fekarei

fekarei — CS2 Stats

AQ76561198091047389[U:1:130781661]Steam profile ↗✓ No bans

2,049Tracked matches60%Win rate2020Tracked since
4,169Hours in CS44Hrs last 2 wks
CSDB Rating6.9 SolidPositional Player
Premier CS Rating21,703Top 50% of 212,133 CSDB-tracked playersPink band · top ~6.6% of ranked players (population est.)
CSDB Leaderboard#59967 of 258974 tracked
FaceitLevel 8 · 1,773 ELOTop 31.2% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 19 Sep 2026 (42 days ago). Ranks are recorded once per day this page is viewed.

−590Premier CS Rating · 22,293 → 21,703
0Faceit ELO · 1,773 → 1,773
+121Tracked matches · now 2,049
+6.7ppWin rate · 53.3% → 60.0%

Rating over time

Premier CS Rating: 22,293 +301 31 Aug – 19 Sept · 6 observations
21,87722,293peak 22,29331 Aug19 Sept
Faceit ELO: 1,773 +0 28 Aug – 19 Sept · 7 observations
1,7731,773peak 1,77328 Aug19 Sept
22,293Peak Premier on CSDB
1,773Highest Faceit ELO seen on CSDB
7Days observed since 2026-08-28

Faceit ELO

  • At peak — 1,773
  • Next: Level 10 at 2,001 — 228 to go
  • Reached: Level 9 · Level 8 · Level 7 · Level 6
  • Level 9 first seen 2026-08-28
  • Level 8 first seen 2026-08-28

Premier CS Rating

  • 590 below peak (22,293)
  • Next: Red band at 25,000 — 3,297 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-08-31
  • Purple band first seen 2026-08-31

Premier is CSDB’s own observation — it builds from the day a profile is first viewed and cannot be backfilled. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 8 among CSDB-tracked players (n=15,525), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 8 medianLevel 9 medianvs Level 9
Headshot rate41.9%46.8%48.2%6.3% short
Shot accuracy10.4%13.0%13.2%2.8% short
Kill/death ratio0.961.061.070.11 short
Match win rate42.1%46.3%46.9%4.8% short

This profile sits below the typical Level 9 player on every metric we can compare.

Widest gap: Shot accuracy. That is the metric furthest from the Level 9 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGfekareiFACEITLevel 8 · 1,773 ELOSTANDINGTop 31.2% of rankedPREMIER21,703 · Pink bandPEAK ELO1,773csdb.gg/stats

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Performance scores

Aim85
Positioning62
Utility46

0–100 skill scores via Leetify.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.8 against its own average).

Aim8.5
Utility4.6
Positioning6.2
Opening Duels3.6
Clutch3.2

Sharp aimer

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 96% playstyle similarity

Most alike: aim profile, opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 85 — the mechanical foundation is a clear strength.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

CT openings. Opening success drops from 58% on T to 39% on CT — first contacts on the defending side are being lost.

Reaction time. 567ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.5
Positioning6.2
Utility4.6
Mechanics6.5
Opening Duels4.6
Win Impact8.3

Composite 6.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Lifetime stats

97,710Lifetime kills
0.96K/D
5,749Matches
42.1%Match win rate
41.9%Headshot %
10.4%Shot accuracy
13,535MVPs
2,333Hours (in match)
2,804Bombs planted
1,166Bombs defused

Most-used weapons

AK-4728,864
AWP18,901
Knife5,694
SG 5531,873
P2501,369

Lifetime map wins

5,719dust2
5,003inferno
4,721nuke
1,515train
965vertigo
891office
374cbble
189italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

933Matches
51%Win rate
1.05Avg K/D
80.3ADR
50%Headshot %

Clutches & streaks

36%1v1 clutch win
22%1v2 clutch win
10Longest win streak

Recent Faceit resultsLWWWL

MapMatchesWin rateAvg K/DAvg kills
Dust220850%0.9515.0
Mirage20649%1.1116.8
Anubis15858%1.0917.0
Nuke11354%1.1517.7
Inferno6745%1.0516.4
Ancient5556%1.1317.6
Cache3238%1.1216.4
Overpass1644%0.8913.8

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.3%Headshot accuracy
41.7%Accuracy (enemy spotted)
47.0%Spray accuracy
79.1%Counter-strafing
9.5°Preaim
567msReaction time
57.6%T opening success
38.8%CT opening success
0.55Enemies flashed / flash
6.4%Flash assists
6.87HE damage / grenade
7.62Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 38.8392% — below the 40% mark we flag

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.