Reaction time643ms−72ms
first ⅓ avg 715ms → last ⅓ avg 643ms
Headshot accuracy13.5%−0.2%
first ⅓ avg 13.7% → last ⅓ avg 13.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.10Best match rating · 13–4 · nuke, 22 May
30%Best headshot accuracy · 9–13 · cache, 15 Aug
445msFastest reaction time · 1–13 · cache, 23 Jul
13–1Biggest win · ancient, 12 Jun

Across the last 100 tracked matches.

Highlights

2Longest win streak
L3Current streak
611In matches decided by ≤2 rounds
7Overtime games

Map breakdown

nukeBest map · 61% over 18infernoWeakest map · 18% over 17
MapGradePlayedRecordWin rateAvg rating
anubisD2141719%-0.04
nukeA1811761%-0.02
infernoD1731418%-0.04
ancientD1541127%-0.05
cacheD1431121%-0.05
overpassD82625%-0.03
mirage3030%-0.05
dust21010%-0.03
train110100%-0.02
alpine1010%-0.10
italy110100%-0.08

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (18% over 17). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.9%Headshot accuracy
27.8%Accuracy (enemy spotted)
25.8%Spray accuracy
70.0%Counter-strafing
12.4°Preaim
653msReaction time
29.3%T opening success
33.0%CT opening success
0.03Enemies flashed / flash
0.0%Flash assists
4.41HE damage / grenade
0.06Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.3505° — above the 12° mark we flag

    Aim Training
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.8728% — below the 15% mark we flag

    Aim Training
  3. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.0282 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

18% win rate across 17 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
ancient8–13-0.0610%11 Sept
ancient6–13-0.0116%8 Sept
ancient2–13-0.0310%8 Sept
nuke13–100.0316%7 Sept
ancient8–13-0.0318%4 Sept
inferno13–90.0710%3 Sept
anubis13–8-0.0415%31 Aug
ancient6–13-0.1118%29 Aug
cache13–11-0.0413%29 Aug
inferno11–13-0.0710%28 Aug
ancient7–13-0.0814%28 Aug
nuke5–13-0.0224%28 Aug
nuke13–11-0.089%21 Aug
ancient2–13-0.106%18 Aug
nuke16–13-0.029%18 Aug
anubis10–13-0.0410%18 Aug
cache9–13-0.0210%18 Aug
cache9–13-0.0430%15 Aug
inferno8–13-0.0826%15 Aug
cache7–13-0.0126%15 Aug
anubis9–13-0.0211%15 Aug
anubis13–20.038%15 Aug
anubis13–40.019%14 Aug
inferno7–13-0.0712%14 Aug
anubis10–13-0.0611%13 Aug
inferno7–13-0.078%13 Aug
cache16–13-0.0612%10 Aug
nuke11–13-0.0312%10 Aug
mirage10–130.0315%10 Aug
nuke13–10-0.0519%8 Aug
nuke11–13-0.0311%8 Aug
mirage4–13-0.103%8 Aug
ancient13–6-0.0617%8 Aug
anubis10–13-0.066%8 Aug
anubis5–13-0.059%3 Aug
nuke13–7-0.0219%3 Aug
inferno13–11-0.0416%31 Jul
cache2–13-0.0915%31 Jul
nuke13–4-0.0611%31 Jul
anubis3–13-0.028%31 Jul
ancient8–13-0.0515%31 Jul
ancient13–7-0.0213%30 Jul
anubis2–13-0.0416%30 Jul
inferno10–13-0.0610%30 Jul
anubis11–13-0.057%28 Jul
inferno3–13-0.048%28 Jul
anubis6–13-0.0610%28 Jul
anubis10–13-0.0422%27 Jul
cache8–13-0.0221%27 Jul
inferno8–13-0.0112%27 Jul
cache0–13-0.1121%24 Jul
anubis10–13-0.0413%24 Jul
anubis7–13-0.0413%23 Jul
cache1–13-0.0416%23 Jul
ancient4–13-0.0716%23 Jul
cache5–13-0.0116%23 Jul
ancient4–13-0.077%23 Jul
nuke16–14-0.0212%20 Jul
ancient14–160.008%20 Jul
cache7–13-0.0515%18 Jul
nuke11–13-0.1013%18 Jul
ancient13–4-0.0311%18 Jul
inferno4–13-0.0318%17 Jul
cache11–13-0.097%17 Jul
overpass13–16-0.0116%24 Jun
inferno7–13-0.0814%24 Jun
anubis13–11-0.0113%23 Jun
nuke16–130.0214%15 Jun
inferno10–13-0.0210%13 Jun
nuke13–6-0.126%13 Jun
anubis15–15-0.058%13 Jun
mirage6–13-0.078%12 Jun
dust28–13-0.0314%12 Jun
ancient13–10.0323%12 Jun
overpass9–13-0.0421%9 Jun
nuke11–130.0114%8 Jun
overpass13–60.0010%8 Jun
inferno10–13-0.0314%7 Jun
overpass7–13-0.0513%7 Jun
train13–10-0.0211%6 Jun
alpine4–13-0.1025%6 Jun
italy13–8-0.0813%6 Jun
cache7–13-0.0213%6 Jun
anubis7–13-0.0215%5 Jun
anubis6–13-0.0422%3 Jun
nuke13–70.047%3 Jun
nuke10–13-0.028%2 Jun
inferno5–13-0.0920%1 Jun
nuke11–13-0.056%28 May
inferno7–13-0.0319%28 May
overpass6–13-0.0214%28 May
overpass13–9-0.0327%26 May
inferno8–13-0.0512%24 May
inferno13–4-0.0414%24 May
anubis4–13-0.098%24 May
cache13–11-0.049%23 May
anubis11–13-0.059%23 May
overpass9–13-0.0317%23 May
overpass11–13-0.0716%22 May
nuke13–40.1012%22 May

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →