UknTatsu

UknTatsu — CS2 Stats

AU76561198090915299[U:1:130649571]Steam profile ↗✓ No bans

208Tracked matches55%Win rate2020Tracked since
CSDB Rating6.2 SolidPositional Player
FaceitLevel 3Top 90.6% of ranked FACEIT players
Ladder ranks via Leetify
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CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. Today is the first observation — history builds from here and cannot be backfilled. Come back after the next session and the change shows above.

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CSDB.GGUknTatsuFACEITLevel 3STANDINGTop 90.6% of rankedcsdb.gg/stats

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Performance scores

Aim82
Positioning53
Utility31

0–100 skill scores via Leetify.

Recent form

STEADY53389Last 10053%Win rateLLWWWLWLWW

Last 10 vs previous 10: −10pp win rate · +0.01 avg rating · −7.8pp headshot accuracy · −52ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 32 · 60% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 42%
  • Avg reaction 638ms

Last 10

  • 64 · 60% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 41%
  • Avg reaction 650ms

Last 20

  • 137 · 65% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 44%
  • Avg reaction 676ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.3 against its own average).

Aim8.2
Utility3.1
Positioning5.3
Opening Duels3.7

Excellent counter-strafingLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 90% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower utility contribution; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Counter-strafing. 91% of shots taken properly stopped — movement discipline most players never reach.

Areas to improve

Preaim. Mechanical aim is strong but the crosshair sits 12.0° off target when enemies appear — placement, not flicking, is the bigger win available.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 48% on CT to 20% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 702ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.2
Positioning5.3
Utility3.1
Mechanics9.0
Opening Duels2.3
Win Impact6.7

Composite 6.2/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.02
first ⅓ avg 0.03 → last ⅓ avg 0.01
Reaction time703ms+77ms
first ⅓ avg 626ms → last ⅓ avg 703ms
Headshot accuracy45.2%+16.2%
first ⅓ avg 29.0% → last ⅓ avg 45.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.17Best match rating · 13–1 · mirage, 11 May
88%Best headshot accuracy · 13–3 · nuke, 6 Feb
359msFastest reaction time · 4–13 · inferno, 16 Jan
13–1Biggest win · mirage, 11 May

Across the last 100 tracked matches.

Highlights

8Longest win streak
L2Current streak
105In matches decided by ≤2 rounds
24Overtime games

Map breakdown

overpassBest map · 83% over 6infernoWeakest map · 48% over 25
MapGradePlayedRecordWin rateAvg rating
mirageB27141352%0.03
infernoB25121348%0.00
dust2B1910953%0.00
nukeS96367%0.01
overpassS65183%-0.02
cacheS64267%0.02
train3030%-0.02
vertigo21150%0.02
ancient1010%0.01
basalt110100%0.07
agency1010%-0.01

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (48% over 25). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

45.4%Headshot accuracy
32.1%Accuracy (enemy spotted)
27.2%Spray accuracy
90.6%Counter-strafing
12.0°Preaim
702msReaction time
19.6%T opening success
48.1%CT opening success
0.53Enemies flashed / flash
9.2%Flash assists
12.60HE damage / grenade
4.00Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.0259° — above the 12° mark we flag

    Aim Training
  2. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 701.5227ms — above the 700ms mark we flag

    Aim Training
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

48% win rate across 25 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
dust29–13-0.0141%23 May
nuke6–130.0060%23 May
mirage13–90.0436%23 May
inferno13–110.0045%19 May
dust213–10-0.0429%19 May
inferno5–13-0.0848%12 May
overpass13–60.0234%12 May
nuke9–130.0745%11 May
nuke13–5-0.0133%11 May
mirage13–10.1734%11 May
dust28–13-0.0533%16 Jan
dust213–100.0952%16 Jan
inferno4–13-0.0843%16 Jan
dust213–20.0553%7 Feb
mirage13–50.0243%7 Feb
overpass13–70.0155%7 Feb
vertigo13–40.1219%6 Feb
nuke13–3-0.0188%6 Feb
train10–13-0.0845%6 Feb
inferno13–11-0.0153%6 Feb
inferno4–13-0.0243%23 Oct
inferno5–13-0.0741%23 Oct
mirage10–13-0.0157%19 Jul
mirage10–130.0232%15 Sept
inferno5–00.0750%15 Sept
overpass13–10-0.0832%4 Sept
ancient7–130.0152%3 Sept
mirage13–50.1072%3 Sept
inferno15–15-0.0459%3 Sept
overpass10–13-0.0341%2 Sept
mirage11–13-0.0450%2 Sept
inferno16–13-0.0153%2 Sept
mirage15–150.0623%1 Sept
mirage0–16-0.1146%1 Sept
cache5–90.0332%31 Aug
inferno8–80.0632%25 Mar
inferno9–60.0439%24 Mar
cache9–50.0144%24 Mar
nuke9–7-0.0535%23 Mar
inferno9–7-0.0253%23 Mar
inferno9–10.0833%23 Mar
inferno9–6-0.1117%23 Mar
mirage4–9-0.0710%23 Mar
train5–90.0218%4 Oct
inferno7–90.0124%4 Oct
dust26–9-0.0233%4 Oct
cache9–40.0850%1 Oct
inferno8–80.0936%1 Oct
inferno9–50.0438%1 Oct
mirage5–9-0.0142%1 Oct
dust28–8-0.0721%29 Sept
dust29–60.0226%27 Sept
train8–8-0.0141%26 Sept
cache9–60.0330%26 Sept
mirage9–6-0.0141%26 Sept
inferno8–8-0.0241%16 Sept
cache9–6-0.0433%16 Sept
mirage9–4-0.0426%16 Sept
inferno9–2-0.0141%16 Sept
cache8–8-0.0018%4 Jul
mirage8–80.0036%4 Jul
inferno5–90.0244%21 May
overpass9–3-0.0419%1 Jan
nuke9–50.0636%1 Jan
basalt9–00.0764%1 Jan
overpass16–140.0128%20 Nov
inferno19–150.0127%17 Nov
mirage25–23-0.0219%15 Nov
mirage16–100.0418%15 Nov
dust222–20-0.0115%15 Nov
mirage4–16-0.0027%13 Nov
dust216–13-0.0124%13 Nov
dust216–5-0.0322%8 Nov
mirage9–50.0433%8 Nov
mirage6–90.1232%8 Nov
dust24–90.0230%8 Nov
dust29–70.0443%5 Nov
mirage7–00.1129%5 Nov
mirage9–70.0543%5 Nov
inferno7–9-0.0747%4 Nov
mirage9–10.1525%4 Nov
mirage9–20.1428%4 Nov
dust216–100.0239%4 Nov
mirage9–50.0738%4 Nov
agency2–9-0.0143%4 Nov
mirage13–160.0337%28 Oct
mirage14–16-0.0126%28 Oct
nuke19–17-0.0330%28 Oct
inferno13–160.0521%28 Oct
dust216–80.0621%23 Oct
dust213–160.0515%22 Oct
inferno16–50.0922%22 Oct
nuke3–160.0649%22 Oct
vertigo1–16-0.0726%22 Oct
inferno4–90.0747%22 Oct
dust26–16-0.0138%22 Oct
dust214–160.0220%21 Oct
mirage6–90.0416%18 Oct
nuke9–3-0.0515%18 Oct
dust26–9-0.0118%18 Oct

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →